LNXSDK/Kha/Kinc/Sources/kinc/graphics5/constantlocation.h
2025-01-22 16:18:30 +01:00

22 lines
398 B
C

#pragma once
#include <kinc/global.h>
#include <kinc/backend/graphics5/pipeline.h>
/*! \file constantlocation.h
\brief Provides the constant_location-struct which is used for setting constants/uniforms in a shader.
*/
#ifdef __cplusplus
extern "C" {
#endif
typedef struct kinc_g5_constant_location {
ConstantLocation5Impl impl;
} kinc_g5_constant_location_t;
#ifdef __cplusplus
}
#endif