LNXSDK/leenkx/blender/lnx/logicnode/custom/LN_audio_stereo_panner.py
2025-01-22 16:18:30 +01:00

38 lines
1.3 KiB
Python

from lnx.logicnode.lnx_nodes import *
class AudioStereoPannerNode(LnxLogicTreeNode):
"""Stereo Panner"""
bl_idname = 'LNAudioStereoPannerNode'
bl_label = 'Stereo Panner'
bl_description = 'Create 2D audio Stereo Panner'
lnx_category = '3D_Audio'
lnx_version = 1
def update_input(self, context):
while len(self.inputs) > 2:
self.inputs.remove(self.inputs[-1])
if self.property0 == 'Degrees':
self.add_input('LnxIntSocket', 'Degrees', default_value=0)
property0: HaxeEnumProperty(
'property0',
items = [('Center', 'Center', 'Center'),
('Left', 'Left', 'Left'),
('Right', 'Right', 'Right'),
('Degrees', 'Degrees', 'Degrees')],
name='', default='Center', update=update_input)
def lnx_init(self, context):
self.add_input('LnxNodeSocketAction', 'In')
self.add_input('LnxDynamicSocket', 'Audio')
self.add_output('LnxNodeSocketAction', 'Out')
self.add_output('LnxDynamicSocket', 'Audio')
def draw_buttons(self, context, layout):
layout.prop(self, 'property0')
def register():
add_category('3D_Audio', icon='SOUND')
AudioStereoPannerNode.on_register()