LNXSDK/leenkx/Shaders/ssrefr_pass/ssrefr_pass.json
2025-01-22 16:18:30 +01:00

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{
"contexts": [
{
"name": "ssrefr_pass",
"depth_write": false,
"compare_mode": "always",
"cull_mode": "none",
"links": [
{
"name": "P",
"link": "_projectionMatrix"
},
{
"name": "V3",
"link": "_viewMatrix3"
},
{
"name": "eye",
"link": "_cameraPosition"
},
{
"name": "eyeLook",
"link": "_cameraLook"
},
{
"name": "invP",
"link": "_inverseProjectionMatrix"
},
{
"name": "cameraProj",
"link": "_cameraPlaneProj"
}
],
"vertex_shader": "../include/pass_viewray2.vert.glsl",
"fragment_shader": "ssrefr_pass.frag.glsl"
}
]
}