138 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			138 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty.  In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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//    claim that you wrote the original software. If you use this software
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//    in a product, an acknowledgment in the product documentation would be
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//    appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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//    misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#include <float.h>
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#include <string.h>
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#include "DetourLocalBoundary.h"
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#include "DetourNavMeshQuery.h"
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#include "DetourCommon.h"
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#include "DetourAssert.h"
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dtLocalBoundary::dtLocalBoundary() :
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	m_nsegs(0),
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	m_npolys(0)
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{
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	dtVset(m_center, FLT_MAX,FLT_MAX,FLT_MAX);
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}
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dtLocalBoundary::~dtLocalBoundary()
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{
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}
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void dtLocalBoundary::reset()
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{
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	dtVset(m_center, FLT_MAX,FLT_MAX,FLT_MAX);
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	m_npolys = 0;
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	m_nsegs = 0;
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}
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void dtLocalBoundary::addSegment(const float dist, const float* s)
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{
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	// Insert neighbour based on the distance.
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	Segment* seg = 0;
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	if (!m_nsegs)
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	{
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		// First, trivial accept.
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		seg = &m_segs[0];
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	}
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	else if (dist >= m_segs[m_nsegs-1].d)
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	{
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		// Further than the last segment, skip.
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		if (m_nsegs >= MAX_LOCAL_SEGS)
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			return;
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		// Last, trivial accept.
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		seg = &m_segs[m_nsegs];
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	}
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	else
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	{
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		// Insert inbetween.
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		int i;
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		for (i = 0; i < m_nsegs; ++i)
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			if (dist <= m_segs[i].d)
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				break;
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		const int tgt = i+1;
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		const int n = dtMin(m_nsegs-i, MAX_LOCAL_SEGS-tgt);
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		dtAssert(tgt+n <= MAX_LOCAL_SEGS);
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		if (n > 0)
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			memmove(&m_segs[tgt], &m_segs[i], sizeof(Segment)*n);
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		seg = &m_segs[i];
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	}
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	seg->d = dist;
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	memcpy(seg->s, s, sizeof(float)*6);
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	if (m_nsegs < MAX_LOCAL_SEGS)
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		m_nsegs++;
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}
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void dtLocalBoundary::update(dtPolyRef ref, const float* pos, const float collisionQueryRange,
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							 dtNavMeshQuery* navquery, const dtQueryFilter* filter)
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{
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	static const int MAX_SEGS_PER_POLY = DT_VERTS_PER_POLYGON*3;
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	if (!ref)
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	{
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		dtVset(m_center, FLT_MAX,FLT_MAX,FLT_MAX);
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		m_nsegs = 0;
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		m_npolys = 0;
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		return;
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	}
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	dtVcopy(m_center, pos);
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	// First query non-overlapping polygons.
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	navquery->findLocalNeighbourhood(ref, pos, collisionQueryRange,
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									 filter, m_polys, 0, &m_npolys, MAX_LOCAL_POLYS);
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	// Secondly, store all polygon edges.
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	m_nsegs = 0;
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	float segs[MAX_SEGS_PER_POLY*6];
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	int nsegs = 0;
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	for (int j = 0; j < m_npolys; ++j)
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	{
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		navquery->getPolyWallSegments(m_polys[j], filter, segs, 0, &nsegs, MAX_SEGS_PER_POLY);
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		for (int k = 0; k < nsegs; ++k)
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		{
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			const float* s = &segs[k*6];
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			// Skip too distant segments.
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			float tseg;
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			const float distSqr = dtDistancePtSegSqr2D(pos, s, s+3, tseg);
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			if (distSqr > dtSqr(collisionQueryRange))
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				continue;
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			addSegment(distSqr, s);
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		}
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	}
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}
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bool dtLocalBoundary::isValid(dtNavMeshQuery* navquery, const dtQueryFilter* filter)
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{
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	if (!m_npolys)
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		return false;
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	// Check that all polygons still pass query filter.
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	for (int i = 0; i < m_npolys; ++i)
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	{
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		if (!navquery->isValidPolyRef(m_polys[i], filter))
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			return false;
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	}
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	return true;
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}
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