126 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
/*
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 * Copyright (C)2005-2019 Haxe Foundation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 */
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package sys;
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import cs.system.io.DirectoryInfo;
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import cs.system.io.File;
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import cs.system.io.Directory;
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import cs.system.io.FileInfo;
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@:coreApi
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class FileSystem {
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	public static function exists(path:String):Bool {
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		return (File.Exists(path) || Directory.Exists(path));
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	}
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	public static function rename(path:String, newPath:String):Void {
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		Directory.Move(path, newPath);
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	}
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	@:access(Date.fromNative)
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	public static function stat(path:String):FileStat {
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		if (File.Exists(path)) {
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			var fi = new FileInfo(path);
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			return {
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				gid: 0, // C# doesn't let you get this info
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				uid: 0, // same
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				atime: Date.fromNative(fi.LastAccessTime),
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				mtime: Date.fromNative(fi.LastWriteTime),
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				ctime: Date.fromNative(fi.CreationTime),
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				size: cast(fi.Length, Int), // TODO: maybe change to Int64 for Haxe 3?
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				dev: 0, // FIXME: not sure what that is
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				ino: 0, // FIXME: not sure what that is
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				nlink: 0, // FIXME: not sure what that is
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				rdev: 0, // FIXME: not sure what that is
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				mode: 0 // FIXME: not sure what that is
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			};
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		} else if (Directory.Exists(path)) {
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			var fi = new DirectoryInfo(path);
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			return {
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				gid: 0, // C# doesn't let you get this info
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				uid: 0, // same
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				atime: Date.fromNative(fi.LastAccessTime),
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				mtime: Date.fromNative(fi.LastWriteTime),
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				ctime: Date.fromNative(fi.CreationTime),
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				size: 0, // TODO: maybe change to Int64 for Haxe 3?
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				dev: 0, // FIXME: not sure what that is
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				ino: 0, // FIXME: not sure what that is
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				nlink: 0, // FIXME: not sure what that is
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				rdev: 0, // FIXME: not sure what that is
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				mode: 0 // FIXME: not sure what that is
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			};
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		} else {
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			throw "Path '" + path + "' doesn't exist";
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		}
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	}
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	public static function fullPath(relPath:String):String {
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		return new FileInfo(relPath).FullName;
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	}
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	public static function absolutePath(relPath:String):String {
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		if (haxe.io.Path.isAbsolute(relPath))
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			return relPath;
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		return haxe.io.Path.join([Sys.getCwd(), relPath]);
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	}
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	public static function isDirectory(path:String):Bool {
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		var isdir = Directory.Exists(path);
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		if (isdir != File.Exists(path))
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			return isdir;
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		throw "Path '" + path + "' doesn't exist";
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	}
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	public static function createDirectory(path:String):Void {
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		Directory.CreateDirectory(path);
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	}
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	public static function deleteFile(path:String):Void {
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		if (!File.Exists(path))
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			throw "Path '" + path + "' doesn't exist";
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		File.Delete(path);
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	}
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	public static function deleteDirectory(path:String):Void {
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		if (!Directory.Exists(path))
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			throw "Path '" + path + "' doesn't exist";
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		Directory.Delete(path);
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	}
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	public static function readDirectory(path:String):Array<String> {
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		var ret = Directory.GetFileSystemEntries(path);
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		if (ret.Length > 0) {
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			var fst = ret[0];
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			var sep = "/";
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			if (fst.lastIndexOf(sep) < fst.lastIndexOf("\\"))
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				sep = "\\";
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			for (i in 0...ret.Length) {
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				var path = ret[i];
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				ret[i] = path.substr(path.lastIndexOf(sep) + 1);
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			}
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		}
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		return cs.Lib.array(ret);
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	}
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}
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