486 lines
13 KiB
Haxe
486 lines
13 KiB
Haxe
/*
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* Copyright (C)2005-2019 Haxe Foundation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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package haxe;
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using haxe.Int64;
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/**
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A cross-platform signed 64-bit integer.
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Int64 instances can be created from two 32-bit words using `Int64.make()`.
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**/
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#if flash
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@:notNull
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#end
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@:transitive
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abstract Int64(__Int64) from __Int64 to __Int64 {
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private inline function new(x:__Int64)
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this = x;
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/**
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Makes a copy of `this` Int64.
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**/
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public inline function copy():Int64
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return make(high, low);
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/**
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Construct an Int64 from two 32-bit words `high` and `low`.
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**/
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public static inline function make(high:Int32, low:Int32):Int64
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return new Int64(new __Int64(high, low));
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/**
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Returns an Int64 with the value of the Int `x`.
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`x` is sign-extended to fill 64 bits.
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**/
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@:from public static inline function ofInt(x:Int):Int64
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#if lua return make((x : Int32) >> 31, (x : Int32)); #else return make(x >> 31, x); #end
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/**
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Returns an Int with the value of the Int64 `x`.
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Throws an exception if `x` cannot be represented in 32 bits.
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**/
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public static inline function toInt(x:Int64):Int {
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if (x.high != x.low >> 31)
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throw "Overflow";
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return x.low;
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}
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@:deprecated('haxe.Int64.is() is deprecated. Use haxe.Int64.isInt64() instead')
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inline public static function is(val:Dynamic):Bool {
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return isInt64(val);
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}
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/**
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Returns whether the value `val` is of type `haxe.Int64`
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**/
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inline public static function isInt64(val:Dynamic):Bool
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return Std.isOfType(val, __Int64);
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/**
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Returns the high 32-bit word of `x`.
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**/
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@:deprecated("Use high instead")
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public static inline function getHigh(x:Int64):Int32
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return x.high;
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/**
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Returns the low 32-bit word of `x`.
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**/
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@:deprecated("Use low instead")
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public static inline function getLow(x:Int64):Int32
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return x.low;
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/**
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Returns `true` if `x` is less than zero.
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**/
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public static inline function isNeg(x:Int64):Bool
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return x.high < 0;
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/**
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Returns `true` if `x` is exactly zero.
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**/
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public static inline function isZero(x:Int64):Bool
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return x == 0;
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/**
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Compares `a` and `b` in signed mode.
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Returns a negative value if `a < b`, positive if `a > b`,
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or 0 if `a == b`.
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**/
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public static inline function compare(a:Int64, b:Int64):Int {
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var v = a.high - b.high;
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v = if (v != 0) v else Int32.ucompare(a.low, b.low);
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return a.high < 0 ? (b.high < 0 ? v : -1) : (b.high >= 0 ? v : 1);
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}
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/**
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Compares `a` and `b` in unsigned mode.
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Returns a negative value if `a < b`, positive if `a > b`,
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or 0 if `a == b`.
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**/
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public static inline function ucompare(a:Int64, b:Int64):Int {
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var v = Int32.ucompare(a.high, b.high);
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return if (v != 0) v else Int32.ucompare(a.low, b.low);
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}
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/**
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Returns a signed decimal `String` representation of `x`.
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**/
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public static inline function toStr(x:Int64):String
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return x.toString();
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function toString():String {
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var i:Int64 = cast this;
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if (i == 0)
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return "0";
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var str = "";
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var neg = false;
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if (i.isNeg()) {
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neg = true;
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// i = -i; cannot negate here as --9223372036854775808 = -9223372036854775808
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}
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var ten:Int64 = 10;
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while (i != 0) {
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var r = i.divMod(ten);
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if (r.modulus.isNeg()) {
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str = Int64.neg(r.modulus).low + str;
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i = Int64.neg(r.quotient);
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} else {
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str = r.modulus.low + str;
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i = r.quotient;
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}
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}
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if (neg)
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str = "-" + str;
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return str;
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}
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public static inline function parseString(sParam:String):Int64 {
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return Int64Helper.parseString(sParam);
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}
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public static inline function fromFloat(f:Float):Int64 {
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return Int64Helper.fromFloat(f);
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}
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/**
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Performs signed integer divison of `dividend` by `divisor`.
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Returns `{ quotient : Int64, modulus : Int64 }`.
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**/
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public static function divMod(dividend:Int64, divisor:Int64):{quotient:Int64, modulus:Int64} {
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// Handle special cases of 0 and 1
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if (divisor.high == 0) {
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switch (divisor.low) {
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case 0:
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throw "divide by zero";
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case 1:
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return {quotient: dividend.copy(), modulus: 0};
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}
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}
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var divSign = dividend.isNeg() != divisor.isNeg();
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var modulus = dividend.isNeg() ? -dividend : dividend.copy();
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divisor = divisor.isNeg() ? -divisor : divisor;
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var quotient:Int64 = 0;
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var mask:Int64 = 1;
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while (!divisor.isNeg()) {
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var cmp = ucompare(divisor, modulus);
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divisor <<= 1;
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mask <<= 1;
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if (cmp >= 0)
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break;
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}
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while (mask != 0) {
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if (ucompare(modulus, divisor) >= 0) {
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quotient |= mask;
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modulus -= divisor;
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}
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mask >>>= 1;
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divisor >>>= 1;
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}
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if (divSign)
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quotient = -quotient;
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if (dividend.isNeg())
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modulus = -modulus;
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return {
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quotient: quotient,
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modulus: modulus
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};
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}
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/**
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Returns the negative of `x`.
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**/
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@:op(-A) public static inline function neg(x:Int64):Int64 {
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var high = ~x.high;
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var low = -x.low;
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if (low == 0)
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high++;
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return make(high, low);
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}
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@:op(++A) private inline function preIncrement():Int64 {
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this = copy();
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this.low++;
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if (this.low == 0)
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this.high++;
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return cast this;
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}
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@:op(A++) private inline function postIncrement():Int64 {
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var ret = this;
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preIncrement();
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return ret;
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}
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@:op(--A) private inline function preDecrement():Int64 {
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this = copy();
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if (this.low == 0)
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this.high--;
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this.low--;
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return cast this;
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}
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@:op(A--) private inline function postDecrement():Int64 {
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var ret = this;
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preDecrement();
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return ret;
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}
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/**
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Returns the sum of `a` and `b`.
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**/
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@:op(A + B) public static inline function add(a:Int64, b:Int64):Int64 {
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var high = a.high + b.high;
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var low = a.low + b.low;
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if (Int32.ucompare(low, a.low) < 0)
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high++;
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return make(high, low);
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}
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@:op(A + B) @:commutative private static inline function addInt(a:Int64, b:Int):Int64
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return add(a, b);
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/**
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Returns `a` minus `b`.
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**/
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@:op(A - B) public static inline function sub(a:Int64, b:Int64):Int64 {
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var high = a.high - b.high;
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var low = a.low - b.low;
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if (Int32.ucompare(a.low, b.low) < 0)
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high--;
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return make(high, low);
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}
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@:op(A - B) private static inline function subInt(a:Int64, b:Int):Int64
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return sub(a, b);
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@:op(A - B) private static inline function intSub(a:Int, b:Int64):Int64
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return sub(a, b);
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/**
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Returns the product of `a` and `b`.
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**/
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@:op(A * B)
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public static #if !lua inline #end function mul(a:Int64, b:Int64):Int64 {
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var mask = 0xFFFF;
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var al = a.low & mask, ah = a.low >>> 16;
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var bl = b.low & mask, bh = b.low >>> 16;
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var p00 = al * bl;
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var p10 = ah * bl;
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var p01 = al * bh;
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var p11 = ah * bh;
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var low = p00;
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var high = p11 + (p01 >>> 16) + (p10 >>> 16);
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p01 <<= 16;
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low += p01;
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if (Int32.ucompare(low, p01) < 0)
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high++;
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p10 <<= 16;
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low += p10;
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if (Int32.ucompare(low, p10) < 0)
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high++;
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high += a.low * b.high + a.high * b.low;
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return make(high, low);
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}
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@:op(A * B) @:commutative private static inline function mulInt(a:Int64, b:Int):Int64
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return mul(a, b);
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/**
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Returns the quotient of `a` divided by `b`.
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**/
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@:op(A / B) public static inline function div(a:Int64, b:Int64):Int64
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return divMod(a, b).quotient;
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@:op(A / B) private static inline function divInt(a:Int64, b:Int):Int64
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return div(a, b);
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@:op(A / B) private static inline function intDiv(a:Int, b:Int64):Int64
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return div(a, b).toInt();
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/**
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Returns the modulus of `a` divided by `b`.
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**/
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@:op(A % B) public static inline function mod(a:Int64, b:Int64):Int64
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return divMod(a, b).modulus;
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@:op(A % B) private static inline function modInt(a:Int64, b:Int):Int64
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return mod(a, b).toInt();
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@:op(A % B) private static inline function intMod(a:Int, b:Int64):Int64
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return mod(a, b).toInt();
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/**
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Returns `true` if `a` is equal to `b`.
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**/
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@:op(A == B) public static inline function eq(a:Int64, b:Int64):Bool
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return a.high == b.high && a.low == b.low;
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@:op(A == B) @:commutative private static inline function eqInt(a:Int64, b:Int):Bool
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return eq(a, b);
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/**
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Returns `true` if `a` is not equal to `b`.
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**/
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@:op(A != B) public static inline function neq(a:Int64, b:Int64):Bool
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return a.high != b.high || a.low != b.low;
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@:op(A != B) @:commutative private static inline function neqInt(a:Int64, b:Int):Bool
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return neq(a, b);
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@:op(A < B) private static inline function lt(a:Int64, b:Int64):Bool
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return compare(a, b) < 0;
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@:op(A < B) private static inline function ltInt(a:Int64, b:Int):Bool
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return lt(a, b);
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@:op(A < B) private static inline function intLt(a:Int, b:Int64):Bool
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return lt(a, b);
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@:op(A <= B) private static inline function lte(a:Int64, b:Int64):Bool
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return compare(a, b) <= 0;
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@:op(A <= B) private static inline function lteInt(a:Int64, b:Int):Bool
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return lte(a, b);
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@:op(A <= B) private static inline function intLte(a:Int, b:Int64):Bool
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return lte(a, b);
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@:op(A > B) private static inline function gt(a:Int64, b:Int64):Bool
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return compare(a, b) > 0;
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@:op(A > B) private static inline function gtInt(a:Int64, b:Int):Bool
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return gt(a, b);
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@:op(A > B) private static inline function intGt(a:Int, b:Int64):Bool
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return gt(a, b);
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@:op(A >= B) private static inline function gte(a:Int64, b:Int64):Bool
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return compare(a, b) >= 0;
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@:op(A >= B) private static inline function gteInt(a:Int64, b:Int):Bool
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return gte(a, b);
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@:op(A >= B) private static inline function intGte(a:Int, b:Int64):Bool
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return gte(a, b);
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/**
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Returns the bitwise NOT of `a`.
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**/
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@:op(~A) private static inline function complement(a:Int64):Int64
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return make(~a.high, ~a.low);
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/**
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Returns the bitwise AND of `a` and `b`.
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**/
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@:op(A & B) public static inline function and(a:Int64, b:Int64):Int64
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return make(a.high & b.high, a.low & b.low);
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/**
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Returns the bitwise OR of `a` and `b`.
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**/
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@:op(A | B) public static inline function or(a:Int64, b:Int64):Int64
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return make(a.high | b.high, a.low | b.low);
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/**
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Returns the bitwise XOR of `a` and `b`.
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**/
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@:op(A ^ B) public static inline function xor(a:Int64, b:Int64):Int64
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return make(a.high ^ b.high, a.low ^ b.low);
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/**
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Returns `a` left-shifted by `b` bits.
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**/
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@:op(A << B) public static inline function shl(a:Int64, b:Int):Int64 {
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b &= 63;
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return if (b == 0) a.copy() else if (b < 32) make((a.high << b) | (a.low >>> (32 - b)), a.low << b) else make(a.low << (b - 32), 0);
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}
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/**
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Returns `a` right-shifted by `b` bits in signed mode.
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`a` is sign-extended.
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**/
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@:op(A >> B) public static inline function shr(a:Int64, b:Int):Int64 {
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b &= 63;
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return if (b == 0) a.copy() else if (b < 32) make(a.high >> b, (a.high << (32 - b)) | (a.low >>> b)); else make(a.high >> 31, a.high >> (b - 32));
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}
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/**
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Returns `a` right-shifted by `b` bits in unsigned mode.
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`a` is padded with zeroes.
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**/
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@:op(A >>> B) public static inline function ushr(a:Int64, b:Int):Int64 {
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b &= 63;
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return if (b == 0) a.copy() else if (b < 32) make(a.high >>> b, (a.high << (32 - b)) | (a.low >>> b)); else make(0, a.high >>> (b - 32));
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}
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public var high(get, never):Int32;
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private inline function get_high()
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return this.high;
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private inline function set_high(x)
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return this.high = x;
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public var low(get, never):Int32;
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private inline function get_low()
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return this.low;
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private inline function set_low(x)
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return this.low = x;
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}
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/**
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This typedef will fool `@:coreApi` into thinking that we are using
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the same underlying type, even though it might be different on
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specific platforms.
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**/
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private typedef __Int64 = ___Int64;
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private class ___Int64 {
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public var high:Int32;
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public var low:Int32;
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public inline function new(high, low) {
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this.high = high;
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this.low = low;
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}
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/**
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We also define toString here to ensure we always get a pretty string
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when tracing or calling `Std.string`. This tends not to happen when
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`toString` is only in the abstract.
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**/
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public function toString():String
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return Int64.toStr(cast this);
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}
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