36 lines
1.3 KiB
Python
36 lines
1.3 KiB
Python
from lnx.logicnode.lnx_nodes import *
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class GoToLocationNode(LnxLogicTreeNode):
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"""Makes a NavMesh agent go to location.
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@input In: Start navigation.
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@input NavMeshId: The ID of the NavMesh to use.
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@input Object: The object to navigate. Object must have `NavAgent` trait applied.
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@input Location: Closest point on the navmesh to navigate to.
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@input Speed: Rate of movement.
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@input Turn Duration: Rate of turn.
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@input Height Offset: Height of the object from the navmesh.
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"""
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bl_idname = 'LNGoToLocationNode'
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bl_label = 'Agent Go to Location'
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lnx_section = 'agent'
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lnx_version = 2
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketAction', 'In')
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self.add_input('LnxStringSocket', 'NavMeshId', default_value = 'NavMesh')
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self.add_input('LnxNodeSocketObject', 'Object')
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self.add_input('LnxVectorSocket', 'Location')
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self.add_input('LnxFloatSocket', 'Speed', 5.0)
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self.add_input('LnxFloatSocket', 'Turn Duration', 0.4)
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self.add_input('LnxFloatSocket', 'Height Offset', 0.0)
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self.add_output('LnxNodeSocketAction', 'Out')
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def get_replacement_node(self, node_tree: bpy.types.NodeTree):
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if self.lnx_version not in (0, 1):
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raise LookupError()
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return NodeReplacement.Identity(self)
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