2025-01-22 16:18:30 +01:00

24 lines
340 B
C++

#pragma once
namespace Kore {
class ComputeConstantLocationImpl {
public:
int location;
};
class ComputeTextureUnitImpl {
public:
int unit;
};
class ComputeShaderImpl {
public:
ComputeShaderImpl(void *source, int length);
virtual ~ComputeShaderImpl();
uint _id;
uint _programid;
char *_source;
int _length;
};
}