9 lines
		
	
	
		
			97 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			9 lines
		
	
	
		
			97 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
#version 450
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in vec3 color;
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out vec4 fragColor;
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void main() {
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	fragColor = vec4(color, 1.0);
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}
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