144 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			144 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
import bpy
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import lnx.utils
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from lnx.logicnode.lnx_nodes import *
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class CallGroupNode(LnxLogicTreeNode):
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    """Calls the given group of nodes."""
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    bl_idname = 'LNCallGroupNode'
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    bl_label = 'Call Node Group'
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    lnx_section = 'group'
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    lnx_version = 3
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    def __init__(self, *args, **kwargs):
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        super(CallGroupNode, self).__init__(*args, **kwargs)
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        self.register_id()
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    def lnx_init(self, context):
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        pass
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    # Function to add input sockets and re-link sockets
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    def update_inputs(self, tree, node, inp_sockets, in_links):
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        count = 0
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        for output in node.outputs:
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            _, c_socket = lnx.node_utils.output_get_connected_node(output)
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            if c_socket is not None:
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                current_socket = self.add_input(c_socket.bl_idname, output.name)
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                if(count < len(in_links)):
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                    # Preserve default values in input sockets
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                    inp_sockets[count].copy_defaults(current_socket)
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                    for link in in_links[count]:
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                        tree.links.new(link, current_socket)
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            else:
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                current_socket = self.add_input('LnxAnySocket', output.name)
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                current_socket.display_label = output.name
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                if(count < len(in_links)):
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                    for link in in_links[count]:
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                        tree.links.new(link, current_socket)
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            count = count + 1
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    # Function to add output sockets and re-link sockets
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    def update_outputs(self, tree, node, out_links):
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        count = 0
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        for input in node.inputs:
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            _, c_socket = lnx.node_utils.input_get_connected_node(input)
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            if c_socket is not None:
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                current_socket = self.add_output(c_socket.bl_idname, input.name)
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                if(count < len(out_links)):
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                    for link in out_links[count]:
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                        nlink = tree.links.new(current_socket, link)
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                        nlink.is_valid = True
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                        nlink.is_muted = False
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            else:
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                current_socket = self.add_output('LnxAnySocket', input.name)
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                current_socket.display_label = input.name
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                if(count < len(out_links)):
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                    for link in out_links[count]:
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                        tree.links.new(current_socket, link)
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            count = count + 1
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    def remove_tree(self):
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        self.group_tree = None
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    def update_sockets(self, context):
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        # List to store from and to sockets of connected nodes
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        from_socket_list = []
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        to_socket_list = []
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        inp_socket_list = []
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        tree = self.get_tree()
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        # Loop through each input socket
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        for inp in self.inputs:
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            link_per_socket = []
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            #Loop through each link to the socket
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            for link in inp.links:
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                link_per_socket.append(link.from_socket)
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            from_socket_list.append(link_per_socket)
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            inp_socket_list.append(inp)
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        # Loop through each output socket
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        for out in self.outputs:
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            link_per_socket = []
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            # Loop through each link to the socket
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            for link in out.links:
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                link_per_socket.append(link.to_socket)
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            to_socket_list.append(link_per_socket)
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        # Remove all output sockets
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        for output in self.outputs:
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            self.outputs.remove(output)
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        # Search for Group Input/Output
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        if self.group_tree is not None:
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            for node in self.group_tree.nodes:
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                if node.bl_idname == 'LNGroupInputsNode':
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                    # Update input sockets
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                    self.update_inputs(tree, node, inp_socket_list, from_socket_list)
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                    break
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            for node in self.group_tree.nodes:
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                if node.bl_idname == 'LNGroupOutputsNode':
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                    # Update output sockets
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                    self.update_outputs(tree, node, to_socket_list)
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                    break
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        #Remove all old input sockets after setting defaults
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        for inp in inp_socket_list:
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            self.inputs.remove(inp)
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    # Prperty to store group tree pointer
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    group_tree: PointerProperty(name='Group', type=bpy.types.NodeTree, update=update_sockets)
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    def draw_label(self) -> str:
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        if self.group_tree is not None:
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            return f'Group: {self.group_tree.name}'
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        return self.bl_label
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    # Draw node UI
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    def draw_buttons(self, context, layout):
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        col = layout.column()
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        row_name = col.row(align=True)
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        row_add = col.row(align=True)
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        row_ops = col.row()
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        if self.group_tree is None:
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            op = row_add.operator('lnx.add_group_tree', icon='PLUS', text='New Group')
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            op.node_index = self.get_id_str()
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        op = row_name.operator('lnx.search_group_tree', text='', icon='VIEWZOOM')
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        op.node_index = self.get_id_str()
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        if self.group_tree:
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            row_name.prop(self.group_tree, 'name', text='')
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            row_copy = row_name.split(align=True)
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            row_copy.alignment = 'CENTER'
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            fake_user = 1 if self.group_tree.use_fake_user else 0
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            op = row_copy.operator('lnx.copy_group_tree', text=str(self.group_tree.users - fake_user))
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            op.node_index = self.get_id_str()
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            row_name.prop(self.group_tree, 'use_fake_user', text='')
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            op = row_name.operator('lnx.unlink_group_tree', icon='X', text='')
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            op.node_index = self.get_id_str()
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        row_ops.enabled = not self.group_tree is None
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        op = row_ops.operator('lnx.edit_group_tree', icon='FULLSCREEN_ENTER', text='Edit tree')
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        op.node_index = self.get_id_str()
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    def get_replacement_node(self, node_tree: bpy.types.NodeTree):
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        if self.lnx_version not in (0, 1, 2):
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            raise LookupError()
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        return node_tree.nodes.new('LNCallGroupNode') |