2025-01-22 16:18:30 +01:00

603 lines
15 KiB
C++

#include <Kore/Graphics4/Graphics.h>
#include <Kore/Input/Keyboard.h>
#include <Kore/Input/Mouse.h>
#include <Kore/Log.h>
#include <Kore/System.h>
#include "Display.h"
#include <assert.h>
#include <cstring>
#include <stdio.h>
#include <stdlib.h>
#include <Kore/ogl.h>
#include <bcm_host.h>
#include <fcntl.h>
#include <inttypes.h>
#include <linux/input.h>
#include <X11/Xlib.h>
// apt-get install libx11-dev
namespace {
// static int snglBuf[] = {GLX_RGBA, GLX_DEPTH_SIZE, 16, GLX_STENCIL_SIZE, 8, None};
// static int dblBuf[] = {GLX_RGBA, GLX_DEPTH_SIZE, 16, GLX_STENCIL_SIZE, 8, GLX_DOUBLEBUFFER, None};
uint32_t screen_width;
uint32_t screen_height;
Kore::WindowMode windowMode;
uint32_t width;
uint32_t height;
bool bcmHostStarted = false;
EGLDisplay display;
EGLSurface surface;
EGLContext context;
DISPMANX_ELEMENT_HANDLE_T dispman_element;
GLboolean doubleBuffer = GL_TRUE;
void fatalError(const char *message) {
printf("main: %s\n", message);
exit(1);
}
int getbit(uint32_t *bits, uint32_t bit) {
return (bits[bit / 32] >> (bit % 32)) & 1;
}
void enable_bit(uint32_t *bits, uint32_t bit) {
bits[bit / 32] |= 1u << (bit % 32);
}
void disable_bit(uint32_t *bits, uint32_t bit) {
bits[bit / 32] &= ~(1u << (bit % 32));
}
void set_bit(uint32_t *bits, uint32_t bit, int value) {
if (value)
enable_bit(bits, bit);
else
disable_bit(bits, bit);
}
struct InputDevice {
int fd;
uint16_t keys;
uint32_t key_state[(KEY_MAX - 1) / 32 + 1];
};
const int inputDevicesCount = 16;
InputDevice inputDevices[inputDevicesCount];
Display *dpy;
void openXWindow(int x, int y, int width, int height) {
dpy = XOpenDisplay(NULL);
XSetWindowAttributes winAttr;
winAttr.event_mask = StructureNotifyMask;
Window w = XCreateWindow(dpy, DefaultRootWindow(dpy), 0, 0, width, height, 0, CopyFromParent, CopyFromParent, CopyFromParent, CWEventMask, &winAttr);
XMapWindow(dpy, w);
XFlush(dpy);
// TODO: Figure this out
/*Atom atom = XInternAtom(dpy, "_NET_FRAME_EXTENTS", True);
Atom atom2;
int f;
unsigned long n, b;
XEvent e;
unsigned char *data = 0;
while (XGetWindowProperty(dpy, w, atom,
0, 4, False, AnyPropertyType,
&atom2, &f,
&n, &b, &data) != Success || n != 4 || b != 0) {
XNextEvent(dpy, &e);
}
long* extents = (long*) data;
//printf ("Got frame extents: left %ld right %ld top %ld bottom %ld\n",
// extents[0], extents[1], extents[2], extents[3]);
*/
XMoveWindow(dpy, w, x - 1, y - 30); // extents[2]);
XFlush(dpy);
}
void setScreenSize() {
if (!bcmHostStarted) {
bcm_host_init();
bcmHostStarted = true;
}
if (screen_width == 0 || screen_height == 0) {
int32_t success = 0;
success = graphics_get_display_size(0 /* LCD */, &screen_width, &screen_height);
assert(success >= 0);
}
}
}
namespace Kore {
namespace Display {
void enumDisplayMonitors(DeviceInfo screens[], int &displayCounter) {
displayCounter = 1;
}
}
}
void Kore::System::setup() {}
bool Kore::System::isFullscreen() {
// TODO (DK)
return false;
}
// TODO (DK) the whole glx stuff should go into Graphics/OpenGL?
// -then there would be a better separation between window + context setup
int createWindow(const char *title, int x, int y, int width, int height, Kore::WindowMode windowMode, int targetDisplay, int depthBufferBits,
int stencilBufferBits) {
if (!bcmHostStarted) {
bcm_host_init();
bcmHostStarted = true;
}
::windowMode = windowMode;
::width = width;
::height = height;
// uint32_t screen_width = 640;
// uint32_t screen_height = 480;
EGLBoolean result;
EGLint num_config;
static EGL_DISPMANX_WINDOW_T nativewindow;
DISPMANX_DISPLAY_HANDLE_T dispman_display;
DISPMANX_UPDATE_HANDLE_T dispman_update;
VC_RECT_T dst_rect;
VC_RECT_T src_rect;
static const EGLint attribute_list[] = {EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_ALPHA_SIZE, 8, EGL_SURFACE_TYPE,
EGL_WINDOW_BIT, EGL_NONE};
static const EGLint context_attributes[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
EGLConfig config;
display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
assert(display != EGL_NO_DISPLAY);
glCheckErrors();
result = eglInitialize(display, NULL, NULL);
assert(EGL_FALSE != result);
glCheckErrors();
result = eglChooseConfig(display, attribute_list, &config, 1, &num_config);
assert(EGL_FALSE != result);
glCheckErrors();
result = eglBindAPI(EGL_OPENGL_ES_API);
assert(EGL_FALSE != result);
glCheckErrors();
context = eglCreateContext(display, config, EGL_NO_CONTEXT, context_attributes);
assert(context != EGL_NO_CONTEXT);
glCheckErrors();
setScreenSize();
if (windowMode == Kore::WindowModeFullscreen) {
dst_rect.x = 0;
dst_rect.y = 0;
dst_rect.width = screen_width;
dst_rect.height = screen_height;
src_rect.x = 0;
src_rect.y = 0;
src_rect.width = screen_width << 16;
src_rect.height = screen_height << 16;
}
else {
dst_rect.x = x;
dst_rect.y = y;
#ifdef KINC_RASPBERRY_PI_SCALING
dst_rect.width = screen_width;
dst_rect.height = screen_height;
#else
dst_rect.width = width;
dst_rect.height = height;
#endif
src_rect.x = 0;
src_rect.y = 0;
src_rect.width = width << 16;
src_rect.height = height << 16;
}
dispman_display = vc_dispmanx_display_open(0 /* LCD */);
dispman_update = vc_dispmanx_update_start(0);
VC_DISPMANX_ALPHA_T alpha = {};
alpha.flags = (DISPMANX_FLAGS_ALPHA_T)(DISPMANX_FLAGS_ALPHA_FROM_SOURCE | DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS);
alpha.opacity = 255;
alpha.mask = 0;
dispman_element = vc_dispmanx_element_add(dispman_update, dispman_display, 0 /*layer*/, &dst_rect, 0 /*src*/, &src_rect, DISPMANX_PROTECTION_NONE, &alpha,
0 /*clamp*/, (DISPMANX_TRANSFORM_T)0 /*transform*/);
nativewindow.element = dispman_element;
if (windowMode == Kore::WindowModeFullscreen) {
nativewindow.width = screen_width;
nativewindow.height = screen_height;
}
else {
nativewindow.width = width;
nativewindow.height = height;
#ifndef KINC_RASPBERRY_PI_SCALING
openXWindow(x, y, width, height);
#endif
}
vc_dispmanx_update_submit_sync(dispman_update);
glCheckErrors();
surface = eglCreateWindowSurface(display, config, &nativewindow, NULL);
assert(surface != EGL_NO_SURFACE);
glCheckErrors();
result = eglMakeCurrent(display, surface, surface, context);
assert(EGL_FALSE != result);
glCheckErrors();
// input
char name[64];
for (int i = 0; i < inputDevicesCount; ++i) {
sprintf(name, "/dev/input/event%d", i);
// PIGU_device_info_t info;
// if(PIGU_detect_device(name, &info) < 0)
uint32_t events[(KEY_MAX - 1) / 32 + 1];
inputDevices[i].fd = open(name, O_RDONLY | O_NONBLOCK);
if (inputDevices[i].fd < 0)
continue;
char deviceName[128];
ioctl(inputDevices[i].fd, EVIOCGNAME(sizeof(deviceName)), deviceName);
printf("Found a device. %s\n", deviceName);
uint32_t types[EV_MAX];
memset(types, 0, sizeof(types));
ioctl(inputDevices[i].fd, EVIOCGBIT(0, EV_MAX), types);
int keycount = 0;
if (getbit(types, EV_KEY)) {
// count events
memset(events, 0, sizeof(events));
ioctl(inputDevices[i].fd, EVIOCGBIT(EV_KEY, KEY_MAX), events);
int j = 0;
for (; j < BTN_MISC; ++j)
if (getbit(events, j))
keycount++;
/*j = BTN_MOUSE; // skip misc buttons
for(;j<BTN_JOYSTICK;++j)
if(PIGU_get_bit(events, j))
{
mouse_button_count++;
if(j-BTN_MOUSE>=16)
continue;
buttons.map[buttons.count] = j-BTN_MOUSE;
buttons.count++;
}
for(;j<BTN_GAMEPAD;++j)
if(PIGU_get_bit(events, j))
{
joystick_button_count++;
if(j-BTN_JOYSTICK>=16)
continue;
buttons.map[buttons.count] = j-BTN_JOYSTICK;
buttons.count++;
}
for(;j<BTN_DIGI;++j)
if(PIGU_get_bit(events, j))
{
gamepad_button_count++;
if(j-BTN_GAMEPAD>=16)
continue;
buttons.map[buttons.count] = j-BTN_GAMEPAD;
buttons.count++;
}*/
}
}
return 0;
}
namespace Kore {
namespace System {
int windowCount() {
return 1;
}
int windowWidth(int id) {
if (windowMode == Kore::WindowModeFullscreen) {
return screen_width;
}
else {
return width;
}
}
int windowHeight(int id) {
if (windowMode == Kore::WindowModeFullscreen) {
return screen_height;
}
else {
return height;
}
}
int desktopWidth() {
setScreenSize();
return screen_width;
}
int desktopHeight() {
setScreenSize();
return screen_height;
}
int initWindow(WindowOptions options) {
char buffer[1024] = {0};
strcat(buffer, name());
if (options.title != nullptr) {
strcat(buffer, options.title);
}
int id = createWindow(buffer, options.x == -1 ? screen_width / 2 - options.width / 2 : options.x,
options.y == -1 ? screen_height / 2 - options.height / 2 : options.y, options.width, options.height, options.mode,
options.targetDisplay, options.rendererOptions.depthBufferBits, options.rendererOptions.stencilBufferBits);
Graphics4::init(id, options.rendererOptions.depthBufferBits, options.rendererOptions.stencilBufferBits);
return id;
}
void *windowHandle(int id) {
return nullptr;
}
}
}
namespace Kore {
namespace System {
int currentDeviceId = -1;
int currentDevice() {
return currentDeviceId;
}
void setCurrentDevice(int id) {
currentDeviceId = id;
}
}
}
bool Kore::System::handleMessages() {
for (int i = 0; i < inputDevicesCount; ++i) {
int eventcount = 0;
if (inputDevices[i].fd < 0)
continue;
input_event event;
ssize_t readsize = read(inputDevices[i].fd, &event, sizeof(event));
while (readsize >= 0) {
set_bit(inputDevices[i].key_state, event.code, event.value);
#define KEY(linuxkey, korekey, keychar) \
case linuxkey: \
if (event.value == 1) \
Kore::Keyboard::the()->_keydown(korekey); \
else if (event.value == 0) \
Kore::Keyboard::the()->_keyup(korekey); \
break;
switch (event.code) {
KEY(KEY_RIGHT, KeyRight, ' ')
KEY(KEY_LEFT, KeyLeft, ' ')
KEY(KEY_UP, KeyUp, ' ')
KEY(KEY_DOWN, KeyDown, ' ')
KEY(KEY_SPACE, KeySpace, ' ')
KEY(KEY_BACKSPACE, KeyBackspace, ' ')
KEY(KEY_TAB, KeyTab, ' ')
// KEY(KEY_ENTER, KeyEnter, ' ')
KEY(KEY_LEFTSHIFT, KeyShift, ' ')
KEY(KEY_RIGHTSHIFT, KeyShift, ' ')
KEY(KEY_LEFTCTRL, KeyControl, ' ')
KEY(KEY_RIGHTCTRL, KeyControl, ' ')
KEY(KEY_LEFTALT, KeyAlt, ' ')
KEY(KEY_RIGHTALT, KeyAlt, ' ')
KEY(KEY_DELETE, KeyDelete, ' ')
KEY(KEY_A, KeyA, 'a')
KEY(KEY_B, KeyB, 'b')
KEY(KEY_C, KeyC, 'c')
KEY(KEY_D, KeyD, 'd')
KEY(KEY_E, KeyE, 'e')
KEY(KEY_F, KeyF, 'f')
KEY(KEY_G, KeyG, 'g')
KEY(KEY_H, KeyH, 'h')
KEY(KEY_I, KeyI, 'i')
KEY(KEY_J, KeyJ, 'j')
KEY(KEY_K, KeyK, 'k')
KEY(KEY_L, KeyL, 'l')
KEY(KEY_M, KeyM, 'm')
KEY(KEY_N, KeyN, 'n')
KEY(KEY_O, KeyO, 'o')
KEY(KEY_P, KeyP, 'p')
KEY(KEY_Q, KeyQ, 'q')
KEY(KEY_R, KeyR, 'r')
KEY(KEY_S, KeyS, 's')
KEY(KEY_T, KeyT, 't')
KEY(KEY_U, KeyU, 'u')
KEY(KEY_V, KeyV, 'v')
KEY(KEY_W, KeyW, 'w')
KEY(KEY_X, KeyX, 'x')
KEY(KEY_Y, KeyY, 'y')
KEY(KEY_Z, KeyZ, 'z')
KEY(KEY_1, Key1, '1')
KEY(KEY_2, Key2, '2')
KEY(KEY_3, Key3, '3')
KEY(KEY_4, Key4, '4')
KEY(KEY_5, Key5, '5')
KEY(KEY_6, Key6, '6')
KEY(KEY_7, Key7, '7')
KEY(KEY_8, Key8, '8')
KEY(KEY_9, Key9, '9')
KEY(KEY_0, Key0, '0')
}
#undef KEY
// printf("Code %d Value %d\n", event.code, event.value);
readsize = read(inputDevices[i].fd, &event, sizeof(event));
}
}
#ifndef KINC_RASPBERRY_PI_SCALING
if (windowMode != Kore::WindowModeFullscreen) {
while (XPending(dpy) > 0) {
XEvent event;
XNextEvent(dpy, &event);
printf("Got an X event.\n");
switch (event.type) {
case ConfigureNotify:
DISPMANX_UPDATE_HANDLE_T update = vc_dispmanx_update_start(0);
VC_RECT_T dst_rect;
VC_RECT_T src_rect;
dst_rect.x = event.xconfigure.x;
dst_rect.y = event.xconfigure.y;
dst_rect.width = width;
dst_rect.height = height;
src_rect.x = 0;
src_rect.y = 0;
src_rect.width = width << 16;
src_rect.height = height << 16;
vc_dispmanx_element_change_attributes(update, dispman_element, 0, 0, 255, &dst_rect, &src_rect, 0, (DISPMANX_TRANSFORM_T)0);
vc_dispmanx_update_submit_sync(update);
}
}
}
#endif
return true;
}
const char *Kore::System::systemId() {
return "Pi";
}
void Kore::System::makeCurrent(int contextId) {
if (currentDeviceId == contextId) {
return;
}
#if !defined(NDEBUG)
// log(Info, "Kore/System | context switch from %i to %i", currentDeviceId, contextId);
#endif
currentDeviceId = contextId;
}
void Kore::Graphics4::clearCurrent() {}
void Kore::System::clearCurrent() {
#if !defined(NDEBUG)
// log(Info, "Kore/System | context clear");
#endif
currentDeviceId = -1;
Graphics4::clearCurrent();
}
void Kore::System::swapBuffers(int contextId) {
eglSwapBuffers(display, surface);
}
void Kore::System::destroyWindow(int id) {
// TODO (DK) implement me
}
void Kore::System::changeResolution(int width, int height, bool fullscreen) {}
void Kore::System::setTitle(const char *title) {}
void Kore::System::setKeepScreenOn(bool on) {}
void Kore::System::showWindow() {}
void Kore::System::showKeyboard() {}
void Kore::System::hideKeyboard() {}
void Kore::System::loadURL(const char *url) {}
void Kore::System::vibrate(int ms) {}
const char *Kore::System::language() {
return "en";
}
namespace {
char save[2000];
bool saveInitialized = false;
}
const char *Kore::System::savePath() {
if (!saveInitialized) {
strcpy(save, "Ķ~/.");
strcat(save, name());
strcat(save, "/");
saveInitialized = true;
}
return save;
}
namespace {
const char *videoFormats[] = {"ogv", nullptr};
}
const char **Kore::System::videoFormats() {
return ::videoFormats;
}
#include <sys/time.h>
#include <time.h>
double Kore::System::frequency() {
return 1000000.0;
}
Kore::System::ticks Kore::System::timestamp() {
timeval now;
gettimeofday(&now, NULL);
return static_cast<ticks>(now.tv_sec) * 1000000 + static_cast<ticks>(now.tv_usec);
}
extern int kore(int argc, char **argv);
int main(int argc, char **argv) {
kore(argc, argv);
}