120 lines
2.8 KiB
Haxe
120 lines
2.8 KiB
Haxe
package kha.graphics4;
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import haxe.io.Bytes;
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class CubeMap implements Canvas implements Resource {
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public var texture_: Dynamic;
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public var renderTarget_: Dynamic;
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var format: TextureFormat;
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var graphics4: kha.graphics4.Graphics;
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function new(texture: Dynamic) {
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texture_ = texture;
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}
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static function getRenderTargetFormat(format: TextureFormat): Int {
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switch (format) {
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case RGBA32: // Target32Bit
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return 0;
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case RGBA64: // Target64BitFloat
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return 1;
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case RGBA128: // Target128BitFloat
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return 3;
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case DEPTH16: // Target16BitDepth
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return 4;
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default:
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return 0;
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}
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}
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static function getDepthBufferBits(depthAndStencil: DepthStencilFormat): Int {
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return switch (depthAndStencil) {
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case NoDepthAndStencil: -1;
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case DepthOnly: 24;
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case DepthAutoStencilAuto: 24;
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case Depth24Stencil8: 24;
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case Depth32Stencil8: 32;
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case Depth16: 16;
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}
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}
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static function getStencilBufferBits(depthAndStencil: DepthStencilFormat): Int {
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return switch (depthAndStencil) {
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case NoDepthAndStencil: -1;
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case DepthOnly: -1;
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case DepthAutoStencilAuto: 8;
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case Depth24Stencil8: 8;
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case Depth32Stencil8: 8;
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case Depth16: 0;
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}
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}
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static function getTextureFormat(format: TextureFormat): Int {
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switch (format) {
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case RGBA32:
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return 0;
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case RGBA128:
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return 3;
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case RGBA64:
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return 4;
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case A32:
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return 5;
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default:
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return 1; // Grey8
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}
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}
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public static function createRenderTarget(size: Int, format: TextureFormat = null, depthStencil: DepthStencilFormat = NoDepthAndStencil): CubeMap {
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if (format == null)
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format = TextureFormat.RGBA32;
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var cubeMap = new CubeMap(null);
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cubeMap.format = format;
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cubeMap.renderTarget_ = Krom.createRenderTargetCubeMap(size, getRenderTargetFormat(format), getDepthBufferBits(depthStencil),
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getStencilBufferBits(depthStencil));
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return cubeMap;
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}
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public function unload(): Void {}
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public function lock(level: Int = 0): Bytes {
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return null;
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}
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public function unlock(): Void {}
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public var width(get, never): Int;
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function get_width(): Int {
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return texture_ == null ? renderTarget_.width : texture_.width;
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}
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public var height(get, never): Int;
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function get_height(): Int {
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return texture_ == null ? renderTarget_.height : texture_.height;
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}
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public var g1(get, never): kha.graphics1.Graphics;
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function get_g1(): kha.graphics1.Graphics {
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return null;
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}
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public var g2(get, never): kha.graphics2.Graphics;
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function get_g2(): kha.graphics2.Graphics {
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return null;
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}
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public var g4(get, never): kha.graphics4.Graphics;
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function get_g4(): kha.graphics4.Graphics {
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if (graphics4 == null) {
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graphics4 = new kha.krom.Graphics(this);
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}
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return graphics4;
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}
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}
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