29 lines
359 B
C++
29 lines
359 B
C++
#pragma once
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#include <Kore/Graphics1/Image.h>
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namespace Kore {
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namespace Graphics3 {
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class Texture;
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}
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class TextureUnitImpl {
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public:
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int unit;
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};
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class TextureImpl {
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protected:
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// static TreeMap<Image, Texture*> images;
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public:
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unsigned int texture;
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#ifdef KINC_ANDROID
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bool external_oes;
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#endif
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u8 pixfmt;
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~TextureImpl();
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};
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}
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