45 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "graphics.h"
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| 
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| #include <kinc/graphics1/graphics.h>
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| #include <kinc/math/core.h>
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| #include <kinc/math/matrix.h>
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| 
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| #include <stdint.h>
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| #include <string.h>
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| 
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| #if 0
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| #include <Kore/Graphics2/Graphics.h>
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| 
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| static Kore::Graphics2::Graphics2 *kinc_kore_g2;
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| 
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| static kinc_matrix3x3_t transformation;
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| 
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| static Kore::Graphics4::Texture *tex;
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| 
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| void kinc_g2_init(int screen_width, int screen_height) {
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| 	tex = new Kore::Graphics4::Texture(32, 32, Kore::Graphics1::Image::RGBA32);
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| 	kinc_kore_g2 = new Kore::Graphics2::Graphics2(screen_width, screen_height);
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| }
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| 
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| void kinc_g2_begin(void) {
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| 	kinc_kore_g2->begin();
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| }
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| 
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| void kinc_g2_end(void) {
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| 	kinc_kore_g2->end();
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| }
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| 
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| void kinc_g2_draw_image(kinc_g4_texture_t *img, float x, float y) {
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| 	tex->kincTexture = *img;
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| 	tex->width = img->tex_width;
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| 	tex->height = img->tex_height;
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| 	tex->texWidth = img->tex_width;
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| 	tex->texHeight = img->tex_height;
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| 	kinc_kore_g2->drawImage(tex, x, y);
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| }
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| 
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| void kinc_g2_set_rotation(float angle, float centerx, float centery) {
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| 	kinc_kore_g2->transformation = (Kore::mat3::Translation(centerx, centery) * Kore::mat3::RotationZ(angle)) * Kore::mat3::Translation(-centerx, -centery);
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| }
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| #endif
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