42 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from lnx.logicnode.lnx_nodes import *
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| 
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| 
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| class DrawEllipseNode(LnxLogicTreeNode):
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|     """Draws an ellipse.
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| 
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|     @input Draw: Activate to draw the ellipse on this frame. The input must
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|         be (indirectly) called from an `On Render2D` node.
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|     @input Color: The color of the ellipse.
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|     @input Filled: Whether the ellipse is filled or only the outline is drawn.
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|     @input Strength: The line strength if the ellipse is not filled.
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|     @input Segments: How many line segments should be used to draw the
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|         ellipse. 0 (default) = automatic.
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|     @input Center X/Y: The position of the ellipse's center in pixels.
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|     @input Width: Width of the ellipse in pixels.
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|     @input Height: Height of the ellipse in pixels.
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|     @input Angle: Rotation angle in radians. Rotation is clockwise.
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| 
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|     @output Out: Activated after the circle has been drawn.
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| 
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|     @see [`kha.graphics2.GraphicsExtension.drawCircle()`](http://kha.tech/api/kha/graphics2/GraphicsExtension.html#drawCircle).
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|     @see [`kha.graphics2.GraphicsExtension.fillCircle()`](http://kha.tech/api/kha/graphics2/GraphicsExtension.html#fillCircle).
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|     """
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|     bl_idname = 'LNDrawEllipseNode'
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|     bl_label = 'Draw Ellipse'
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|     lnx_section = 'draw'
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|     lnx_version = 1
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| 
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|     def lnx_init(self, context):
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|         self.add_input('LnxNodeSocketAction', 'Draw')
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|         self.add_input('LnxColorSocket', 'Color', default_value=[1.0, 1.0, 1.0, 1.0])
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|         self.add_input('LnxBoolSocket', 'Filled', default_value=False)
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|         self.add_input('LnxFloatSocket', 'Strength', default_value=1.0)
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|         self.add_input('LnxIntSocket', 'Segments')
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|         self.add_input('LnxFloatSocket', 'Center X')
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|         self.add_input('LnxFloatSocket', 'Center Y')
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|         self.add_input('LnxFloatSocket', 'Width')
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|         self.add_input('LnxFloatSocket', 'Height')
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|         self.add_input('LnxFloatSocket', 'Angle')
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| 
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|         self.add_output('LnxNodeSocketAction', 'Out')
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