306 lines
		
	
	
		
			8.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			306 lines
		
	
	
		
			8.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
| Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans  http://continuousphysics.com/Bullet/
 | |
| 
 | |
| This software is provided 'as-is', without any express or implied warranty.
 | |
| In no event will the authors be held liable for any damages arising from the use of this software.
 | |
| Permission is granted to anyone to use this software for any purpose, 
 | |
| including commercial applications, and to alter it and redistribute it freely, 
 | |
| subject to the following restrictions:
 | |
| 
 | |
| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
 | |
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
 | |
| 3. This notice may not be removed or altered from any source distribution.
 | |
| */
 | |
| 
 | |
| 
 | |
| 
 | |
| #ifndef BT_TRANSFORM_H
 | |
| #define BT_TRANSFORM_H
 | |
| 
 | |
| 
 | |
| #include "btMatrix3x3.h"
 | |
| 
 | |
| #ifdef BT_USE_DOUBLE_PRECISION
 | |
| #define btTransformData btTransformDoubleData
 | |
| #else
 | |
| #define btTransformData btTransformFloatData
 | |
| #endif
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| /**@brief The btTransform class supports rigid transforms with only translation and rotation and no scaling/shear.
 | |
|  *It can be used in combination with btVector3, btQuaternion and btMatrix3x3 linear algebra classes. */
 | |
| ATTRIBUTE_ALIGNED16(class) btTransform {
 | |
| 	
 | |
|   ///Storage for the rotation
 | |
| 	btMatrix3x3 m_basis;
 | |
|   ///Storage for the translation
 | |
| 	btVector3   m_origin;
 | |
| 
 | |
| public:
 | |
| 	
 | |
|   /**@brief No initialization constructor */
 | |
| 	btTransform() {}
 | |
|   /**@brief Constructor from btQuaternion (optional btVector3 )
 | |
|    * @param q Rotation from quaternion 
 | |
|    * @param c Translation from Vector (default 0,0,0) */
 | |
| 	explicit SIMD_FORCE_INLINE btTransform(const btQuaternion& q, 
 | |
| 		const btVector3& c = btVector3(btScalar(0), btScalar(0), btScalar(0))) 
 | |
| 		: m_basis(q),
 | |
| 		m_origin(c)
 | |
| 	{}
 | |
| 
 | |
|   /**@brief Constructor from btMatrix3x3 (optional btVector3)
 | |
|    * @param b Rotation from Matrix 
 | |
|    * @param c Translation from Vector default (0,0,0)*/
 | |
| 	explicit SIMD_FORCE_INLINE btTransform(const btMatrix3x3& b, 
 | |
| 		const btVector3& c = btVector3(btScalar(0), btScalar(0), btScalar(0)))
 | |
| 		: m_basis(b),
 | |
| 		m_origin(c)
 | |
| 	{}
 | |
|   /**@brief Copy constructor */
 | |
| 	SIMD_FORCE_INLINE btTransform (const btTransform& other)
 | |
| 		: m_basis(other.m_basis),
 | |
| 		m_origin(other.m_origin)
 | |
| 	{
 | |
| 	}
 | |
|   /**@brief Assignment Operator */
 | |
| 	SIMD_FORCE_INLINE btTransform& operator=(const btTransform& other)
 | |
| 	{
 | |
| 		m_basis = other.m_basis;
 | |
| 		m_origin = other.m_origin;
 | |
| 		return *this;
 | |
| 	}
 | |
| 
 | |
| 
 | |
|   /**@brief Set the current transform as the value of the product of two transforms
 | |
|    * @param t1 Transform 1
 | |
|    * @param t2 Transform 2
 | |
|    * This = Transform1 * Transform2 */
 | |
| 		SIMD_FORCE_INLINE void mult(const btTransform& t1, const btTransform& t2) {
 | |
| 			m_basis = t1.m_basis * t2.m_basis;
 | |
| 			m_origin = t1(t2.m_origin);
 | |
| 		}
 | |
| 
 | |
| /*		void multInverseLeft(const btTransform& t1, const btTransform& t2) {
 | |
| 			btVector3 v = t2.m_origin - t1.m_origin;
 | |
| 			m_basis = btMultTransposeLeft(t1.m_basis, t2.m_basis);
 | |
| 			m_origin = v * t1.m_basis;
 | |
| 		}
 | |
| 		*/
 | |
| 
 | |
| /**@brief Return the transform of the vector */
 | |
| 	SIMD_FORCE_INLINE btVector3 operator()(const btVector3& x) const
 | |
| 	{
 | |
|         return x.dot3(m_basis[0], m_basis[1], m_basis[2]) + m_origin;
 | |
| 	}
 | |
| 
 | |
|   /**@brief Return the transform of the vector */
 | |
| 	SIMD_FORCE_INLINE btVector3 operator*(const btVector3& x) const
 | |
| 	{
 | |
| 		return (*this)(x);
 | |
| 	}
 | |
| 
 | |
|   /**@brief Return the transform of the btQuaternion */
 | |
| 	SIMD_FORCE_INLINE btQuaternion operator*(const btQuaternion& q) const
 | |
| 	{
 | |
| 		return getRotation() * q;
 | |
| 	}
 | |
| 
 | |
|   /**@brief Return the basis matrix for the rotation */
 | |
| 	SIMD_FORCE_INLINE btMatrix3x3&       getBasis()          { return m_basis; }
 | |
|   /**@brief Return the basis matrix for the rotation */
 | |
| 	SIMD_FORCE_INLINE const btMatrix3x3& getBasis()    const { return m_basis; }
 | |
| 
 | |
|   /**@brief Return the origin vector translation */
 | |
| 	SIMD_FORCE_INLINE btVector3&         getOrigin()         { return m_origin; }
 | |
|   /**@brief Return the origin vector translation */
 | |
| 	SIMD_FORCE_INLINE const btVector3&   getOrigin()   const { return m_origin; }
 | |
| 
 | |
|   /**@brief Return a quaternion representing the rotation */
 | |
| 	btQuaternion getRotation() const { 
 | |
| 		btQuaternion q;
 | |
| 		m_basis.getRotation(q);
 | |
| 		return q;
 | |
| 	}
 | |
| 	
 | |
| 	
 | |
|   /**@brief Set from an array 
 | |
|    * @param m A pointer to a 16 element array (12 rotation(row major padded on the right by 1), and 3 translation */
 | |
| 	void setFromOpenGLMatrix(const btScalar *m)
 | |
| 	{
 | |
| 		m_basis.setFromOpenGLSubMatrix(m);
 | |
| 		m_origin.setValue(m[12],m[13],m[14]);
 | |
| 	}
 | |
| 
 | |
|   /**@brief Fill an array representation
 | |
|    * @param m A pointer to a 16 element array (12 rotation(row major padded on the right by 1), and 3 translation */
 | |
| 	void getOpenGLMatrix(btScalar *m) const 
 | |
| 	{
 | |
| 		m_basis.getOpenGLSubMatrix(m);
 | |
| 		m[12] = m_origin.x();
 | |
| 		m[13] = m_origin.y();
 | |
| 		m[14] = m_origin.z();
 | |
| 		m[15] = btScalar(1.0);
 | |
| 	}
 | |
| 
 | |
|   /**@brief Set the translational element
 | |
|    * @param origin The vector to set the translation to */
 | |
| 	SIMD_FORCE_INLINE void setOrigin(const btVector3& origin) 
 | |
| 	{ 
 | |
| 		m_origin = origin;
 | |
| 	}
 | |
| 
 | |
| 	SIMD_FORCE_INLINE btVector3 invXform(const btVector3& inVec) const;
 | |
| 
 | |
| 
 | |
|   /**@brief Set the rotational element by btMatrix3x3 */
 | |
| 	SIMD_FORCE_INLINE void setBasis(const btMatrix3x3& basis)
 | |
| 	{ 
 | |
| 		m_basis = basis;
 | |
| 	}
 | |
| 
 | |
|   /**@brief Set the rotational element by btQuaternion */
 | |
| 	SIMD_FORCE_INLINE void setRotation(const btQuaternion& q)
 | |
| 	{
 | |
| 		m_basis.setRotation(q);
 | |
| 	}
 | |
| 
 | |
| 
 | |
|   /**@brief Set this transformation to the identity */
 | |
| 	void setIdentity()
 | |
| 	{
 | |
| 		m_basis.setIdentity();
 | |
| 		m_origin.setValue(btScalar(0.0), btScalar(0.0), btScalar(0.0));
 | |
| 	}
 | |
| 
 | |
|   /**@brief Multiply this Transform by another(this = this * another) 
 | |
|    * @param t The other transform */
 | |
| 	btTransform& operator*=(const btTransform& t) 
 | |
| 	{
 | |
| 		m_origin += m_basis * t.m_origin;
 | |
| 		m_basis *= t.m_basis;
 | |
| 		return *this;
 | |
| 	}
 | |
| 
 | |
|   /**@brief Return the inverse of this transform */
 | |
| 	btTransform inverse() const
 | |
| 	{ 
 | |
| 		btMatrix3x3 inv = m_basis.transpose();
 | |
| 		return btTransform(inv, inv * -m_origin);
 | |
| 	}
 | |
| 
 | |
|   /**@brief Return the inverse of this transform times the other transform
 | |
|    * @param t The other transform 
 | |
|    * return this.inverse() * the other */
 | |
| 	btTransform inverseTimes(const btTransform& t) const;  
 | |
| 
 | |
|   /**@brief Return the product of this transform and the other */
 | |
| 	btTransform operator*(const btTransform& t) const;
 | |
| 
 | |
|   /**@brief Return an identity transform */
 | |
| 	static const btTransform&	getIdentity()
 | |
| 	{
 | |
| 		static const btTransform identityTransform(btMatrix3x3::getIdentity());
 | |
| 		return identityTransform;
 | |
| 	}
 | |
| 
 | |
| 	void	serialize(struct	btTransformData& dataOut) const;
 | |
| 
 | |
| 	void	serializeFloat(struct	btTransformFloatData& dataOut) const;
 | |
| 
 | |
| 	void	deSerialize(const struct	btTransformData& dataIn);
 | |
| 
 | |
| 	void	deSerializeDouble(const struct	btTransformDoubleData& dataIn);
 | |
| 
 | |
| 	void	deSerializeFloat(const struct	btTransformFloatData& dataIn);
 | |
| 
 | |
| };
 | |
| 
 | |
| 
 | |
| SIMD_FORCE_INLINE btVector3
 | |
| btTransform::invXform(const btVector3& inVec) const
 | |
| {
 | |
| 	btVector3 v = inVec - m_origin;
 | |
| 	return (m_basis.transpose() * v);
 | |
| }
 | |
| 
 | |
| SIMD_FORCE_INLINE btTransform 
 | |
| btTransform::inverseTimes(const btTransform& t) const  
 | |
| {
 | |
| 	btVector3 v = t.getOrigin() - m_origin;
 | |
| 		return btTransform(m_basis.transposeTimes(t.m_basis),
 | |
| 			v * m_basis);
 | |
| }
 | |
| 
 | |
| SIMD_FORCE_INLINE btTransform 
 | |
| btTransform::operator*(const btTransform& t) const
 | |
| {
 | |
| 	return btTransform(m_basis * t.m_basis, 
 | |
| 		(*this)(t.m_origin));
 | |
| }
 | |
| 
 | |
| /**@brief Test if two transforms have all elements equal */
 | |
| SIMD_FORCE_INLINE bool operator==(const btTransform& t1, const btTransform& t2)
 | |
| {
 | |
|    return ( t1.getBasis()  == t2.getBasis() &&
 | |
|             t1.getOrigin() == t2.getOrigin() );
 | |
| }
 | |
| 
 | |
| 
 | |
| ///for serialization
 | |
| struct	btTransformFloatData
 | |
| {
 | |
| 	btMatrix3x3FloatData	m_basis;
 | |
| 	btVector3FloatData	m_origin;
 | |
| };
 | |
| 
 | |
| struct	btTransformDoubleData
 | |
| {
 | |
| 	btMatrix3x3DoubleData	m_basis;
 | |
| 	btVector3DoubleData	m_origin;
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| SIMD_FORCE_INLINE	void	btTransform::serialize(btTransformData& dataOut) const
 | |
| {
 | |
| 	m_basis.serialize(dataOut.m_basis);
 | |
| 	m_origin.serialize(dataOut.m_origin);
 | |
| }
 | |
| 
 | |
| SIMD_FORCE_INLINE	void	btTransform::serializeFloat(btTransformFloatData& dataOut) const
 | |
| {
 | |
| 	m_basis.serializeFloat(dataOut.m_basis);
 | |
| 	m_origin.serializeFloat(dataOut.m_origin);
 | |
| }
 | |
| 
 | |
| 
 | |
| SIMD_FORCE_INLINE	void	btTransform::deSerialize(const btTransformData& dataIn)
 | |
| {
 | |
| 	m_basis.deSerialize(dataIn.m_basis);
 | |
| 	m_origin.deSerialize(dataIn.m_origin);
 | |
| }
 | |
| 
 | |
| SIMD_FORCE_INLINE	void	btTransform::deSerializeFloat(const btTransformFloatData& dataIn)
 | |
| {
 | |
| 	m_basis.deSerializeFloat(dataIn.m_basis);
 | |
| 	m_origin.deSerializeFloat(dataIn.m_origin);
 | |
| }
 | |
| 
 | |
| SIMD_FORCE_INLINE	void	btTransform::deSerializeDouble(const btTransformDoubleData& dataIn)
 | |
| {
 | |
| 	m_basis.deSerializeDouble(dataIn.m_basis);
 | |
| 	m_origin.deSerializeDouble(dataIn.m_origin);
 | |
| }
 | |
| 
 | |
| 
 | |
| #endif //BT_TRANSFORM_H
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 |