95 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			95 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
/*
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 * Copyright (C)2005-2019 Haxe Foundation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 */
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@:coreApi class Std {
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	@:ifFeature("typed_cast")
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	@:deprecated('Std.is is deprecated. Use Std.isOfType instead.')
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	public static inline function is(v:Dynamic, t:Dynamic):Bool {
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		return isOfType(v, t);
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	}
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	public static function isOfType(v:Dynamic, t:Dynamic):Bool {
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		return untyped neko.Boot.__instanceof(v, t);
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	}
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	public static function downcast<T:{}, S:T>(value:T, c:Class<S>):S {
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		return Std.isOfType(value, c) ? cast value : null;
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	}
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	@:deprecated('Std.instance() is deprecated. Use Std.downcast() instead.')
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	public static function instance<T:{}, S:T>(value:T, c:Class<S>):S {
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		return inline downcast(value, c);
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	}
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	public static function string(s:Dynamic):String {
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		return new String(untyped __dollar__string(s));
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	}
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	public static function int(x:Float):Int {
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		if (x < 0)
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			return Math.ceil(x);
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		return Math.floor(x);
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	}
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	public static function parseInt(x:String):Null<Int>
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		untyped {
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			var t = __dollar__typeof(x);
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			if (t == __dollar__tint)
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				return x;
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			if (t == __dollar__tfloat)
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				return __dollar__int(x);
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			if (t != __dollar__tobject)
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				return null;
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			return __dollar__int(x.__s);
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		}
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	public static function parseFloat(x:String):Float
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		untyped {
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			if (x == null)
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				return Math.NaN;
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			var t = __dollar__float(x.__s);
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			if (t == null)
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				t = Math.NaN;
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			return t;
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		}
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	public static function random(x:Int):Int {
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		return untyped Math._rand_int(Math.__rnd, x);
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	}
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	static function __init__():Void
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		untyped {
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			Int = {__name__: ["Int"]};
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			Float = {__name__: ["Float"]};
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			Bool = {__ename__: ["Bool"]};
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			Dynamic = {__name__: ["Dynamic"]};
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			Class = {__name__: ["Class"]};
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			Enum = {};
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			var cl = neko.Boot.__classes;
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			cl.Int = Int;
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			cl.Float = Float;
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			cl.Bool = Bool;
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			cl.Dynamic = Dynamic;
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			cl.Class = Class;
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			cl.Enum = Enum;
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		}
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}
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