757 lines
31 KiB
Python
757 lines
31 KiB
Python
import bpy, importlib, math
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from bpy.props import *
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from bpy.types import Menu, Panel
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from .. utility import icon
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from .. properties.denoiser import oidn, optix
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class TLM_PT_Panel(bpy.types.Panel):
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bl_label = "The Lightmapper"
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bl_space_type = "PROPERTIES"
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bl_region_type = "WINDOW"
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bl_context = "render"
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bl_options = {'DEFAULT_CLOSED'}
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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layout.use_property_split = True
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layout.use_property_decorate = False
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sceneProperties = scene.TLM_SceneProperties
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class TLM_PT_Groups(bpy.types.Panel):
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bl_label = "Lightmap Groups"
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bl_space_type = "PROPERTIES"
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bl_region_type = "WINDOW"
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bl_context = "render"
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bl_options = {'DEFAULT_CLOSED'}
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bl_parent_id = "TLM_PT_Panel"
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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layout.use_property_split = True
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layout.use_property_decorate = False
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sceneProperties = scene.TLM_SceneProperties
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if sceneProperties.tlm_lightmap_engine == "Cycles":
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rows = 2
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#if len(atlasList) > 1:
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# rows = 4
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row = layout.row(align=True)
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row.label(text="Lightmap Group List")
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row = layout.row(align=True)
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row.template_list("TLM_UL_GroupList", "Lightmap Groups", scene, "TLM_GroupList", scene, "TLM_GroupListItem", rows=rows)
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col = row.column(align=True)
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col.operator("tlm_atlaslist.new_item", icon='ADD', text="")
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#col.operator("tlm_atlaslist.delete_item", icon='REMOVE', text="")
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#col.menu("TLM_MT_AtlasListSpecials", icon='DOWNARROW_HLT', text="")
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class TLM_PT_Settings(bpy.types.Panel):
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bl_label = "Settings"
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bl_space_type = "PROPERTIES"
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bl_region_type = "WINDOW"
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bl_context = "render"
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bl_options = {'DEFAULT_CLOSED'}
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bl_parent_id = "LNX_PT_BakePanel"
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@classmethod
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def poll(self, context):
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scene = context.scene
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return scene.lnx_bakemode == "Lightmap"
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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layout.use_property_split = True
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layout.use_property_decorate = False
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sceneProperties = scene.TLM_SceneProperties
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row = layout.row(align=True)
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#We list LuxCoreRender as available, by default we assume Cycles exists
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row.prop(sceneProperties, "tlm_lightmap_engine")
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if sceneProperties.tlm_lightmap_engine == "Cycles":
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#CYCLES SETTINGS HERE
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engineProperties = scene.TLM_EngineProperties
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row = layout.row(align=True)
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row.label(text="General Settings")
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row = layout.row(align=True)
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row.operator("tlm.build_lightmaps")
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row = layout.row(align=True)
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row.operator("tlm.clean_lightmaps")
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row = layout.row(align=True)
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row.operator("tlm.explore_lightmaps")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_apply_on_unwrap")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_headless")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_alert_on_finish")
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if sceneProperties.tlm_alert_on_finish:
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_alert_sound")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_verbose")
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#row = layout.row(align=True)
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#row.prop(sceneProperties, "tlm_compile_statistics")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_override_bg_color")
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if sceneProperties.tlm_override_bg_color:
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_override_color")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_reset_uv")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_apply_modifiers")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_keep_baked_files")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_repartition_on_clean")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_save_preprocess_lightmaps")
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row = layout.row(align=True)
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try:
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if bpy.context.scene["TLM_Buildstat"] is not None:
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row.label(text="Last build completed in: " + str(bpy.context.scene["TLM_Buildstat"][0]))
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except:
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pass
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row = layout.row(align=True)
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row.label(text="Cycles Settings")
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row = layout.row(align=True)
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row.prop(engineProperties, "tlm_mode")
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row = layout.row(align=True)
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row.prop(engineProperties, "tlm_quality")
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row = layout.row(align=True)
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row.prop(engineProperties, "tlm_resolution_scale")
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row = layout.row(align=True)
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row.prop(engineProperties, "tlm_bake_mode")
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row = layout.row(align=True)
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row.prop(engineProperties, "tlm_target")
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row = layout.row(align=True)
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row.prop(engineProperties, "tlm_lighting_mode")
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# if scene.TLM_EngineProperties.tlm_lighting_mode == "combinedao" or scene.TLM_EngineProperties.tlm_lighting_mode == "indirectao":
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# row = layout.row(align=True)
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# row.prop(engineProperties, "tlm_premultiply_ao")
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if scene.TLM_EngineProperties.tlm_bake_mode == "Background":
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row = layout.row(align=True)
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row.label(text="Warning! Background mode is currently unstable", icon_value=2)
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_network_render")
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if sceneProperties.tlm_network_render:
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_network_paths")
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#row = layout.row(align=True)
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#row.prop(sceneProperties, "tlm_network_dir")
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row = layout.row(align=True)
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row.prop(engineProperties, "tlm_caching_mode")
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row = layout.row(align=True)
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row.prop(engineProperties, "tlm_directional_mode")
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row = layout.row(align=True)
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row.prop(engineProperties, "tlm_lightmap_savedir")
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row = layout.row(align=True)
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row.prop(engineProperties, "tlm_dilation_margin")
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row = layout.row(align=True)
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row.prop(engineProperties, "tlm_exposure_multiplier")
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row = layout.row(align=True)
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row.prop(engineProperties, "tlm_setting_supersample")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_metallic_clamp")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_texture_interpolation")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_texture_extrapolation")
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# elif sceneProperties.tlm_lightmap_engine == "LuxCoreRender":
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# engineProperties = scene.TLM_Engine2Properties
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# row = layout.row(align=True)
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# row.prop(engineProperties, "tlm_luxcore_dir")
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# row = layout.row(align=True)
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# row.operator("tlm.build_lightmaps")
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# #LUXCORE SETTINGS HERE
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# #luxcore_available = False
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# #Look for Luxcorerender in the renderengine classes
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# # for engine in bpy.types.RenderEngine.__subclasses__():
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# # if engine.bl_idname == "LUXCORE":
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# # luxcore_available = True
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# # break
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# # row = layout.row(align=True)
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# # if not luxcore_available:
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# # row.label(text="Please install BlendLuxCore.")
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# # else:
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# # row.label(text="LuxCoreRender not yet available.")
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elif sceneProperties.tlm_lightmap_engine == "OctaneRender":
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engineProperties = scene.TLM_Engine3Properties
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#LUXCORE SETTINGS HERE
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octane_available = True
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row = layout.row(align=True)
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row.operator("tlm.build_lightmaps")
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row = layout.row(align=True)
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row.operator("tlm.clean_lightmaps")
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row = layout.row(align=True)
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row.operator("tlm.explore_lightmaps")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_verbose")
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row = layout.row(align=True)
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row.prop(engineProperties, "tlm_lightmap_savedir")
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row = layout.row(align=True)
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class TLM_PT_Denoise(bpy.types.Panel):
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bl_label = "Denoise"
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bl_space_type = "PROPERTIES"
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bl_region_type = "WINDOW"
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bl_context = "render"
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bl_options = {'DEFAULT_CLOSED'}
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bl_parent_id = "LNX_PT_BakePanel"
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@classmethod
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def poll(self, context):
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scene = context.scene
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return scene.lnx_bakemode == "Lightmap"
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def draw_header(self, context):
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scene = context.scene
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sceneProperties = scene.TLM_SceneProperties
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self.layout.prop(sceneProperties, "tlm_denoise_use", text="")
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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layout.use_property_split = True
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layout.use_property_decorate = False
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sceneProperties = scene.TLM_SceneProperties
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layout.active = sceneProperties.tlm_denoise_use
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row = layout.row(align=True)
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#row.prop(sceneProperties, "tlm_denoiser", expand=True)
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#row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_denoise_engine", expand=True)
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row = layout.row(align=True)
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if sceneProperties.tlm_denoise_engine == "Integrated":
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row.label(text="No options for Integrated.")
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elif sceneProperties.tlm_denoise_engine == "OIDN":
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denoiseProperties = scene.TLM_OIDNEngineProperties
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row.prop(denoiseProperties, "tlm_oidn_path")
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row = layout.row(align=True)
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row.prop(denoiseProperties, "tlm_oidn_verbose")
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row = layout.row(align=True)
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row.prop(denoiseProperties, "tlm_oidn_threads")
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row = layout.row(align=True)
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row.prop(denoiseProperties, "tlm_oidn_maxmem")
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row = layout.row(align=True)
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row.prop(denoiseProperties, "tlm_oidn_affinity")
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# row = layout.row(align=True)
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# row.prop(denoiseProperties, "tlm_denoise_ao")
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elif sceneProperties.tlm_denoise_engine == "Optix":
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denoiseProperties = scene.TLM_OptixEngineProperties
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row.prop(denoiseProperties, "tlm_optix_path")
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row = layout.row(align=True)
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row.prop(denoiseProperties, "tlm_optix_verbose")
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row = layout.row(align=True)
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row.prop(denoiseProperties, "tlm_optix_maxmem")
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#row = layout.row(align=True)
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#row.prop(denoiseProperties, "tlm_denoise_ao")
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class TLM_PT_Filtering(bpy.types.Panel):
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bl_label = "Filtering"
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bl_space_type = "PROPERTIES"
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bl_region_type = "WINDOW"
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bl_context = "render"
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bl_options = {'DEFAULT_CLOSED'}
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bl_parent_id = "LNX_PT_BakePanel"
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@classmethod
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def poll(self, context):
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scene = context.scene
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return scene.lnx_bakemode == "Lightmap"
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def draw_header(self, context):
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scene = context.scene
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sceneProperties = scene.TLM_SceneProperties
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self.layout.prop(sceneProperties, "tlm_filtering_use", text="")
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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layout.use_property_split = True
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layout.use_property_decorate = False
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sceneProperties = scene.TLM_SceneProperties
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layout.active = sceneProperties.tlm_filtering_use
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#row = layout.row(align=True)
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#row.label(text="TODO MAKE CHECK")
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#row = layout.row(align=True)
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#row.prop(sceneProperties, "tlm_filtering_engine", expand=True)
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row = layout.row(align=True)
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if sceneProperties.tlm_filtering_engine == "OpenCV":
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cv2 = importlib.util.find_spec("cv2")
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if cv2 is None:
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row = layout.row(align=True)
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row.label(text="OpenCV is not installed. Install it through preferences.")
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else:
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row = layout.row(align=True)
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row.prop(scene.TLM_SceneProperties, "tlm_filtering_mode")
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row = layout.row(align=True)
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if scene.TLM_SceneProperties.tlm_filtering_mode == "Gaussian":
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row.prop(scene.TLM_SceneProperties, "tlm_filtering_gaussian_strength")
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row = layout.row(align=True)
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row.prop(scene.TLM_SceneProperties, "tlm_filtering_iterations")
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elif scene.TLM_SceneProperties.tlm_filtering_mode == "Box":
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row.prop(scene.TLM_SceneProperties, "tlm_filtering_box_strength")
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row = layout.row(align=True)
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row.prop(scene.TLM_SceneProperties, "tlm_filtering_iterations")
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elif scene.TLM_SceneProperties.tlm_filtering_mode == "Bilateral":
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row.prop(scene.TLM_SceneProperties, "tlm_filtering_bilateral_diameter")
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row = layout.row(align=True)
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row.prop(scene.TLM_SceneProperties, "tlm_filtering_bilateral_color_deviation")
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row = layout.row(align=True)
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row.prop(scene.TLM_SceneProperties, "tlm_filtering_bilateral_coordinate_deviation")
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row = layout.row(align=True)
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row.prop(scene.TLM_SceneProperties, "tlm_filtering_iterations")
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else:
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row.prop(scene.TLM_SceneProperties, "tlm_filtering_median_kernel", expand=True)
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row = layout.row(align=True)
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row.prop(scene.TLM_SceneProperties, "tlm_filtering_iterations")
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else:
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row = layout.row(align=True)
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row.prop(scene.TLM_SceneProperties, "tlm_numpy_filtering_mode")
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class TLM_PT_Encoding(bpy.types.Panel):
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bl_label = "Encoding"
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bl_space_type = "PROPERTIES"
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bl_region_type = "WINDOW"
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bl_context = "render"
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bl_options = {'DEFAULT_CLOSED'}
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bl_parent_id = "LNX_PT_BakePanel"
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@classmethod
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def poll(self, context):
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scene = context.scene
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return scene.lnx_bakemode == "Lightmap"
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def draw_header(self, context):
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scene = context.scene
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sceneProperties = scene.TLM_SceneProperties
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self.layout.prop(sceneProperties, "tlm_encoding_use", text="")
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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layout.use_property_split = True
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layout.use_property_decorate = False
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sceneProperties = scene.TLM_SceneProperties
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layout.active = sceneProperties.tlm_encoding_use
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sceneProperties = scene.TLM_SceneProperties
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row = layout.row(align=True)
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if scene.TLM_EngineProperties.tlm_bake_mode == "Background":
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row.label(text="Encoding options disabled in background mode")
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row = layout.row(align=True)
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else:
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row.prop(sceneProperties, "tlm_encoding_device", expand=True)
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row = layout.row(align=True)
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if sceneProperties.tlm_encoding_device == "CPU":
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row.prop(sceneProperties, "tlm_encoding_mode_a", expand=True)
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else:
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row.prop(sceneProperties, "tlm_encoding_mode_b", expand=True)
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if sceneProperties.tlm_encoding_device == "CPU":
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if sceneProperties.tlm_encoding_mode_a == "RGBM":
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_encoding_range")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_decoder_setup")
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if sceneProperties.tlm_encoding_mode_a == "RGBD":
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pass
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if sceneProperties.tlm_encoding_mode_a == "HDR":
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_format")
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else:
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if sceneProperties.tlm_encoding_mode_b == "RGBM":
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_encoding_range")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_decoder_setup")
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if sceneProperties.tlm_encoding_mode_b == "LogLuv" and sceneProperties.tlm_encoding_device == "GPU":
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_decoder_setup")
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if sceneProperties.tlm_decoder_setup:
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_split_premultiplied")
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if sceneProperties.tlm_encoding_mode_b == "HDR":
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_format")
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class TLM_PT_Utility(bpy.types.Panel):
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bl_label = "Utilities"
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bl_space_type = "PROPERTIES"
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bl_region_type = "WINDOW"
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bl_context = "render"
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bl_options = {'DEFAULT_CLOSED'}
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bl_parent_id = "LNX_PT_BakePanel"
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@classmethod
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def poll(self, context):
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scene = context.scene
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return scene.lnx_bakemode == "Lightmap"
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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layout.use_property_split = True
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layout.use_property_decorate = False
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sceneProperties = scene.TLM_SceneProperties
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row = layout.row(align=True)
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row.label(text="Enable Lightmaps for set")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_utility_context")
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row = layout.row(align=True)
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if sceneProperties.tlm_utility_context == "SetBatching":
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row.operator("tlm.enable_set")
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row = layout.row(align=True)
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row.prop(sceneProperties, "tlm_utility_set")
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row = layout.row(align=True)
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#row.label(text="ABCD")
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row.prop(sceneProperties, "tlm_mesh_lightmap_unwrap_mode")
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if sceneProperties.tlm_mesh_lightmap_unwrap_mode == "AtlasGroupA":
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if scene.TLM_AtlasListItem >= 0 and len(scene.TLM_AtlasList) > 0:
|
|
row = layout.row()
|
|
item = scene.TLM_AtlasList[scene.TLM_AtlasListItem]
|
|
row.prop_search(sceneProperties, "tlm_atlas_pointer", scene, "TLM_AtlasList", text='Atlas Group')
|
|
else:
|
|
row = layout.label(text="Add Atlas Groups from the scene lightmapping settings.")
|
|
|
|
else:
|
|
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_postpack_object")
|
|
row = layout.row()
|
|
|
|
if sceneProperties.tlm_postpack_object and sceneProperties.tlm_mesh_lightmap_unwrap_mode != "AtlasGroupA":
|
|
|
|
if scene.TLM_PostAtlasListItem >= 0 and len(scene.TLM_PostAtlasList) > 0:
|
|
row = layout.row()
|
|
item = scene.TLM_PostAtlasList[scene.TLM_PostAtlasListItem]
|
|
row.prop_search(sceneProperties, "tlm_postatlas_pointer", scene, "TLM_PostAtlasList", text='Atlas Group')
|
|
row = layout.row()
|
|
|
|
else:
|
|
row = layout.label(text="Add Atlas Groups from the scene lightmapping settings.")
|
|
row = layout.row()
|
|
|
|
row.prop(sceneProperties, "tlm_mesh_unwrap_margin")
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_resolution_weight")
|
|
|
|
if sceneProperties.tlm_resolution_weight == "Single":
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_mesh_lightmap_resolution")
|
|
else:
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_resolution_min")
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_resolution_max")
|
|
|
|
row = layout.row()
|
|
row.operator("tlm.disable_selection")
|
|
row = layout.row(align=True)
|
|
row.operator("tlm.select_lightmapped_objects")
|
|
row = layout.row(align=True)
|
|
row.operator("tlm.remove_uv_selection")
|
|
|
|
elif sceneProperties.tlm_utility_context == "EnvironmentProbes":
|
|
|
|
row.label(text="Environment Probes")
|
|
row = layout.row()
|
|
row.operator("tlm.build_environmentprobe")
|
|
row = layout.row()
|
|
row.operator("tlm.clean_environmentprobe")
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_environment_probe_engine")
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_cmft_path")
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_environment_probe_resolution")
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_create_spherical")
|
|
|
|
if sceneProperties.tlm_create_spherical:
|
|
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_invert_direction")
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_write_sh")
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_write_radiance")
|
|
|
|
elif sceneProperties.tlm_utility_context == "LoadLightmaps":
|
|
|
|
row = layout.row(align=True)
|
|
row.label(text="Load lightmaps")
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_load_folder")
|
|
row = layout.row()
|
|
row.operator("tlm.load_lightmaps")
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_load_atlas")
|
|
|
|
elif sceneProperties.tlm_utility_context == "MaterialAdjustment":
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(sceneProperties, "tlm_utility_set")
|
|
row = layout.row(align=True)
|
|
row.operator("tlm.disable_specularity")
|
|
row.operator("tlm.disable_metallic")
|
|
row = layout.row(align=True)
|
|
row.prop(sceneProperties, "tlm_remove_met_spec_link")
|
|
row = layout.row(align=True)
|
|
row.operator("tlm.remove_empty_images")
|
|
row = layout.row(align=True)
|
|
|
|
elif sceneProperties.tlm_utility_context == "NetworkRender":
|
|
|
|
row.label(text="Network Rendering")
|
|
row = layout.row()
|
|
row.operator("tlm.start_server")
|
|
layout.label(text="Atlas Groups")
|
|
|
|
elif sceneProperties.tlm_utility_context == "TexelDensity":
|
|
|
|
row.label(text="Texel Density Utilies")
|
|
row = layout.row()
|
|
|
|
elif sceneProperties.tlm_utility_context == "GLTFUtil":
|
|
|
|
row.label(text="GLTF material utilities")
|
|
row = layout.row()
|
|
row.operator("tlm.add_gltf_node")
|
|
row = layout.row()
|
|
row.operator("tlm.shift_multiply_links")
|
|
|
|
class TLM_PT_Selection(bpy.types.Panel):
|
|
bl_label = "Selection"
|
|
bl_space_type = "PROPERTIES"
|
|
bl_region_type = "WINDOW"
|
|
bl_context = "render"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
bl_parent_id = "LNX_PT_BakePanel"
|
|
|
|
@classmethod
|
|
def poll(self, context):
|
|
scene = context.scene
|
|
return scene.lnx_bakemode == "Lightmap"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
scene = context.scene
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
sceneProperties = scene.TLM_SceneProperties
|
|
|
|
row = layout.row(align=True)
|
|
row.operator("tlm.enable_selection")
|
|
row = layout.row(align=True)
|
|
row.operator("tlm.disable_selection")
|
|
row = layout.row(align=True)
|
|
row.prop(sceneProperties, "tlm_override_object_settings")
|
|
|
|
if sceneProperties.tlm_override_object_settings:
|
|
|
|
row = layout.row(align=True)
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_mesh_lightmap_unwrap_mode")
|
|
row = layout.row()
|
|
|
|
if sceneProperties.tlm_mesh_lightmap_unwrap_mode == "AtlasGroupA":
|
|
|
|
if scene.TLM_AtlasListItem >= 0 and len(scene.TLM_AtlasList) > 0:
|
|
row = layout.row()
|
|
item = scene.TLM_AtlasList[scene.TLM_AtlasListItem]
|
|
row.prop_search(sceneProperties, "tlm_atlas_pointer", scene, "TLM_AtlasList", text='Atlas Group')
|
|
else:
|
|
row = layout.label(text="Add Atlas Groups from the scene lightmapping settings.")
|
|
|
|
else:
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_postpack_object")
|
|
row = layout.row()
|
|
|
|
if sceneProperties.tlm_postpack_object and sceneProperties.tlm_mesh_lightmap_unwrap_mode != "AtlasGroupA":
|
|
if scene.TLM_PostAtlasListItem >= 0 and len(scene.TLM_PostAtlasList) > 0:
|
|
row = layout.row()
|
|
item = scene.TLM_PostAtlasList[scene.TLM_PostAtlasListItem]
|
|
row.prop_search(sceneProperties, "tlm_postatlas_pointer", scene, "TLM_PostAtlasList", text='Atlas Group')
|
|
row = layout.row()
|
|
|
|
else:
|
|
row = layout.label(text="Add Atlas Groups from the scene lightmapping settings.")
|
|
row = layout.row()
|
|
|
|
if sceneProperties.tlm_mesh_lightmap_unwrap_mode != "AtlasGroupA":
|
|
row.prop(sceneProperties, "tlm_mesh_lightmap_resolution")
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_mesh_unwrap_margin")
|
|
|
|
row = layout.row(align=True)
|
|
row.operator("tlm.remove_uv_selection")
|
|
row = layout.row(align=True)
|
|
row.operator("tlm.select_lightmapped_objects")
|
|
# row = layout.row(align=True)
|
|
# for addon in bpy.context.preferences.addons.keys():
|
|
# if addon.startswith("Texel_Density"):
|
|
# row.operator("tlm.toggle_texel_density")
|
|
# row = layout.row(align=True)
|
|
|
|
class TLM_PT_Additional(bpy.types.Panel):
|
|
bl_label = "Additional"
|
|
bl_space_type = "PROPERTIES"
|
|
bl_region_type = "WINDOW"
|
|
bl_context = "render"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
bl_parent_id = "LNX_PT_BakePanel"
|
|
|
|
@classmethod
|
|
def poll(self, context):
|
|
scene = context.scene
|
|
return scene.lnx_bakemode == "Lightmap"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
scene = context.scene
|
|
sceneProperties = scene.TLM_SceneProperties
|
|
atlasListItem = scene.TLM_AtlasListItem
|
|
atlasList = scene.TLM_AtlasList
|
|
postatlasListItem = scene.TLM_PostAtlasListItem
|
|
postatlasList = scene.TLM_PostAtlasList
|
|
|
|
row = layout.row()
|
|
row.prop(sceneProperties, "tlm_atlas_mode", expand=True)
|
|
|
|
if sceneProperties.tlm_atlas_mode == "Prepack":
|
|
|
|
rows = 2
|
|
if len(atlasList) > 1:
|
|
rows = 4
|
|
row = layout.row()
|
|
row.template_list("TLM_UL_AtlasList", "Atlas List", scene, "TLM_AtlasList", scene, "TLM_AtlasListItem", rows=rows)
|
|
col = row.column(align=True)
|
|
col.operator("tlm_atlaslist.new_item", icon='ADD', text="")
|
|
col.operator("tlm_atlaslist.delete_item", icon='REMOVE', text="")
|
|
col.menu("TLM_MT_AtlasListSpecials", icon='DOWNARROW_HLT', text="")
|
|
|
|
if atlasListItem >= 0 and len(atlasList) > 0:
|
|
item = atlasList[atlasListItem]
|
|
layout.prop(item, "tlm_atlas_lightmap_unwrap_mode")
|
|
layout.prop(item, "tlm_atlas_lightmap_resolution")
|
|
layout.prop(item, "tlm_atlas_unwrap_margin")
|
|
|
|
amount = 0
|
|
|
|
for obj in bpy.context.scene.objects:
|
|
if obj.TLM_ObjectProperties.tlm_mesh_lightmap_use:
|
|
if obj.TLM_ObjectProperties.tlm_mesh_lightmap_unwrap_mode == "AtlasGroupA":
|
|
if obj.TLM_ObjectProperties.tlm_atlas_pointer == item.name:
|
|
amount = amount + 1
|
|
|
|
layout.label(text="Objects: " + str(amount))
|
|
layout.prop(item, "tlm_atlas_merge_samemat")
|
|
|
|
layout.prop(item, "tlm_use_uv_packer")
|
|
layout.prop(item, "tlm_uv_packer_padding")
|
|
layout.prop(item, "tlm_uv_packer_packing_engine")
|
|
|
|
else:
|
|
|
|
layout.label(text="Postpacking is unstable.")
|
|
|
|
cv2 = importlib.util.find_spec("cv2")
|
|
|
|
if cv2 is None:
|
|
|
|
row = layout.row(align=True)
|
|
row.label(text="OpenCV is not installed. Install it through preferences.")
|
|
|
|
else:
|
|
|
|
rows = 2
|
|
if len(atlasList) > 1:
|
|
rows = 4
|
|
row = layout.row()
|
|
row.template_list("TLM_UL_PostAtlasList", "PostList", scene, "TLM_PostAtlasList", scene, "TLM_PostAtlasListItem", rows=rows)
|
|
col = row.column(align=True)
|
|
col.operator("tlm_postatlaslist.new_item", icon='ADD', text="")
|
|
col.operator("tlm_postatlaslist.delete_item", icon='REMOVE', text="")
|
|
col.menu("TLM_MT_PostAtlasListSpecials", icon='DOWNARROW_HLT', text="")
|
|
|
|
if postatlasListItem >= 0 and len(postatlasList) > 0:
|
|
item = postatlasList[postatlasListItem]
|
|
layout.prop(item, "tlm_atlas_lightmap_resolution")
|
|
|
|
#Below list object counter
|
|
amount = 0
|
|
utilized = 0
|
|
atlasUsedArea = 0
|
|
atlasSize = item.tlm_atlas_lightmap_resolution
|
|
|
|
for obj in bpy.context.scene.objects:
|
|
if obj.TLM_ObjectProperties.tlm_mesh_lightmap_use:
|
|
if obj.TLM_ObjectProperties.tlm_postpack_object:
|
|
if obj.TLM_ObjectProperties.tlm_postatlas_pointer == item.name:
|
|
amount = amount + 1
|
|
|
|
atlasUsedArea += int(obj.TLM_ObjectProperties.tlm_mesh_lightmap_resolution) ** 2
|
|
|
|
row = layout.row()
|
|
row.prop(item, "tlm_atlas_repack_on_cleanup")
|
|
|
|
#TODO SET A CHECK FOR THIS! ADD A CV2 CHECK TO UTILITY!
|
|
cv2 = True
|
|
|
|
if cv2:
|
|
row = layout.row()
|
|
row.prop(item, "tlm_atlas_dilation")
|
|
layout.label(text="Objects: " + str(amount))
|
|
|
|
utilized = atlasUsedArea / (int(atlasSize) ** 2)
|
|
layout.label(text="Utilized: " + str(utilized * 100) + "%")
|
|
|
|
if (utilized * 100) > 100:
|
|
layout.label(text="Warning! Overflow not yet supported")
|