LNXSDK/Kha/Sources/Shaders/painter-video.frag.glsl
2025-01-22 16:18:30 +01:00

13 lines
220 B
GLSL

#version 450
uniform samplerVideo tex;
in vec2 texCoord;
in vec4 color;
out vec4 FragColor;
void main() {
vec4 texcolor = texture(tex, texCoord) * color;
texcolor.rgb *= color.a;
FragColor = texcolor;
}