122 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			122 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2005 Erwin Coumans http://continuousphysics.com/Bullet/
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 *
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 * Permission to use, copy, modify, distribute and sell this software
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 * and its documentation for any purpose is hereby granted without fee,
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 * provided that the above copyright notice appear in all copies.
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 * Erwin Coumans makes no representations about the suitability 
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 * of this software for any purpose.  
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 * It is provided "as is" without express or implied warranty.
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*/
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#ifndef BT_WHEEL_INFO_H
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#define BT_WHEEL_INFO_H
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#include "LinearMath/btVector3.h"
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#include "LinearMath/btTransform.h"
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class btRigidBody;
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struct btWheelInfoConstructionInfo
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{
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	btVector3	m_chassisConnectionCS;
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	btVector3	m_wheelDirectionCS;
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	btVector3	m_wheelAxleCS;
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	btScalar	m_suspensionRestLength;
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	btScalar	m_maxSuspensionTravelCm;
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	btScalar	m_wheelRadius;
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	btScalar		m_suspensionStiffness;
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	btScalar		m_wheelsDampingCompression;
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	btScalar		m_wheelsDampingRelaxation;
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	btScalar		m_frictionSlip;
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	btScalar		m_maxSuspensionForce;
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	bool m_bIsFrontWheel;
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};
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/// btWheelInfo contains information per wheel about friction and suspension.
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struct btWheelInfo
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{
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	struct RaycastInfo
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	{
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		//set by raycaster
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		btVector3	m_contactNormalWS;//contactnormal
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		btVector3	m_contactPointWS;//raycast hitpoint
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		btScalar	m_suspensionLength;
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		btVector3	m_hardPointWS;//raycast starting point
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		btVector3	m_wheelDirectionWS; //direction in worldspace
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		btVector3	m_wheelAxleWS; // axle in worldspace
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		bool		m_isInContact;
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		void*		m_groundObject; //could be general void* ptr
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	};
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	RaycastInfo	m_raycastInfo;
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	btTransform	m_worldTransform;
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	btVector3	m_chassisConnectionPointCS; //const
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	btVector3	m_wheelDirectionCS;//const
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	btVector3	m_wheelAxleCS; // const or modified by steering
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	btScalar	m_suspensionRestLength1;//const
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	btScalar	m_maxSuspensionTravelCm;
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	btScalar getSuspensionRestLength() const;
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	btScalar	m_wheelsRadius;//const
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	btScalar	m_suspensionStiffness;//const
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	btScalar	m_wheelsDampingCompression;//const
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	btScalar	m_wheelsDampingRelaxation;//const
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	btScalar	m_frictionSlip;
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	btScalar	m_steering;
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	btScalar	m_rotation;
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	btScalar	m_deltaRotation;
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	btScalar	m_rollInfluence;
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	btScalar	m_maxSuspensionForce;
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	btScalar	m_engineForce;
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	btScalar	m_brake;
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	bool m_bIsFrontWheel;
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	void*		m_clientInfo;//can be used to store pointer to sync transforms...
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	btWheelInfo() {}
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	btWheelInfo(btWheelInfoConstructionInfo& ci)
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	{
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		m_suspensionRestLength1 = ci.m_suspensionRestLength;
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		m_maxSuspensionTravelCm = ci.m_maxSuspensionTravelCm;
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		m_wheelsRadius = ci.m_wheelRadius;
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		m_suspensionStiffness = ci.m_suspensionStiffness;
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		m_wheelsDampingCompression = ci.m_wheelsDampingCompression;
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		m_wheelsDampingRelaxation = ci.m_wheelsDampingRelaxation;
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		m_chassisConnectionPointCS = ci.m_chassisConnectionCS;
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		m_wheelDirectionCS = ci.m_wheelDirectionCS;
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		m_wheelAxleCS = ci.m_wheelAxleCS;
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		m_frictionSlip = ci.m_frictionSlip;
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		m_steering = btScalar(0.);
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		m_engineForce = btScalar(0.);
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		m_rotation = btScalar(0.);
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		m_deltaRotation = btScalar(0.);
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		m_brake = btScalar(0.);
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		m_rollInfluence = btScalar(0.1);
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		m_bIsFrontWheel = ci.m_bIsFrontWheel;
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		m_maxSuspensionForce = ci.m_maxSuspensionForce;
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	}
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	void	updateWheel(const btRigidBody& chassis,RaycastInfo& raycastInfo);
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	btScalar	m_clippedInvContactDotSuspension;
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	btScalar	m_suspensionRelativeVelocity;
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	//calculated by suspension
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	btScalar	m_wheelsSuspensionForce;
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	btScalar	m_skidInfo;
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};
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#endif //BT_WHEEL_INFO_H
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