LNXSDK/leenkx/blender/lnx/logicnode/physics/LN_on_contact_array.py
2025-01-22 16:18:30 +01:00

25 lines
929 B
Python

from lnx.logicnode.lnx_nodes import *
class OnContactArrayNode(LnxLogicTreeNode):
"""Activates the output when the given rigid body make contact with other given rigid bodies."""
bl_idname = 'LNOnContactArrayNode'
bl_label = 'On Contact Array'
lnx_section = 'contact'
lnx_version = 1
property0: HaxeEnumProperty(
'property0',
items = [('begin', 'Begin', 'The contact between the rigid bodies begins'),
('overlap', 'Overlap', 'The contact between the rigid bodies is happening'),
('end', 'End', 'The contact between the rigid bodies ends')],
name='', default='begin')
def lnx_init(self, context):
self.add_input('LnxNodeSocketObject', 'RB')
self.add_input('LnxNodeSocketArray', 'RBs')
self.add_output('LnxNodeSocketAction', 'Out')
def draw_buttons(self, context, layout):
layout.prop(self, 'property0')