Files
LNXSDK/leenkx/Sources/leenkx/logicnode/CreateRenderTargetNode.hx
2025-01-22 16:18:30 +01:00

40 lines
887 B
Haxe

package leenkx.logicnode;
import kha.Image;
import kha.graphics4.TextureFormat;
import iron.Scene;
import iron.data.MaterialData;
import iron.object.Object;
import leenkx.trait.internal.UniformsManager;
class CreateRenderTargetNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function run(from: Int) {
var perObject: Null<Bool>;
var object = inputs[1].get();
if(object == null) return;
perObject = inputs[2].get();
if(perObject == null) perObject = false;
var mat = inputs[3].get();
if(mat == null) return;
if(! perObject){
UniformsManager.removeTextureValue(object, mat, inputs[4].get());
object = Scene.active.root;
}
var img = Image.createRenderTarget(inputs[5].get(), inputs[6].get(), TextureFormat.RGBA32);
UniformsManager.setTextureValue(mat, object, inputs[4].get(), img);
runOutput(0);
}
}