50 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
package flash.net;
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extern class Socket extends flash.events.EventDispatcher implements flash.utils.IDataOutput implements flash.utils.IDataInput {
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	@:flash.property var bytesAvailable(get,never) : UInt;
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	@:flash.property @:require(flash11) var bytesPending(get,never) : UInt;
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	@:flash.property var connected(get,never) : Bool;
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	@:flash.property var endian(get,set) : flash.utils.Endian;
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	@:flash.property var objectEncoding(get,set) : UInt;
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	@:flash.property @:require(flash10) var timeout(get,set) : UInt;
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	function new(?host : String, port : Int = 0) : Void;
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	function close() : Void;
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	function connect(host : String, port : Int) : Void;
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	function flush() : Void;
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	private function get_bytesAvailable() : UInt;
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	private function get_bytesPending() : UInt;
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	private function get_connected() : Bool;
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	private function get_endian() : flash.utils.Endian;
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	private function get_objectEncoding() : UInt;
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	private function get_timeout() : UInt;
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	function readBoolean() : Bool;
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	function readByte() : Int;
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	function readBytes(bytes : flash.utils.ByteArray, offset : UInt = 0, length : UInt = 0) : Void;
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	function readDouble() : Float;
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	function readFloat() : Float;
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	function readInt() : Int;
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	function readMultiByte(length : UInt, charSet : String) : String;
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	function readObject() : Dynamic;
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	function readShort() : Int;
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	function readUTF() : String;
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	function readUTFBytes(length : UInt) : String;
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	function readUnsignedByte() : UInt;
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	function readUnsignedInt() : UInt;
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	function readUnsignedShort() : UInt;
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	private function set_endian(value : flash.utils.Endian) : flash.utils.Endian;
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	private function set_objectEncoding(value : UInt) : UInt;
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	private function set_timeout(value : UInt) : UInt;
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	function writeBoolean(value : Bool) : Void;
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	function writeByte(value : Int) : Void;
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	function writeBytes(bytes : flash.utils.ByteArray, offset : UInt = 0, length : UInt = 0) : Void;
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	function writeDouble(value : Float) : Void;
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	function writeFloat(value : Float) : Void;
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	function writeInt(value : Int) : Void;
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	function writeMultiByte(value : String, charSet : String) : Void;
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	function writeObject(object : Dynamic) : Void;
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	function writeShort(value : Int) : Void;
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	function writeUTF(value : String) : Void;
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	function writeUTFBytes(value : String) : Void;
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	function writeUnsignedInt(value : UInt) : Void;
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}
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