74 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
| Bullet Continuous Collision Detection and Physics Library
 | |
| Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 | |
| 
 | |
| This software is provided 'as-is', without any express or implied warranty.
 | |
| In no event will the authors be held liable for any damages arising from the use of this software.
 | |
| Permission is granted to anyone to use this software for any purpose, 
 | |
| including commercial applications, and to alter it and redistribute it freely, 
 | |
| subject to the following restrictions:
 | |
| 
 | |
| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
 | |
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
 | |
| 3. This notice may not be removed or altered from any source distribution.
 | |
| */
 | |
| 
 | |
| #ifndef BT_CONTACT_CONSTRAINT_H
 | |
| #define BT_CONTACT_CONSTRAINT_H
 | |
| 
 | |
| #include "LinearMath/btVector3.h"
 | |
| #include "btJacobianEntry.h"
 | |
| #include "btTypedConstraint.h"
 | |
| #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
 | |
| 
 | |
| ///btContactConstraint can be automatically created to solve contact constraints using the unified btTypedConstraint interface
 | |
| ATTRIBUTE_ALIGNED16(class) btContactConstraint : public btTypedConstraint
 | |
| {
 | |
| protected:
 | |
| 
 | |
| 	btPersistentManifold m_contactManifold;
 | |
| 
 | |
| protected:
 | |
| 
 | |
| 
 | |
| 	btContactConstraint(btPersistentManifold* contactManifold,btRigidBody& rbA,btRigidBody& rbB);
 | |
| 
 | |
| public:
 | |
| 
 | |
| 	void	setContactManifold(btPersistentManifold* contactManifold);
 | |
| 
 | |
| 	btPersistentManifold* getContactManifold()
 | |
| 	{
 | |
| 		return &m_contactManifold;
 | |
| 	}
 | |
| 
 | |
| 	const btPersistentManifold* getContactManifold() const
 | |
| 	{
 | |
| 		return &m_contactManifold;
 | |
| 	}
 | |
| 
 | |
| 	virtual ~btContactConstraint();
 | |
| 
 | |
| 	virtual void getInfo1 (btConstraintInfo1* info);
 | |
| 
 | |
| 	virtual void getInfo2 (btConstraintInfo2* info);
 | |
| 
 | |
| 	///obsolete methods
 | |
| 	virtual void	buildJacobian();
 | |
| 
 | |
| 
 | |
| };
 | |
| 
 | |
| ///very basic collision resolution without friction
 | |
| btScalar resolveSingleCollision(btRigidBody* body1, class btCollisionObject* colObj2, const btVector3& contactPositionWorld,const btVector3& contactNormalOnB, const struct btContactSolverInfo& solverInfo,btScalar distance);
 | |
| 
 | |
| 
 | |
| ///resolveSingleBilateral is an obsolete methods used for vehicle friction between two dynamic objects
 | |
| void resolveSingleBilateral(btRigidBody& body1, const btVector3& pos1,
 | |
|                       btRigidBody& body2, const btVector3& pos2,
 | |
|                       btScalar distance, const btVector3& normal,btScalar& impulse ,btScalar timeStep);
 | |
| 
 | |
| 
 | |
| 
 | |
| #endif //BT_CONTACT_CONSTRAINT_H
 |