163 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			163 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
/*
 | 
						|
 * Copyright (C)2005-2019 Haxe Foundation
 | 
						|
 *
 | 
						|
 * Permission is hereby granted, free of charge, to any person obtaining a
 | 
						|
 * copy of this software and associated documentation files (the "Software"),
 | 
						|
 * to deal in the Software without restriction, including without limitation
 | 
						|
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 | 
						|
 * and/or sell copies of the Software, and to permit persons to whom the
 | 
						|
 * Software is furnished to do so, subject to the following conditions:
 | 
						|
 *
 | 
						|
 * The above copyright notice and this permission notice shall be included in
 | 
						|
 * all copies or substantial portions of the Software.
 | 
						|
 *
 | 
						|
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
						|
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
						|
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
						|
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
						|
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 | 
						|
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 | 
						|
 * DEALINGS IN THE SOFTWARE.
 | 
						|
 */
 | 
						|
 | 
						|
package neko.vm;
 | 
						|
 | 
						|
/**
 | 
						|
	The Neko object that implements the loader.
 | 
						|
**/
 | 
						|
@:callable
 | 
						|
@:coreType
 | 
						|
abstract LoaderHandle {}
 | 
						|
 | 
						|
/**
 | 
						|
	Loaders can be used to dynamically load Neko primitives stored in NDLL libraries.
 | 
						|
 | 
						|
 | 
						|
	Loaders can be used to dynamically load other Neko modules (.n bytecode files).
 | 
						|
	Modules are referenced by names. To lookup the corresponding bytecode file, the
 | 
						|
	default loader first look in its cache, then eventually adds the .n extension
 | 
						|
	to the name and lookup the bytecode in its path.
 | 
						|
 | 
						|
 | 
						|
	Loaders can be used for sandbox security. When a Module is loaded with a given
 | 
						|
	Loader, this loader can manager the module security by filtering which
 | 
						|
	primitives can be loaded by this module or by rewrapping them at loading-time
 | 
						|
	with custom secured versions. Loaders are inherited in loaded submodules.
 | 
						|
**/
 | 
						|
class Loader {
 | 
						|
	/**
 | 
						|
		The abstract handle.
 | 
						|
	**/
 | 
						|
	public var l:LoaderHandle;
 | 
						|
 | 
						|
	public function new(l) {
 | 
						|
		this.l = l;
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
		The default loader contains a search path in its `path` field. It's a
 | 
						|
		linked list of Neko strings that is a parsed version of the `NEKOPATH`.
 | 
						|
		This path is used to lookup for modules and libraries.
 | 
						|
	**/
 | 
						|
	public function getPath() {
 | 
						|
		var p = untyped l.path;
 | 
						|
		var path = new Array<String>();
 | 
						|
		while (p != null) {
 | 
						|
			path.push(new String(p[0]));
 | 
						|
			p = cast p[1];
 | 
						|
		}
 | 
						|
		return path;
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
		Adds a directory to the search path. See `getPath`.
 | 
						|
	**/
 | 
						|
	public function addPath(s:String) {
 | 
						|
		untyped l.path = __dollar__array(s.__s, l.path);
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
		The default loader contains a cache of already loaded modules. It's
 | 
						|
		ensuring that the same module does not get loaded twice when circular
 | 
						|
		references are occurring. The same module can eventually be loaded twice
 | 
						|
		but with different names, for example with two relative paths representing
 | 
						|
		the same file, since the cache is done on a by-name basic.
 | 
						|
	**/
 | 
						|
	public function getCache():Map<String, Module> {
 | 
						|
		var h = new haxe.ds.StringMap<Module>();
 | 
						|
		var cache = untyped l.cache;
 | 
						|
		for (f in Reflect.fields(cache))
 | 
						|
			h.set(f, new Module(Reflect.field(cache, f)));
 | 
						|
		return h;
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
		Set a module in the loader cache.
 | 
						|
	**/
 | 
						|
	public function setCache(name:String, m:Module) {
 | 
						|
		if (m == null)
 | 
						|
			Reflect.deleteField(untyped l.cache, name);
 | 
						|
		else
 | 
						|
			Reflect.setField(untyped l.cache, name, m.m);
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
		Change the cache value and returns the old value. This can be used
 | 
						|
		to backup the loader cache and restore it later.
 | 
						|
	**/
 | 
						|
	public function backupCache(c:Dynamic):Dynamic {
 | 
						|
		var old = untyped l.cache;
 | 
						|
		untyped l.cache = c;
 | 
						|
		return old;
 | 
						|
	}
 | 
						|
 | 
						|
	function __compare(other:Loader) {
 | 
						|
		return untyped __dollar__compare(this.l, other.l);
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
		Loads a neko primitive. By default, the name is of the form `[library@method]`.
 | 
						|
		The primitive might not be used directly in Haxe since some of the Neko values
 | 
						|
		needs an object wrapper in Haxe.
 | 
						|
	**/
 | 
						|
	public function loadPrimitive(prim:String, nargs:Int):Dynamic {
 | 
						|
		return untyped l.loadprim(prim.__s, nargs);
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
		Loads a Module with the given name. If `loader` is defined, this will be
 | 
						|
		this Module loader, else this loader will be inherited. When loaded this
 | 
						|
		way, the module is directly executed.
 | 
						|
	**/
 | 
						|
	public function loadModule(modName:String, ?loader:Loader):Module {
 | 
						|
		var exp = untyped l.loadmodule(modName.__s, if (loader == null) l else loader.l);
 | 
						|
		return new Module(exp.__module);
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
		Returns the local Loader. This is the loader that was used to load the
 | 
						|
		module in which the code is defined.
 | 
						|
	**/
 | 
						|
	public static function local() {
 | 
						|
		return new Loader(untyped __dollar__loader);
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
		Creates a loader using two methods. This loader will not have an accessible cache or path,
 | 
						|
		although you can implement such mechanism in the methods body.
 | 
						|
	**/
 | 
						|
	public static function make(loadPrim:String->Int->Dynamic, loadModule:String->Loader->Module) {
 | 
						|
		var l = {
 | 
						|
			loadprim: function(prim, nargs) {
 | 
						|
				return loadPrim(new String(prim), nargs);
 | 
						|
			},
 | 
						|
			loadmodule: function(mname, loader) {
 | 
						|
				return loadModule(new String(mname), new Loader(loader)).exportsTable();
 | 
						|
			},
 | 
						|
			args: untyped __dollar__amake(0),
 | 
						|
			cache: {},
 | 
						|
		};
 | 
						|
		return new Loader(cast l);
 | 
						|
	}
 | 
						|
}
 |