52 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
from lnx.logicnode.lnx_nodes import *
 | 
						|
 | 
						|
class GamepadSticksNode(LnxLogicTreeNode):
 | 
						|
    """Activates the output on the given gamepad event.
 | 
						|
 | 
						|
    @seeNode Gamepad Coords
 | 
						|
 | 
						|
    @input Gamepad: the ID of the gamepad.
 | 
						|
 | 
						|
    @option state: the state of the gamepad stick to listen to.
 | 
						|
    @option stick: the gamepad stick that should activate the output.
 | 
						|
    @option axis: the gamepad stick axis value
 | 
						|
    """
 | 
						|
    bl_idname = 'LNGamepadSticksNode'
 | 
						|
    bl_label = 'Gamepad Sticks'
 | 
						|
    lnx_version = 1
 | 
						|
    lnx_section = 'gamepad'
 | 
						|
 | 
						|
    property0: HaxeEnumProperty(
 | 
						|
        'property0',
 | 
						|
        items = [('Started', 'Started', 'Started'),
 | 
						|
                 ('Down', 'Down', 'Down'),
 | 
						|
                 ('Released', 'Released', 'Released'),],
 | 
						|
        name='', default='Down')
 | 
						|
 | 
						|
    property1: HaxeEnumProperty(
 | 
						|
        'property1',
 | 
						|
        items = [('LeftStick', 'LeftStick', 'LeftStick'), ('RightStick', 'RightStick', 'RightStick'),],
 | 
						|
        name='', default='LeftStick')
 | 
						|
 | 
						|
    property2: HaxeEnumProperty(
 | 
						|
        'property2',
 | 
						|
        items = [('up', 'up', 'up'),
 | 
						|
                 ('down', 'down', 'down'),
 | 
						|
                 ('left', 'left', 'left'),
 | 
						|
                 ('right', 'right', 'right'),
 | 
						|
                 ('up-left', 'up-left', 'up-left'),
 | 
						|
                 ('up-right', 'up-right', 'up-right'),
 | 
						|
                 ('down-left', 'down-left', 'down-left'),
 | 
						|
                 ('down-right', 'down-right', 'down-right'),],
 | 
						|
        name='', default='up')
 | 
						|
 | 
						|
    def lnx_init(self, context):
 | 
						|
        self.add_output('LnxNodeSocketAction', 'Out')
 | 
						|
        self.add_output('LnxBoolSocket', 'State')
 | 
						|
 | 
						|
        self.add_input('LnxIntSocket', 'Gamepad')
 | 
						|
 | 
						|
    def draw_buttons(self, context, layout):
 | 
						|
        layout.prop(self, 'property0')
 | 
						|
        layout.prop(self, 'property1')
 | 
						|
        layout.prop(self, 'property2') |