2025-01-22 16:18:30 +01:00

28 lines
495 B
Haxe

package leenkx.logicnode;
import iron.object.Object;
class SetNameNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function run(from: Int) {
var object: Object = inputs[1].get();
var name: String = inputs[2].get();
if (object == null) return;
#if lnx_skin
for(a in iron.Scene.active.animations)
if(a.armature != null && a.armature.name == object.name)
a.armature.name = name;
#end
object.name = name;
runOutput(0);
}
}