2025-01-22 16:18:30 +01:00

124 lines
3.2 KiB
Haxe

package kha.graphics4;
import haxe.io.Bytes;
@:headerCode("
#include <kinc/graphics4/rendertarget.h>
")
@:headerClassCode("kinc_g4_render_target_t renderTarget;")
class CubeMap implements Canvas implements Resource {
var format: TextureFormat;
var graphics4: kha.graphics4.Graphics;
function new() {}
public static function createRenderTarget(size: Int, format: TextureFormat = null, depthStencil: DepthStencilFormat = null): CubeMap {
return create2(size, format == null ? TextureFormat.RGBA32 : format, false, true, depthStencil);
}
public static function create2(size: Int, format: TextureFormat, readable: Bool, renderTarget: Bool, depthStencil: DepthStencilFormat): CubeMap {
var cubeMap = new CubeMap();
cubeMap.format = format;
if (renderTarget)
cubeMap.initRenderTarget(size, getRenderTargetFormat(format), getDepthBufferBits(depthStencil), getStencilBufferBits(depthStencil));
return cubeMap;
}
@:functionCode("kinc_g4_render_target_init_cube(&renderTarget, cubeMapSize, (kinc_g4_render_target_format_t)format, depthBufferBits, stencilBufferBits);")
function initRenderTarget(cubeMapSize: Int, format: Int, depthBufferBits: Int, stencilBufferBits: Int): Void {}
static function getRenderTargetFormat(format: TextureFormat): Int {
switch (format) {
case RGBA32: // Target32Bit
return 0;
case RGBA64: // Target64BitFloat
return 1;
case RGBA128: // Target128BitFloat
return 3;
case DEPTH16: // Target16BitDepth
return 4;
default:
return 0;
}
}
static function getDepthBufferBits(depthAndStencil: DepthStencilFormat): Int {
return switch (depthAndStencil) {
case NoDepthAndStencil: -1;
case DepthOnly: 24;
case DepthAutoStencilAuto: 24;
case Depth24Stencil8: 24;
case Depth32Stencil8: 32;
case Depth16: 16;
}
}
static function getStencilBufferBits(depthAndStencil: DepthStencilFormat): Int {
return switch (depthAndStencil) {
case NoDepthAndStencil: -1;
case DepthOnly: -1;
case DepthAutoStencilAuto: 8;
case Depth24Stencil8: 8;
case Depth32Stencil8: 8;
case Depth16: 0;
}
}
static function getTextureFormat(format: TextureFormat): Int {
switch (format) {
case RGBA32:
return 0;
case RGBA128:
return 3;
case RGBA64:
return 4;
case A32:
return 5;
default:
return 1; // Grey 8
}
}
public function unload(): Void {}
public function lock(level: Int = 0): Bytes {
return null;
}
public function unlock(): Void {}
public var width(get, never): Int;
public var height(get, never): Int;
@:functionCode("return renderTarget.width;")
function get_width(): Int {
return 0;
}
@:functionCode("return renderTarget.height;")
function get_height(): Int {
return 0;
}
public var g1(get, never): kha.graphics1.Graphics;
function get_g1(): kha.graphics1.Graphics {
return null;
}
public var g2(get, never): kha.graphics2.Graphics;
function get_g2(): kha.graphics2.Graphics {
return null;
}
public var g4(get, never): kha.graphics4.Graphics;
function get_g4(): kha.graphics4.Graphics {
if (graphics4 == null) {
graphics4 = new kha.kore.graphics4.Graphics(this);
}
return graphics4;
}
}