2025-01-22 16:18:30 +01:00

158 lines
3.9 KiB
C++

#include <kinc/audio2/audio.h>
#include <kinc/system.h>
#include <kinc/backend/SystemMicrosoft.h>
#include <kinc/backend/Windows.h>
#include <dsound.h>
#include <assert.h>
namespace {
IDirectSound8 *dsound = nullptr;
IDirectSoundBuffer *dbuffer = nullptr;
const DWORD dsize = 50 * 1024;
const int samplesPerSecond = 44100;
const int bitsPerSample = 16;
DWORD lastPlayPosition = 0;
bool secondHalfFilled = false;
const int gap = 10 * 1024;
DWORD writePos = gap;
kinc_a2_buffer_t a2_buffer;
}
static bool initialized = false;
void kinc_a2_init() {
if (initialized) {
return;
}
kinc_a2_internal_init();
initialized = true;
a2_buffer.read_location = 0;
a2_buffer.write_location = 0;
a2_buffer.data_size = 128 * 1024;
a2_buffer.channel_count = 2;
a2_buffer.channels[0] = new float[a2_buffer.data_size];
a2_buffer.channels[1] = new float[a2_buffer.data_size];
kinc_microsoft_affirm(DirectSoundCreate8(nullptr, &dsound, nullptr));
// TODO (DK) only for the main window?
kinc_microsoft_affirm(dsound->SetCooperativeLevel(kinc_windows_window_handle(0), DSSCL_PRIORITY));
WAVEFORMATEX waveFormat;
waveFormat.wFormatTag = WAVE_FORMAT_PCM;
waveFormat.nSamplesPerSec = samplesPerSecond;
waveFormat.wBitsPerSample = bitsPerSample;
waveFormat.nChannels = 2;
waveFormat.nBlockAlign = (waveFormat.wBitsPerSample / 8) * waveFormat.nChannels;
waveFormat.nAvgBytesPerSec = waveFormat.nSamplesPerSec * waveFormat.nBlockAlign;
waveFormat.cbSize = 0;
DSBUFFERDESC bufferDesc;
bufferDesc.dwSize = sizeof(DSBUFFERDESC);
bufferDesc.dwFlags = DSBCAPS_GLOBALFOCUS;
bufferDesc.dwBufferBytes = dsize;
bufferDesc.dwReserved = 0;
bufferDesc.lpwfxFormat = &waveFormat;
bufferDesc.guid3DAlgorithm = GUID_NULL;
kinc_microsoft_affirm(dsound->CreateSoundBuffer(&bufferDesc, &dbuffer, nullptr));
DWORD size1;
uint8_t *buffer1 = NULL;
kinc_microsoft_affirm(dbuffer->Lock(writePos, gap, (void **)&buffer1, &size1, nullptr, nullptr, 0));
assert(buffer1 != NULL);
for (DWORD i = 0; i < size1; ++i) {
buffer1[i] = 0;
}
kinc_microsoft_affirm(dbuffer->Unlock(buffer1, size1, nullptr, 0));
kinc_microsoft_affirm(dbuffer->Play(0, 0, DSBPLAY_LOOPING));
}
uint32_t kinc_a2_samples_per_second(void) {
return samplesPerSecond;
}
namespace {
void copySample(uint8_t *buffer, DWORD &index, bool left) {
float value = *(float *)&a2_buffer.channels[left ? 0 : 1][a2_buffer.read_location];
if (!left) {
a2_buffer.read_location += 1;
if (a2_buffer.read_location >= a2_buffer.data_size) {
a2_buffer.read_location = 0;
}
}
*(int16_t *)&buffer[index] = static_cast<int16_t>(value * 32767);
index += 2;
}
}
void kinc_a2_update() {
DWORD playPosition;
DWORD writePosition;
kinc_microsoft_affirm(dbuffer->GetCurrentPosition(&playPosition, &writePosition));
int dif;
if (writePos >= writePosition) {
dif = writePos - writePosition;
}
else {
dif = dsize - writePosition + writePos;
}
if (dif < gap) {
return;
}
if (writePos + gap >= dsize) {
if (playPosition >= writePos || playPosition <= gap) {
return;
}
if (writePosition >= writePos || writePosition <= gap) {
return;
}
}
else {
if (playPosition >= writePos && playPosition <= writePos + gap) {
return;
}
if (writePosition >= writePos && writePosition <= writePos + gap) {
return;
}
}
kinc_a2_internal_callback(&a2_buffer, (uint32_t)(gap / 4));
DWORD size1;
uint8_t *buffer1;
kinc_microsoft_affirm(dbuffer->Lock(writePos, gap, (void **)&buffer1, &size1, NULL, NULL, 0));
for (DWORD i = 0; i < size1 - (bitsPerSample / 8 - 1);) {
copySample(buffer1, i, ((writePos + i) / 2) % 2 == 0);
}
writePos += size1;
kinc_microsoft_affirm(dbuffer->Unlock(buffer1, size1, NULL, 0));
if (writePos >= dsize) {
writePos -= dsize;
}
}
void kinc_a2_shutdown() {
if (dbuffer != nullptr) {
dbuffer->Release();
dbuffer = nullptr;
}
if (dsound != nullptr) {
dsound->Release();
dsound = nullptr;
}
}