379 lines
10 KiB
Haxe
379 lines
10 KiB
Haxe
package tests;
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import NativeGen;
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import cpp.NativeGc;
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import cpp.Stdlib;
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import cpp.Pointer;
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import cpp.RawPointer;
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import cpp.UInt8;
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using cpp.NativeArray;
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using cpp.NativeString;
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@:unreflective
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@:native("CVec")
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extern class Vec {
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public var x:Float;
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public var y:Float;
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public var z:Float;
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}
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@:unreflective
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@:structAccess
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@:native("CVec")
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extern class VecStructAccess {
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public var x:Float;
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public var y:Float;
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public var z:Float;
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@:native("new CVec")
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public static function create(val:Float) : Pointer<VecStructAccess>;
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public function set99(ioVec:VecStructAccess):Void;
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}
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@:unreflective
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@:native("cpp::Struct<CVec>")
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extern class VecStruct {
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public var x:Float;
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public var y:Float;
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public var z:Float;
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}
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@:native("::SomeStruct")
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extern class Native_SomeStruct {
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var data:RawPointer<cpp.UInt8>;
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var dataLength:Int;
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inline function getDataBytes():haxe.io.Bytes {
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var bdata:haxe.io.BytesData = [];
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cpp.NativeArray.setData(bdata, cast data, dataLength); // Null Function Pointer
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return haxe.io.Bytes.ofData(bdata);
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}
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inline function getUnmanagedDataBytes():haxe.io.Bytes {
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var bdata:haxe.io.BytesData = [];
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cpp.NativeArray.setUnmanagedData(bdata, cast data, dataLength); // Null Function Pointer
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return haxe.io.Bytes.ofData(bdata);
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}
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}
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@:native("::cpp::Reference<SomeStruct>")
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extern class SomeStructRef extends Native_SomeStruct {}
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@:native("::cpp::Struct<SomeStruct>")
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extern class SomeStruct extends SomeStructRef {}
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class IntHolder
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{
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public var ival:Int;
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public function new(inVal:Int = 1) ival = inVal;
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}
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@:headerCode('
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struct CVec{
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CVec(double inX=0) : x(inX), y(inX), z(inX) { }
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double x;
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double y;
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double z;
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void set99(CVec &ioVex) { ioVex.x=99; }
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};
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struct SomeStruct {
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SomeStruct() : data((unsigned char *)"Hi!"), dataLength(3) { }
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unsigned char *data;
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int dataLength;
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};
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')
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@:cppFileCode('
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int callPointer(CVec *) { return 5; }
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')
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class TestPtr extends haxe.unit.TestCase{
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/*
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Alternate version
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@:generic
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public static inline function malloc<T>(size:Int) : cpp.Pointer<T>{
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var p : cpp.RawPointer<cpp.Void> = untyped __cpp__("malloc({0})",size);
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return cast cpp.Pointer.fromRaw( cast p );
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}
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*/
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public function testMalloc() {
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var a : Pointer<Vec> = Stdlib.malloc( Stdlib.sizeof(Vec) );
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assertTrue( a!=null );
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assertTrue( a.raw!=null );
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a.ptr.x = 66;
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assertTrue( a.ptr.x == 66 );
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Stdlib.free(a);
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}
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public function testExtened() {
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var test = NativeGc.allocateExtended( TestPtr, Stdlib.sizeof(Int) * 5 );
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var a : Pointer<Int> = cast Pointer.endOf(test);
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for(i in 0...5)
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a.setAt(i,i);
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for(i in 0...5)
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assertTrue( a.postIncRef() == i );
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}
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function test9194() {
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// will fail during C++ compile
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var buffer: cpp.RawPointer<cpp.Void> = null;
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var floatBuffer: cpp.RawPointer<cpp.Float32> = cast buffer;
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// generates incorrect: float* floatBuffer = buffer
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// the lack of native casting means the compiler throws an error here
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var buffer: cpp.Star<cpp.Void> = null;
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var floatBuffer: cpp.Star<cpp.Float32> = cast buffer;
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// generates correct: float* floatBuffer = ( (float*) buffer )
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assertTrue(floatBuffer==null);
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}
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public function testNull() {
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var nullP : Pointer<Vec> = null;
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var nullRawP = nullP.raw;
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assertTrue( nullP==null );
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assertTrue( null==nullP );
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assertFalse( nullP!=null );
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assertTrue( nullRawP==null );
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assertFalse( nullRawP!=null );
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nullRawP = null;
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assertTrue( nullRawP==null );
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}
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private function anonOf(d:Dynamic) : Dynamic return {ptr:d};
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public function testStructAccess() {
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var e = VecStructAccess.create(1);
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var tmp = e.ptr;
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var tmp1 = e.ref;
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tmp.set99(tmp1);
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assertTrue(e.ptr.x==99);
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}
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@:native("callPointer") @:extern
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private static function callPointer(ptr:cpp.Pointer<Vec>):Int;
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public function testPointerCast() {
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var map = new Map<Int, cpp.Pointer<Vec> >();
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map.set(1,null);
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var result = callPointer( map.get(2) );
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assertTrue(result==5);
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}
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public function testDynamic() {
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var a = [1];
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var intPtr = a.address(0);
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var d:Dynamic = intPtr;
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assertFalse(d==[2].address(0));
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assertTrue(d==a.address(0));
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var anon = anonOf(d);
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assertFalse([2].address(0)==d);
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assertTrue(a.address(0)==d);
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assertFalse(intPtr==[2].address(0));
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assertTrue(intPtr==a.address(0));
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assertFalse(anon.ptr==[2].address(0));
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assertTrue(anon.ptr==a.address(0));
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assertFalse([2].address(0)==anon.ptr);
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assertTrue(a.address(0)==anon.ptr);
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}
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function getAnonI(a:Dynamic) : Dynamic
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{
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return a.i;
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}
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public function testAnon() {
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var a = [1];
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var intPtr = a.address(0);
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var anon = { i:intPtr };
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assertTrue( getAnonI(anon)==intPtr );
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var vecPtr = VecStructAccess.create(1);
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var anon = { i:vecPtr };
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assertTrue( getAnonI(anon)==vecPtr );
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var vec:VecStruct = null;
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vec.x = 123;
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var anon = { i:vec };
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assertTrue( getAnonI(anon)==vec );
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}
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static function callMe(x:Int) return 10+x;
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static function notProcAddress(module:String, func:String) return null;
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public function testArrayAccess() {
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var array = [ 0.0, 1.1, 2.2, 3.3 ];
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var ptr = cpp.Pointer.arrayElem(array, 0);
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assertTrue( ptr[1]==1.1 );
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ptr[1] = 2;
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assertTrue( ptr[1]==2 );
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ptr[1]++;
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assertTrue( ptr[1]==3 );
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ptr[1]-=2.5;
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assertTrue( ptr[1]==0.5 );
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var raw = ptr.raw;
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assertTrue( raw[2]==2.2 );
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raw[2] = 2;
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assertTrue( raw[2]==2 );
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raw[2]++;
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assertTrue( raw[2]==3 );
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raw[2]-=2.5;
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assertTrue( raw[2]==0.5 );
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}
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public function testFromRaw()
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{
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var i = new IntHolder(3);
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var ptr = cpp.Pointer.fromRaw(cpp.Pointer.addressOf(i).rawCast());
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assertTrue( ptr.ref.ival==i.ival );
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ptr.ref.ival==23;
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assertTrue( ptr.ref.ival==i.ival );
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}
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private static var output:cpp.Pointer<Array<Int>>;
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private static var arrayValue:Array<Int>;
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private static function makeValue():{ a:cpp.Pointer<Array<Int>> }
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{
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arrayValue = [9];
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return { a: cpp.Pointer.addressOf(arrayValue) };
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}
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@:analyzer(no_fusion)
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public function testDynamicOutput()
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{
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// Declared as structure (just `var val = ...` works too)
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var val:{ a:cpp.Pointer<Array<Int>> } = makeValue();
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var a:cpp.Pointer<Array<Int>> = val.a;
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output = a;
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output = (val.a:Dynamic);
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output = val.a;
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output = (val.a:cpp.Pointer<Array<Int>>);
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val.a = output;
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// Declared as Dynamic
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var val2:Dynamic = makeValue();
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a = val2.a;
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output = a;
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output = (val2.a:Dynamic);
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output = val2.a;
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output = (val2.a:cpp.Pointer<Array<Int>>);
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val2.a = output;
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assertTrue( val2.a==output );
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assertTrue( output==val.a );
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}
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public function testAutoCast() {
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var z = [ 1, 2, 3 ];
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assertTrue( cpp.NativeArray.address(z, 0).ptr == cpp.NativeArray.address(z, 0).ptr );
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assertTrue( cpp.NativeArray.address(z, 1).ptr != cpp.NativeArray.address(z, 0).ptr );
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assertTrue( cpp.NativeArray.address(z, 1).gt(cpp.NativeArray.address(z, 0)) );
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assertTrue( cpp.NativeArray.address(z, 1).geq(cpp.NativeArray.address(z, 0)) );
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assertTrue( cpp.NativeArray.address(z, 1).geq(cpp.NativeArray.address(z, 1)) );
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assertTrue( cpp.NativeArray.address(z, 0).leq(cpp.NativeArray.address(z, 0)) );
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assertTrue( cpp.NativeArray.address(z, 1).leq(cpp.NativeArray.address(z, 2)) );
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assertTrue( cpp.NativeArray.address(z, 1).leq(cpp.NativeArray.address(z, 2)) );
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assertTrue( cpp.NativeArray.address(z, 0) == cpp.Pointer.ofArray(z) );
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assertTrue( cpp.NativeArray.address(z, 1) == cpp.Pointer.arrayElem(z,1) );
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assertTrue( cpp.NativeArray.address(z, 1) != cpp.Pointer.fromHandle(null) );
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assertTrue( cpp.Function.fromStaticFunction(callMe)(1)==11 );
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try
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{
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assertTrue( cpp.Function.fromStaticFunction(notProcAddress)!=cpp.Function.getProcAddress("nomodule","nofunc!") );
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}
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catch(e:Dynamic)
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{
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// Could not load module - expected
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}
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}
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static function functionCaller(fn:cpp.Function<Void->Int,cpp.abi.Abi>) {
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var a = fn.call();
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}
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public function testFunctionStructAccess() {
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assertTrue( functionCaller != null );
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}
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public function testSetData() {
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var ss:SomeStruct = null;
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ss.dataLength = 4;
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ss.data = cast "bye!".c_str();
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var b = ss.getDataBytes();
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assertTrue( b.getString(0, b.length) == "bye!" );
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var ss:SomeStruct = null;
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var b = ss.getUnmanagedDataBytes();
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assertTrue( b.getString(0, b.length) == "Hi!" );
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}
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public function testZero() {
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var a = [1,2,3];
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a.zero();
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assertTrue(a.length==3);
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assertTrue(a[0]==0);
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assertTrue(a[1]==0);
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assertTrue(a[2]==0);
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}
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public function testMemcmp() {
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var a = [1,2,3];
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var b = [2,2,3];
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assertTrue( a.memcmp(b) == -1 );
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assertTrue( b.memcmp(a) == 1 );
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assertTrue( a.memcmp(a) == 0 );
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}
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public function testCapacity() {
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var a = [1,2,3];
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assertTrue( a.capacity() < 1000 );
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a.reserve(1000);
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assertTrue( a.capacity() == 1000 );
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a[1000] = 1;
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assertTrue( a.capacity() > 1000 );
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}
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public function testElementSize() {
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var a = [1];
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assertTrue( a.getElementSize() == cpp.Stdlib.sizeof(Int) );
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var a = ["hello!"];
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assertTrue( a.getElementSize() == cpp.Stdlib.sizeof(String) );
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var a = [7.1];
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assertTrue( a.getElementSize() == cpp.Stdlib.sizeof(Float) );
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}
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public function testBlit() {
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var a = [1,2,3,4];
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var b = [0,0,0,0];
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b.blit(0,a,0,a.length);
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for(i in 0...4)
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assertTrue(b[i] == a[i]);
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for(i in 0...4)
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b.blit(i,a,0,1);
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for(i in 0...4)
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assertTrue(b[i] == a[0]);
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for(i in 0...4)
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b.blit(i,a,2,1);
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for(i in 0...4)
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assertTrue(b[i] == a[2]);
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}
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}
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