975 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			975 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //------------------------------------------------------------------------------
 | |
| // File: TransIP.cpp
 | |
| //
 | |
| // Desc: DirectShow base classes - implements class for simple Transform-
 | |
| //       In-Place filters such as audio.
 | |
| //
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| // Copyright (c) 1992-2001 Microsoft Corporation.  All rights reserved.
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| //------------------------------------------------------------------------------
 | |
| 
 | |
| 
 | |
| // How allocators are decided.
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| //
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| // An in-place transform tries to do its work in someone else's buffers.
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| // It tries to persuade the filters on either side to use the same allocator
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| // (and for that matter the same media type).  In desperation, if the downstream
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| // filter refuses to supply an allocator and the upstream filter offers only
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| // a read-only one then it will provide an allocator.
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| // if the upstream filter insists on a read-only allocator then the transform
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| // filter will (reluctantly) copy the data before transforming it.
 | |
| //
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| // In order to pass an allocator through it needs to remember the one it got
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| // from the first connection to pass it on to the second one.
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| //
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| // It is good if we can avoid insisting on a particular order of connection
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| // (There is a precedent for insisting on the input
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| // being connected first.  Insisting on the output being connected first is
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| // not allowed.  That would break RenderFile.)
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| //
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| // The base pin classes (CBaseOutputPin and CBaseInputPin) both have a
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| // m_pAllocator member which is used in places like
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| // CBaseOutputPin::GetDeliveryBuffer and CBaseInputPin::Inactive.
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| // To avoid lots of extra overriding, we should keep these happy
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| // by using these pointers.
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| //
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| // When each pin is connected, it will set the corresponding m_pAllocator
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| // and will have a single ref-count on that allocator.
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| //
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| // Refcounts are acquired by GetAllocator calls which return AddReffed
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| // allocators and are released in one of:
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| //     CBaseInputPin::Disconnect
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| //     CBaseOutputPin::BreakConect
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| // In each case m_pAllocator is set to NULL after the release, so this
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| // is the last chance to ever release it.  If there should ever be
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| // multiple refcounts associated with the same pointer, this had better
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| // be cleared up before that happens.  To avoid such problems, we'll
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| // stick with one per pointer.
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| 
 | |
| 
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| 
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| // RECONNECTING and STATE CHANGES
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| //
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| // Each pin could be disconnected, connected with a read-only allocator,
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| // connected with an upstream read/write allocator, connected with an
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| // allocator from downstream or connected with its own allocator.
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| // Five states for each pin gives a data space of 25 states.
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| //
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| // Notation:
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| //
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| // R/W == read/write
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| // R-O == read-only
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| //
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| // <input pin state> <output pin state> <comments>
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| //
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| // 00 means an unconnected pin.
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| // <- means using a R/W allocator from the upstream filter
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| // <= means using a R-O allocator from an upstream filter
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| // || means using our own (R/W) allocator.
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| // -> means using a R/W allocator from a downstream filter
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| //    (a R-O allocator from downstream is nonsense, it can't ever work).
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| //
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| //
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| // That makes 25 possible states.  Some states are nonsense (two different
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| // allocators from the same place).  These are just an artifact of the notation.
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| //        <=  <-  Nonsense.
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| //        <-  <=  Nonsense
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| // Some states are illegal (the output pin never accepts a R-O allocator):
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| //        00  <=  !! Error !!
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| //        <=  <=  !! Error !!
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| //        ||  <=  !! Error !!
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| //        ->  <=  !! Error !!
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| // Three states appears to be inaccessible:
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| //        ->  ||  Inaccessible
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| //        ||  ->  Inaccessible
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| //        ||  <-  Inaccessible
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| // Some states only ever occur as intermediates with a pending reconnect which
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| // is guaranteed to finish in another state.
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| //        ->  00  ?? unstable goes to || 00
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| //        00  <-  ?? unstable goes to 00 ||
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| //        ->  <-  ?? unstable goes to -> ->
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| //        <-  ||  ?? unstable goes to <- <-
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| //        <-  ->  ?? unstable goes to <- <-
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| // And that leaves 11 possible resting states:
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| // 1      00  00  Nothing connected.
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| // 2      <-  00  Input pin connected.
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| // 3      <=  00  Input pin connected using R-O allocator.
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| // 4      ||  00  Needs several state changes to get here.
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| // 5      00  ||  Output pin connected using our allocator
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| // 6      00  ->  Downstream only connected
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| // 7      ||  ||  Undesirable but can be forced upon us.
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| // 8      <=  ||  Copy forced.  <=  -> is preferable
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| // 9      <=  ->  OK - forced to copy.
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| // 10     <-  <-  Transform in place (ideal)
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| // 11     ->  ->  Transform in place (ideal)
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| //
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| // The object of the exercise is to ensure that we finish up in states
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| // 10 or 11 whenever possible.  State 10 is only possible if the upstream
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| // filter has a R/W allocator (the AVI splitter notoriously
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| // doesn't) and state 11 is only possible if the downstream filter does
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| // offer an allocator.
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| //
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| // The transition table (entries marked * go via a reconnect)
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| //
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| // There are 8 possible transitions:
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| // A: Connect upstream to filter with R-O allocator that insists on using it.
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| // B: Connect upstream to filter with R-O allocator but chooses not to use it.
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| // C: Connect upstream to filter with R/W allocator and insists on using it.
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| // D: Connect upstream to filter with R/W allocator but chooses not to use it.
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| // E: Connect downstream to a filter that offers an allocator
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| // F: Connect downstream to a filter that does not offer an allocator
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| // G: disconnect upstream
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| // H: Disconnect downstream
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| //
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| //            A      B      C      D      E      F      G      H
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| //           ---------------------------------------------------------
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| // 00  00 1 | 3      3      2      2      6      5      .      .      |1  00  00
 | |
| // <-  00 2 | .      .      .      .      *10/11 10     1      .      |2  <-  00
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| // <=  00 3 | .      .      .      .      *9/11  *7/8   1      .      |3  <=  00
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| // ||  00 4 | .      .      .      .      *8     *7     1      .      |4  ||  00
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| // 00  || 5 | 8      7      *10    7      .      .      .      1      |5  00  ||
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| // 00  -> 6 | 9      11     *10    11     .      .      .      1      |6  00  ->
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| // ||  || 7 | .      .      .      .      .      .      5      4      |7  ||  ||
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| // <=  || 8 | .      .      .      .      .      .      5      3      |8  <=  ||
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| // <=  -> 9 | .      .      .      .      .      .      6      3      |9  <=  ->
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| // <-  <- 10| .      .      .      .      .      .      *5/6   2      |10 <-  <-
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| // ->  -> 11| .      .      .      .      .      .      6      *2/3   |11 ->  ->
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| //           ---------------------------------------------------------
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| //            A      B      C      D      E      F      G      H
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| //
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| // All these states are accessible without requiring any filter to
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| // change its behaviour but not all transitions are accessible, for
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| // instance a transition from state 4 to anywhere other than
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| // state 8 requires that the upstream filter first offer a R-O allocator
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| // and then changes its mind and offer R/W.  This is NOT allowable - it
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| // leads to things like the output pin getting a R/W allocator from
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| // upstream and then the input pin being told it can only have a R-O one.
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| // Note that you CAN change (say) the upstream filter for a different one, but
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| // only as a disconnect / connect, not as a Reconnect.  (Exercise for
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| // the reader is to see how you get into state 4).
 | |
| //
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| // The reconnection stuff goes as follows (some of the cases shown here as
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| // "no reconnect" may get one to finalise media type - an old story).
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| // If there is a reconnect where it says "no reconnect" here then the
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| // reconnection must not change the allocator choice.
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| //
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| // state 2: <- 00 transition E <- <- case C <- <- (no change)
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| //                                   case D -> <- and then to -> ->
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| //
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| // state 2: <- 00 transition F <- <- (no reconnect)
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| //
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| // state 3: <= 00 transition E <= -> case A <= -> (no change)
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| //                                   case B -> ->
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| //                transition F <= || case A <= || (no change)
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| //                                   case B || ||
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| //
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| // state 4: || 00 transition E || || case B -> || and then all cases to -> ->
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| //                           F || || case B || || (no change)
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| //
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| // state 5: 00 || transition A <= || (no reconnect)
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| //                           B || || (no reconnect)
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| //                           C <- || all cases     <- <-
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| //                           D || || (unfortunate, but upstream's choice)
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| //
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| // state 6: 00 -> transition A <= -> (no reconnect)
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| //                           B -> -> (no reconnect)
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| //                           C <- -> all cases <- <-
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| //                           D -> -> (no reconnect)
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| //
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| // state 10:<- <- transition G 00 <- case E 00 ->
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| //                                   case F 00 ||
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| //
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| // state 11:-> -> transition H -> 00 case A <= 00 (schizo)
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| //                                   case B <= 00
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| //                                   case C <- 00 (schizo)
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| //                                   case D <- 00
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| //
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| // The Rules:
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| // To sort out media types:
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| // The input is reconnected
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| //    if the input pin is connected and the output pin connects
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| // The output is reconnected
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| //    If the output pin is connected
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| //    and the input pin connects to a different media type
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| //
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| // To sort out allocators:
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| // The input is reconnected
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| //    if the output disconnects and the input was using a downstream allocator
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| // The output pin calls SetAllocator to pass on a new allocator
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| //    if the output is connected and
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| //       if the input disconnects and the output was using an upstream allocator
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| //       if the input acquires an allocator different from the output one
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| //          and that new allocator is not R-O
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| //
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| // Data is copied (i.e. call getbuffer and copy the data before transforming it)
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| //    if the two allocators are different.
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| 
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| 
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| 
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| // CHAINS of filters:
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| //
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| // We sit between two filters (call them A and Z).  We should finish up
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| // with the same allocator on both of our pins and that should be the
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| // same one that A and Z would have agreed on if we hadn't been in the
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| // way.  Furthermore, it should not matter how many in-place transforms
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| // are in the way.  Let B, C, D... be in-place transforms ("us").
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| // Here's how it goes:
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| //
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| // 1.
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| // A connects to B.  They agree on A's allocator.
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| //   A-a->B
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| //
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| // 2.
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| // B connects to C.  Same story. There is no point in a reconnect, but
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| // B will request an input reconnect anyway.
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| //   A-a->B-a->C
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| //
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| // 3.
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| // C connects to Z.
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| // C insists on using A's allocator, but compromises by requesting a reconnect.
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| // of C's input.
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| //   A-a->B-?->C-a->Z
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| //
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| // We now have pending reconnects on both A--->B and B--->C
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| //
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| // 4.
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| // The A--->B link is reconnected.
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| // A asks B for an allocator.  B sees that it has a downstream connection so
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| // asks its downstream input pin i.e. C's input pin for an allocator.  C sees
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| // that it too has a downstream connection so asks Z for an allocator.
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| //
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| // Even though Z's input pin is connected, it is being asked for an allocator.
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| // It could refuse, in which case the chain is done and will use A's allocator
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| // Alternatively, Z may supply one.  A chooses either Z's or A's own one.
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| // B's input pin gets NotifyAllocator called to tell it the decision and it
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| // propagates this downstream by calling ReceiveAllocator on its output pin
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| // which calls NotifyAllocator on the next input pin downstream etc.
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| // If the choice is Z then it goes:
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| //   A-z->B-a->C-a->Z
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| //   A-z->B-z->C-a->Z
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| //   A-z->B-z->C-z->Z
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| //
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| // And that's IT!!  Any further (essentially spurious) reconnects peter out
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| // with no change in the chain.
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| 
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| #include <streams.h>
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| #include <measure.h>
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| #include <transip.h>
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| 
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| 
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| // =================================================================
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| // Implements the CTransInPlaceFilter class
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| // =================================================================
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| 
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| CTransInPlaceFilter::CTransInPlaceFilter
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|    ( __in_opt LPCTSTR    pName,
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|      __inout_opt LPUNKNOWN  pUnk,
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|      REFCLSID   clsid,
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|      __inout HRESULT   *phr,
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|      bool       bModifiesData
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|    )
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|    : CTransformFilter(pName, pUnk, clsid),
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|      m_bModifiesData(bModifiesData)
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| {
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| #ifdef PERF
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|     RegisterPerfId();
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| #endif //  PERF
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| 
 | |
| } // constructor
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| 
 | |
| #ifdef UNICODE
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| CTransInPlaceFilter::CTransInPlaceFilter
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|    ( __in_opt LPCSTR  pName,
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|      __inout_opt LPUNKNOWN  pUnk,
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|      REFCLSID   clsid,
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|      __inout HRESULT   *phr,
 | |
|      bool       bModifiesData
 | |
|    )
 | |
|    : CTransformFilter(pName, pUnk, clsid),
 | |
|      m_bModifiesData(bModifiesData)
 | |
| {
 | |
| #ifdef PERF
 | |
|     RegisterPerfId();
 | |
| #endif //  PERF
 | |
| 
 | |
| } // constructor
 | |
| #endif
 | |
| 
 | |
| // return a non-addrefed CBasePin * for the user to addref if he holds onto it
 | |
| // for longer than his pointer to us. We create the pins dynamically when they
 | |
| // are asked for rather than in the constructor. This is because we want to
 | |
| // give the derived class an oppportunity to return different pin objects
 | |
| 
 | |
| // As soon as any pin is needed we create both (this is different from the
 | |
| // usual transform filter) because enumerators, allocators etc are passed
 | |
| // through from one pin to another and it becomes very painful if the other
 | |
| // pin isn't there.  If we fail to create either pin we ensure we fail both.
 | |
| 
 | |
| CBasePin *
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| CTransInPlaceFilter::GetPin(int n)
 | |
| {
 | |
|     HRESULT hr = S_OK;
 | |
| 
 | |
|     // Create an input pin if not already done
 | |
| 
 | |
|     if (m_pInput == NULL) {
 | |
| 
 | |
|         m_pInput = new CTransInPlaceInputPin( NAME("TransInPlace input pin")
 | |
|                                             , this        // Owner filter
 | |
|                                             , &hr         // Result code
 | |
|                                             , L"Input"    // Pin name
 | |
|                                             );
 | |
| 
 | |
|         // Constructor for CTransInPlaceInputPin can't fail
 | |
|         ASSERT(SUCCEEDED(hr));
 | |
|     }
 | |
| 
 | |
|     // Create an output pin if not already done
 | |
| 
 | |
|     if (m_pInput!=NULL && m_pOutput == NULL) {
 | |
| 
 | |
|         m_pOutput = new CTransInPlaceOutputPin( NAME("TransInPlace output pin")
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|                                               , this       // Owner filter
 | |
|                                               , &hr        // Result code
 | |
|                                               , L"Output"  // Pin name
 | |
|                                               );
 | |
| 
 | |
|         // a failed return code should delete the object
 | |
| 
 | |
|         ASSERT(SUCCEEDED(hr));
 | |
|         if (m_pOutput == NULL) {
 | |
|             delete m_pInput;
 | |
|             m_pInput = NULL;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // Return the appropriate pin
 | |
| 
 | |
|     ASSERT (n>=0 && n<=1);
 | |
|     if (n == 0) {
 | |
|         return m_pInput;
 | |
|     } else if (n==1) {
 | |
|         return m_pOutput;
 | |
|     } else {
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
| } // GetPin
 | |
| 
 | |
| 
 | |
| 
 | |
| // dir is the direction of our pin.
 | |
| // pReceivePin is the pin we are connecting to.
 | |
| HRESULT CTransInPlaceFilter::CompleteConnect(PIN_DIRECTION dir, IPin *pReceivePin)
 | |
| {
 | |
|     UNREFERENCED_PARAMETER(pReceivePin);
 | |
|     ASSERT(m_pInput);
 | |
|     ASSERT(m_pOutput);
 | |
| 
 | |
|     // if we are not part of a graph, then don't indirect the pointer
 | |
|     // this probably prevents use of the filter without a filtergraph
 | |
|     if (!m_pGraph) {
 | |
|         return VFW_E_NOT_IN_GRAPH;
 | |
|     }
 | |
| 
 | |
|     // Always reconnect the input to account for buffering changes
 | |
|     //
 | |
|     // Because we don't get to suggest a type on ReceiveConnection
 | |
|     // we need another way of making sure the right type gets used.
 | |
|     //
 | |
|     // One way would be to have our EnumMediaTypes return our output
 | |
|     // connection type first but more deterministic and simple is to
 | |
|     // call ReconnectEx passing the type we want to reconnect with
 | |
|     // via the base class ReconeectPin method.
 | |
| 
 | |
|     if (dir == PINDIR_OUTPUT) {
 | |
|         if( m_pInput->IsConnected() ) {
 | |
|             return ReconnectPin( m_pInput, &m_pOutput->CurrentMediaType() );
 | |
|         }
 | |
|         return NOERROR;
 | |
|     }
 | |
| 
 | |
|     ASSERT(dir == PINDIR_INPUT);
 | |
| 
 | |
|     // Reconnect output if necessary
 | |
| 
 | |
|     if( m_pOutput->IsConnected() ) {
 | |
| 
 | |
|         if (  m_pInput->CurrentMediaType()
 | |
|            != m_pOutput->CurrentMediaType()
 | |
|            ) {
 | |
|             return ReconnectPin( m_pOutput, &m_pInput->CurrentMediaType() );
 | |
|         }
 | |
|     }
 | |
|     return NOERROR;
 | |
| 
 | |
| } // ComnpleteConnect
 | |
| 
 | |
| 
 | |
| //
 | |
| // DecideBufferSize
 | |
| //
 | |
| // Tell the output pin's allocator what size buffers we require.
 | |
| // *pAlloc will be the allocator our output pin is using.
 | |
| //
 | |
| 
 | |
| HRESULT CTransInPlaceFilter::DecideBufferSize
 | |
|             ( IMemAllocator *pAlloc
 | |
|             , __inout ALLOCATOR_PROPERTIES *pProperties
 | |
|             )
 | |
| {
 | |
|     ALLOCATOR_PROPERTIES Request, Actual;
 | |
|     HRESULT hr;
 | |
| 
 | |
|     // If we are connected upstream, get his views
 | |
|     if (m_pInput->IsConnected()) {
 | |
|         // Get the input pin allocator, and get its size and count.
 | |
|         // we don't care about his alignment and prefix.
 | |
| 
 | |
|         hr = InputPin()->PeekAllocator()->GetProperties(&Request);
 | |
|         if (FAILED(hr)) {
 | |
|             // Input connected but with a secretive allocator - enough!
 | |
|             return hr;
 | |
|         }
 | |
|     } else {
 | |
|         // Propose one byte
 | |
|         // If this isn't enough then when the other pin does get connected
 | |
|         // we can revise it.
 | |
|         ZeroMemory(&Request, sizeof(Request));
 | |
|         Request.cBuffers = 1;
 | |
|         Request.cbBuffer = 1;
 | |
|     }
 | |
| 
 | |
| 
 | |
|     DbgLog((LOG_MEMORY,1,TEXT("Setting Allocator Requirements")));
 | |
|     DbgLog((LOG_MEMORY,1,TEXT("Count %d, Size %d"),
 | |
|            Request.cBuffers, Request.cbBuffer));
 | |
| 
 | |
|     // Pass the allocator requirements to our output side
 | |
|     // but do a little sanity checking first or we'll just hit
 | |
|     // asserts in the allocator.
 | |
| 
 | |
|     pProperties->cBuffers = Request.cBuffers;
 | |
|     pProperties->cbBuffer = Request.cbBuffer;
 | |
|     pProperties->cbAlign = Request.cbAlign;
 | |
|     if (pProperties->cBuffers<=0) {pProperties->cBuffers = 1; }
 | |
|     if (pProperties->cbBuffer<=0) {pProperties->cbBuffer = 1; }
 | |
|     hr = pAlloc->SetProperties(pProperties, &Actual);
 | |
| 
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
| 
 | |
|     DbgLog((LOG_MEMORY,1,TEXT("Obtained Allocator Requirements")));
 | |
|     DbgLog((LOG_MEMORY,1,TEXT("Count %d, Size %d, Alignment %d"),
 | |
|            Actual.cBuffers, Actual.cbBuffer, Actual.cbAlign));
 | |
| 
 | |
|     // Make sure we got the right alignment and at least the minimum required
 | |
| 
 | |
|     if (  (Request.cBuffers > Actual.cBuffers)
 | |
|        || (Request.cbBuffer > Actual.cbBuffer)
 | |
|        || (Request.cbAlign  > Actual.cbAlign)
 | |
|        ) {
 | |
|         return E_FAIL;
 | |
|     }
 | |
|     return NOERROR;
 | |
| 
 | |
| } // DecideBufferSize
 | |
| 
 | |
| //
 | |
| // Copy
 | |
| //
 | |
| // return a pointer to an identical copy of pSample
 | |
| __out_opt IMediaSample * CTransInPlaceFilter::Copy(IMediaSample *pSource)
 | |
| {
 | |
|     IMediaSample * pDest;
 | |
| 
 | |
|     HRESULT hr;
 | |
|     REFERENCE_TIME tStart, tStop;
 | |
|     const BOOL bTime = S_OK == pSource->GetTime( &tStart, &tStop);
 | |
| 
 | |
|     // this may block for an indeterminate amount of time
 | |
|     hr = OutputPin()->PeekAllocator()->GetBuffer(
 | |
|               &pDest
 | |
|               , bTime ? &tStart : NULL
 | |
|               , bTime ? &tStop : NULL
 | |
|               , m_bSampleSkipped ? AM_GBF_PREVFRAMESKIPPED : 0
 | |
|               );
 | |
| 
 | |
|     if (FAILED(hr)) {
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     ASSERT(pDest);
 | |
|     IMediaSample2 *pSample2;
 | |
|     if (SUCCEEDED(pDest->QueryInterface(IID_IMediaSample2, (void **)&pSample2))) {
 | |
|         HRESULT hrProps = pSample2->SetProperties(
 | |
|             FIELD_OFFSET(AM_SAMPLE2_PROPERTIES, pbBuffer),
 | |
|             (PBYTE)m_pInput->SampleProps());
 | |
|         pSample2->Release();
 | |
|         if (FAILED(hrProps)) {
 | |
|             pDest->Release();
 | |
|             return NULL;
 | |
|         }
 | |
|     } else {
 | |
|         if (bTime) {
 | |
|             pDest->SetTime(&tStart, &tStop);
 | |
|         }
 | |
| 
 | |
|         if (S_OK == pSource->IsSyncPoint()) {
 | |
|             pDest->SetSyncPoint(TRUE);
 | |
|         }
 | |
|         if (S_OK == pSource->IsDiscontinuity() || m_bSampleSkipped) {
 | |
|             pDest->SetDiscontinuity(TRUE);
 | |
|         }
 | |
|         if (S_OK == pSource->IsPreroll()) {
 | |
|             pDest->SetPreroll(TRUE);
 | |
|         }
 | |
| 
 | |
|         // Copy the media type
 | |
|         AM_MEDIA_TYPE *pMediaType;
 | |
|         if (S_OK == pSource->GetMediaType(&pMediaType)) {
 | |
|             pDest->SetMediaType(pMediaType);
 | |
|             DeleteMediaType( pMediaType );
 | |
|         }
 | |
| 
 | |
|     }
 | |
| 
 | |
|     m_bSampleSkipped = FALSE;
 | |
| 
 | |
|     // Copy the sample media times
 | |
|     REFERENCE_TIME TimeStart, TimeEnd;
 | |
|     if (pSource->GetMediaTime(&TimeStart,&TimeEnd) == NOERROR) {
 | |
|         pDest->SetMediaTime(&TimeStart,&TimeEnd);
 | |
|     }
 | |
| 
 | |
|     // Copy the actual data length and the actual data.
 | |
|     {
 | |
|         const long lDataLength = pSource->GetActualDataLength();
 | |
|         if (FAILED(pDest->SetActualDataLength(lDataLength))) {
 | |
|             pDest->Release();
 | |
|             return NULL;
 | |
|         }
 | |
| 
 | |
|         // Copy the sample data
 | |
|         {
 | |
|             BYTE *pSourceBuffer, *pDestBuffer;
 | |
|             long lSourceSize  = pSource->GetSize();
 | |
|             long lDestSize = pDest->GetSize();
 | |
| 
 | |
|             ASSERT(lDestSize >= lSourceSize && lDestSize >= lDataLength);
 | |
| 
 | |
|             if (FAILED(pSource->GetPointer(&pSourceBuffer)) ||
 | |
|                 FAILED(pDest->GetPointer(&pDestBuffer)) ||
 | |
|                 lDestSize < lDataLength ||
 | |
|                 lDataLength < 0) {
 | |
|                 pDest->Release();
 | |
|                 return NULL;
 | |
|             }
 | |
|             ASSERT(lDestSize == 0 || pSourceBuffer != NULL && pDestBuffer != NULL);
 | |
| 
 | |
|             CopyMemory( (PVOID) pDestBuffer, (PVOID) pSourceBuffer, lDataLength );
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return pDest;
 | |
| 
 | |
| } // Copy
 | |
| 
 | |
| 
 | |
| // override this to customize the transform process
 | |
| 
 | |
| HRESULT
 | |
| CTransInPlaceFilter::Receive(IMediaSample *pSample)
 | |
| {
 | |
|     /*  Check for other streams and pass them on */
 | |
|     AM_SAMPLE2_PROPERTIES * const pProps = m_pInput->SampleProps();
 | |
|     if (pProps->dwStreamId != AM_STREAM_MEDIA) {
 | |
|         return m_pOutput->Deliver(pSample);
 | |
|     }
 | |
|     HRESULT hr;
 | |
| 
 | |
|     // Start timing the TransInPlace (if PERF is defined)
 | |
|     MSR_START(m_idTransInPlace);
 | |
| 
 | |
|     if (UsingDifferentAllocators()) {
 | |
| 
 | |
|         // We have to copy the data.
 | |
| 
 | |
|         pSample = Copy(pSample);
 | |
| 
 | |
|         if (pSample==NULL) {
 | |
|             MSR_STOP(m_idTransInPlace);
 | |
|             return E_UNEXPECTED;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // have the derived class transform the data
 | |
|     hr = Transform(pSample);
 | |
| 
 | |
|     // Stop the clock and log it (if PERF is defined)
 | |
|     MSR_STOP(m_idTransInPlace);
 | |
| 
 | |
|     if (FAILED(hr)) {
 | |
|         DbgLog((LOG_TRACE, 1, TEXT("Error from TransInPlace")));
 | |
|         if (UsingDifferentAllocators()) {
 | |
|             pSample->Release();
 | |
|         }
 | |
|         return hr;
 | |
|     }
 | |
| 
 | |
|     // the Transform() function can return S_FALSE to indicate that the
 | |
|     // sample should not be delivered; we only deliver the sample if it's
 | |
|     // really S_OK (same as NOERROR, of course.)
 | |
|     if (hr == NOERROR) {
 | |
|         hr = m_pOutput->Deliver(pSample);
 | |
|     } else {
 | |
|         //  But it would be an error to return this private workaround
 | |
|         //  to the caller ...
 | |
|         if (S_FALSE == hr) {
 | |
|             // S_FALSE returned from Transform is a PRIVATE agreement
 | |
|             // We should return NOERROR from Receive() in this cause because
 | |
|             // returning S_FALSE from Receive() means that this is the end
 | |
|             // of the stream and no more data should be sent.
 | |
|             m_bSampleSkipped = TRUE;
 | |
|             if (!m_bQualityChanged) {
 | |
|                 NotifyEvent(EC_QUALITY_CHANGE,0,0);
 | |
|                 m_bQualityChanged = TRUE;
 | |
|             }
 | |
|             hr = NOERROR;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // release the output buffer. If the connected pin still needs it,
 | |
|     // it will have addrefed it itself.
 | |
|     if (UsingDifferentAllocators()) {
 | |
|         pSample->Release();
 | |
|     }
 | |
| 
 | |
|     return hr;
 | |
| 
 | |
| } // Receive
 | |
| 
 | |
| 
 | |
| 
 | |
| // =================================================================
 | |
| // Implements the CTransInPlaceInputPin class
 | |
| // =================================================================
 | |
| 
 | |
| 
 | |
| // constructor
 | |
| 
 | |
| CTransInPlaceInputPin::CTransInPlaceInputPin
 | |
|     ( __in_opt LPCTSTR             pObjectName
 | |
|     , __inout CTransInPlaceFilter *pFilter
 | |
|     , __inout HRESULT             *phr
 | |
|     , __in_opt LPCWSTR             pName
 | |
|     )
 | |
|     : CTransformInputPin(pObjectName,
 | |
|                          pFilter,
 | |
|                          phr,
 | |
|                          pName)
 | |
|     , m_bReadOnly(FALSE)
 | |
|     , m_pTIPFilter(pFilter)
 | |
| {
 | |
|     DbgLog((LOG_TRACE, 2
 | |
|            , TEXT("CTransInPlaceInputPin::CTransInPlaceInputPin")));
 | |
| 
 | |
| } // constructor
 | |
| 
 | |
| 
 | |
| // =================================================================
 | |
| // Implements IMemInputPin interface
 | |
| // =================================================================
 | |
| 
 | |
| 
 | |
| // If the downstream filter has one then offer that (even if our own output
 | |
| // pin is not using it yet.  If the upstream filter chooses it then we will
 | |
| // tell our output pin to ReceiveAllocator).
 | |
| // Else if our output pin is using an allocator then offer that.
 | |
| //     ( This could mean offering the upstream filter his own allocator,
 | |
| //       it could mean offerring our own
 | |
| //     ) or it could mean offering the one from downstream
 | |
| // Else fail to offer any allocator at all.
 | |
| 
 | |
| STDMETHODIMP CTransInPlaceInputPin::GetAllocator(__deref_out IMemAllocator ** ppAllocator)
 | |
| {
 | |
|     CheckPointer(ppAllocator,E_POINTER);
 | |
|     ValidateReadWritePtr(ppAllocator,sizeof(IMemAllocator *));
 | |
|     CAutoLock cObjectLock(m_pLock);
 | |
| 
 | |
|     HRESULT hr;
 | |
| 
 | |
|     if ( m_pTIPFilter->m_pOutput->IsConnected() ) {
 | |
|         //  Store the allocator we got
 | |
|         hr = m_pTIPFilter->OutputPin()->ConnectedIMemInputPin()
 | |
|                                         ->GetAllocator( ppAllocator );
 | |
|         if (SUCCEEDED(hr)) {
 | |
|             m_pTIPFilter->OutputPin()->SetAllocator( *ppAllocator );
 | |
|         }
 | |
|     }
 | |
|     else {
 | |
|         //  Help upstream filter (eg TIP filter which is having to do a copy)
 | |
|         //  by providing a temp allocator here - we'll never use
 | |
|         //  this allocator because when our output is connected we'll
 | |
|         //  reconnect this pin
 | |
|         hr = CTransformInputPin::GetAllocator( ppAllocator );
 | |
|     }
 | |
|     return hr;
 | |
| 
 | |
| } // GetAllocator
 | |
| 
 | |
| 
 | |
| 
 | |
| /* Get told which allocator the upstream output pin is actually going to use */
 | |
| 
 | |
| 
 | |
| STDMETHODIMP
 | |
| CTransInPlaceInputPin::NotifyAllocator(
 | |
|     IMemAllocator * pAllocator,
 | |
|     BOOL bReadOnly)
 | |
| {
 | |
|     HRESULT hr = S_OK;
 | |
|     CheckPointer(pAllocator,E_POINTER);
 | |
|     ValidateReadPtr(pAllocator,sizeof(IMemAllocator));
 | |
| 
 | |
|     CAutoLock cObjectLock(m_pLock);
 | |
| 
 | |
|     m_bReadOnly = bReadOnly;
 | |
|     //  If we modify data then don't accept the allocator if it's
 | |
|     //  the same as the output pin's allocator
 | |
| 
 | |
|     //  If our output is not connected just accept the allocator
 | |
|     //  We're never going to use this allocator because when our
 | |
|     //  output pin is connected we'll reconnect this pin
 | |
|     if (!m_pTIPFilter->OutputPin()->IsConnected()) {
 | |
|         return CTransformInputPin::NotifyAllocator(pAllocator, bReadOnly);
 | |
|     }
 | |
| 
 | |
|     //  If the allocator is read-only and we're modifying data
 | |
|     //  and the allocator is the same as the output pin's
 | |
|     //  then reject
 | |
|     if (bReadOnly && m_pTIPFilter->m_bModifiesData) {
 | |
|         IMemAllocator *pOutputAllocator =
 | |
|             m_pTIPFilter->OutputPin()->PeekAllocator();
 | |
| 
 | |
|         //  Make sure we have an output allocator
 | |
|         if (pOutputAllocator == NULL) {
 | |
|             hr = m_pTIPFilter->OutputPin()->ConnectedIMemInputPin()->
 | |
|                                       GetAllocator(&pOutputAllocator);
 | |
|             if(FAILED(hr)) {
 | |
|                 hr = CreateMemoryAllocator(&pOutputAllocator);
 | |
|             }
 | |
|             if (SUCCEEDED(hr)) {
 | |
|                 m_pTIPFilter->OutputPin()->SetAllocator(pOutputAllocator);
 | |
|                 pOutputAllocator->Release();
 | |
|             }
 | |
|         }
 | |
|         if (pAllocator == pOutputAllocator) {
 | |
|             hr = E_FAIL;
 | |
|         } else if(SUCCEEDED(hr)) {
 | |
|             //  Must copy so set the allocator properties on the output
 | |
|             ALLOCATOR_PROPERTIES Props, Actual;
 | |
|             hr = pAllocator->GetProperties(&Props);
 | |
|             if (SUCCEEDED(hr)) {
 | |
|                 hr = pOutputAllocator->SetProperties(&Props, &Actual);
 | |
|             }
 | |
|             if (SUCCEEDED(hr)) {
 | |
|                 if (  (Props.cBuffers > Actual.cBuffers)
 | |
|                    || (Props.cbBuffer > Actual.cbBuffer)
 | |
|                    || (Props.cbAlign  > Actual.cbAlign)
 | |
|                    ) {
 | |
|                     hr =  E_FAIL;
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             //  Set the allocator on the output pin
 | |
|             if (SUCCEEDED(hr)) {
 | |
|                 hr = m_pTIPFilter->OutputPin()->ConnectedIMemInputPin()
 | |
|                                        ->NotifyAllocator( pOutputAllocator, FALSE );
 | |
|             }
 | |
|         }
 | |
|     } else {
 | |
|         hr = m_pTIPFilter->OutputPin()->ConnectedIMemInputPin()
 | |
|                                    ->NotifyAllocator( pAllocator, bReadOnly );
 | |
|         if (SUCCEEDED(hr)) {
 | |
|             m_pTIPFilter->OutputPin()->SetAllocator( pAllocator );
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (SUCCEEDED(hr)) {
 | |
| 
 | |
|         // It's possible that the old and the new are the same thing.
 | |
|         // AddRef before release ensures that we don't unload it.
 | |
|         pAllocator->AddRef();
 | |
| 
 | |
|         if( m_pAllocator != NULL )
 | |
|             m_pAllocator->Release();
 | |
| 
 | |
|         m_pAllocator = pAllocator;    // We have an allocator for the input pin
 | |
|     }
 | |
| 
 | |
|     return hr;
 | |
| 
 | |
| } // NotifyAllocator
 | |
| 
 | |
| 
 | |
| // EnumMediaTypes
 | |
| // - pass through to our downstream filter
 | |
| STDMETHODIMP CTransInPlaceInputPin::EnumMediaTypes( __deref_out IEnumMediaTypes **ppEnum )
 | |
| {
 | |
|     // Can only pass through if connected
 | |
|     if( !m_pTIPFilter->m_pOutput->IsConnected() )
 | |
|         return VFW_E_NOT_CONNECTED;
 | |
| 
 | |
|     return m_pTIPFilter->m_pOutput->GetConnected()->EnumMediaTypes( ppEnum );
 | |
| 
 | |
| } // EnumMediaTypes
 | |
| 
 | |
| 
 | |
| // CheckMediaType
 | |
| // - agree to anything if not connected,
 | |
| // otherwise pass through to the downstream filter.
 | |
| // This assumes that the filter does not change the media type.
 | |
| 
 | |
| HRESULT CTransInPlaceInputPin::CheckMediaType(const CMediaType *pmt )
 | |
| {
 | |
|     HRESULT hr = m_pTIPFilter->CheckInputType(pmt);
 | |
|     if (hr!=S_OK) return hr;
 | |
| 
 | |
|     if( m_pTIPFilter->m_pOutput->IsConnected() )
 | |
|         return m_pTIPFilter->m_pOutput->GetConnected()->QueryAccept( pmt );
 | |
|     else
 | |
|         return S_OK;
 | |
| 
 | |
| } // CheckMediaType
 | |
| 
 | |
| 
 | |
| // If upstream asks us what our requirements are, we will try to ask downstream
 | |
| // if that doesn't work, we'll just take the defaults.
 | |
| STDMETHODIMP
 | |
| CTransInPlaceInputPin::GetAllocatorRequirements(__out ALLOCATOR_PROPERTIES *pProps)
 | |
| {
 | |
| 
 | |
|     if( m_pTIPFilter->m_pOutput->IsConnected() )
 | |
|         return m_pTIPFilter->OutputPin()
 | |
|                ->ConnectedIMemInputPin()->GetAllocatorRequirements( pProps );
 | |
|     else
 | |
|         return E_NOTIMPL;
 | |
| 
 | |
| } // GetAllocatorRequirements
 | |
| 
 | |
| 
 | |
| // CTransInPlaceInputPin::CompleteConnect() calls CBaseInputPin::CompleteConnect()
 | |
| // and then calls CTransInPlaceFilter::CompleteConnect().  It does this because 
 | |
| // CTransInPlaceFilter::CompleteConnect() can reconnect a pin and we do not
 | |
| // want to reconnect a pin if CBaseInputPin::CompleteConnect() fails.
 | |
| HRESULT
 | |
| CTransInPlaceInputPin::CompleteConnect(IPin *pReceivePin)
 | |
| {
 | |
|     HRESULT hr = CBaseInputPin::CompleteConnect(pReceivePin);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
| 
 | |
|     return m_pTransformFilter->CompleteConnect(PINDIR_INPUT,pReceivePin);
 | |
| } // CompleteConnect
 | |
| 
 | |
| 
 | |
| // =================================================================
 | |
| // Implements the CTransInPlaceOutputPin class
 | |
| // =================================================================
 | |
| 
 | |
| 
 | |
| // constructor
 | |
| 
 | |
| CTransInPlaceOutputPin::CTransInPlaceOutputPin(
 | |
|     __in_opt LPCTSTR pObjectName,
 | |
|     __inout CTransInPlaceFilter *pFilter,
 | |
|     __inout HRESULT * phr,
 | |
|     __in_opt LPCWSTR pPinName)
 | |
|     : CTransformOutputPin( pObjectName
 | |
|                          , pFilter
 | |
|                          , phr
 | |
|                          , pPinName),
 | |
|       m_pTIPFilter(pFilter)
 | |
| {
 | |
|     DbgLog(( LOG_TRACE, 2
 | |
|            , TEXT("CTransInPlaceOutputPin::CTransInPlaceOutputPin")));
 | |
| 
 | |
| } // constructor
 | |
| 
 | |
| 
 | |
| // EnumMediaTypes
 | |
| // - pass through to our upstream filter
 | |
| STDMETHODIMP CTransInPlaceOutputPin::EnumMediaTypes( __deref_out IEnumMediaTypes **ppEnum )
 | |
| {
 | |
|     // Can only pass through if connected.
 | |
|     if( ! m_pTIPFilter->m_pInput->IsConnected() )
 | |
|         return VFW_E_NOT_CONNECTED;
 | |
| 
 | |
|     return m_pTIPFilter->m_pInput->GetConnected()->EnumMediaTypes( ppEnum );
 | |
| 
 | |
| } // EnumMediaTypes
 | |
| 
 | |
| 
 | |
| 
 | |
| // CheckMediaType
 | |
| // - agree to anything if not connected,
 | |
| // otherwise pass through to the upstream filter.
 | |
| 
 | |
| HRESULT CTransInPlaceOutputPin::CheckMediaType(const CMediaType *pmt )
 | |
| {
 | |
|     // Don't accept any output pin type changes if we're copying
 | |
|     // between allocators - it's too late to change the input
 | |
|     // allocator size.
 | |
|     if (m_pTIPFilter->UsingDifferentAllocators() && !m_pFilter->IsStopped()) {
 | |
|         if (*pmt == m_mt) {
 | |
|             return S_OK;
 | |
|         } else {
 | |
|             return VFW_E_TYPE_NOT_ACCEPTED;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // Assumes the type does not change.  That's why we're calling
 | |
|     // CheckINPUTType here on the OUTPUT pin.
 | |
|     HRESULT hr = m_pTIPFilter->CheckInputType(pmt);
 | |
|     if (hr!=S_OK) return hr;
 | |
| 
 | |
|     if( m_pTIPFilter->m_pInput->IsConnected() )
 | |
|         return m_pTIPFilter->m_pInput->GetConnected()->QueryAccept( pmt );
 | |
|     else
 | |
|         return S_OK;
 | |
| 
 | |
| } // CheckMediaType
 | |
| 
 | |
| 
 | |
| /* Save the allocator pointer in the output pin
 | |
| */
 | |
| void
 | |
| CTransInPlaceOutputPin::SetAllocator(IMemAllocator * pAllocator)
 | |
| {
 | |
|     pAllocator->AddRef();
 | |
|     if (m_pAllocator) {
 | |
|         m_pAllocator->Release();
 | |
|     }
 | |
|     m_pAllocator = pAllocator;
 | |
| } // SetAllocator
 | |
| 
 | |
| 
 | |
| // CTransInPlaceOutputPin::CompleteConnect() calls CBaseOutputPin::CompleteConnect()
 | |
| // and then calls CTransInPlaceFilter::CompleteConnect().  It does this because 
 | |
| // CTransInPlaceFilter::CompleteConnect() can reconnect a pin and we do not want to 
 | |
| // reconnect a pin if CBaseOutputPin::CompleteConnect() fails.  
 | |
| // CBaseOutputPin::CompleteConnect() often fails when our output pin is being connected 
 | |
| // to the Video Mixing Renderer.
 | |
| HRESULT
 | |
| CTransInPlaceOutputPin::CompleteConnect(IPin *pReceivePin)
 | |
| {
 | |
|     HRESULT hr = CBaseOutputPin::CompleteConnect(pReceivePin);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
| 
 | |
|     return m_pTransformFilter->CompleteConnect(PINDIR_OUTPUT,pReceivePin);
 | |
| } // CompleteConnect
 |