forked from LeenkxTeam/LNXSDK
79 lines
2.3 KiB
Haxe
79 lines
2.3 KiB
Haxe
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/*
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* Copyright (C)2005-2019 Haxe Foundation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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package cs;
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import haxe.extern.Rest;
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/**
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Represents a C# fixed-size Array (`T[]`)
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**/
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extern class NativeArray<T> extends cs.system.Array implements ArrayAccess<T> {
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/**
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Creates a new array with the specified elements.
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Usage:
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```haxe
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var elements = NativeArray.make(1,2,3,4,5,6);
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```
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**/
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static function make<T>(elements:Rest<T>):NativeArray<T>;
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/**
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Allocates a new array with size `len`
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**/
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function new(len:Int):Void;
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/**
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Alias to array's `Length` property. Returns the size of the array
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**/
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var length(get, never):Int;
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extern inline private function get_length():Int
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return this.Length;
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static function Reverse(arr:cs.system.Array):Void;
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/**
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Returns an iterator so it's possible to use `for` with C#'s `NativeArray`
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**/
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extern inline function iterator():NativeArrayIterator<T>
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return new NativeArrayIterator(this);
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}
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@:dce private class NativeArrayIterator<T> {
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public var arr(default, null):NativeArray<T>;
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public var idx(default, null):UInt;
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inline public function new(arr) {
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this.arr = arr;
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this.idx = 0;
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}
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inline public function hasNext():Bool
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return this.idx < this.arr.Length;
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inline public function next():T {
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return this.arr[this.idx++];
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}
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}
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