forked from LeenkxTeam/LNXSDK
116 lines
4.1 KiB
Haxe
116 lines
4.1 KiB
Haxe
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package lua.lib.luautf8;
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/**
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These are all externs for the lua-utf8 library, which functions
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as an additional set of string tools.
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Note that all relevant indexes are "1" based.
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**/
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@:luaRequire('lua-utf8')
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extern class Utf8 {
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/**
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Receives a string and returns its length. The empty string `""` has
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length `0`. Embedded zeros are counted, so `"a\000bc\000"` has length `5`.
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**/
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static function len(str:String):Int;
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/**
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Receives zero or more integers. Returns a string with length equal to the
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number of arguments, in which each character has the internal numerical
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code equal to its corresponding argument.
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Note that numerical codes are not necessarily portable across platforms.
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**/
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static function char(codes:haxe.extern.Rest<Int>):String;
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/**
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Returns the substring of `str` that starts at `start` and continues until `end`;
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`start` and `end` can be negative. If `end` is absent, then it is assumed to be
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equal to `-1` (which is the same as the string length).
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In particular, the call `sub(str,1,end)` returns a prefix of `str`
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with length `end`, and `sub(str, -end)` returns a suffix of `str` with
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length `start`.
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**/
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static function sub(str:String, start:Int, ?end:Int):StringSub;
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/**
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Returns the character code at position `index` of `str`.
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**/
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static function charCodeAt(str:String, index:Int):Int;
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/**
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Looks for the first match of pattern in the string `str`.
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If it finds a match, then `find` returns the indices of `str` where this
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occurrence starts and ends.
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@param target If the target has captures, then in a successful match the
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captured values are also returned, after the two indices.
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@param start specifies where to start the search; its default value is `1`
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and can be negative.
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@param plain turns off the pattern matching facilities, so the function does
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a plain "find substring" operation, with no characters in pattern
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being considered "magic". Note that if plain is given, then `start` must be given as well.
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**/
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static function find(str:String, target:String, ?start:Int, ?plain:Bool):StringFind;
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/**
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Returns the internal numerical codes of the characters `str[index]`.
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Note that numerical codes are not necessarily portable across platforms.
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**/
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static function byte(str:String, ?index:Int):Int;
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/**
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**/
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@:overload(function(str:String, pattern:String, replace:String->Void, ?n:Int):String {})
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@:overload(function(str:String, pattern:String, replace:String->String, ?n:Int):String {})
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static function gsub(str:String, pattern:String, replace:String, ?n:Int):String;
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/**
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Returns an iterator function that, each time it is called, returns the next
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captures from pattern over string `str`. If `pattern` specifies no captures,
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then the whole match is produced in each call.
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**/
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@:overload(function(str:String, pattern:String, match:Void->String, ?n:Int):String->Void {})
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static function gmatch(str:String, pattern:String):Void->String;
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/**
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Looks for the first match of pattern in the string s. If it finds one,
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then match returns the captures from the pattern; otherwise it returns `null`.
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If pattern specifies no captures, then the whole match is returned.
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The optional argument `n` specifies where to start the search;
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its default value is `1` and can be negative.
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**/
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static function match(str:String, pattern:String, ?n:Int):String;
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/**
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Receives a string and returns a copy of this string with all lowercase
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letters changed to uppercase. All other characters are left unchanged.
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The definition of what a lowercase letter is depends on the current locale.
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**/
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static function upper(str:String):String;
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/**
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Receives a string and returns a copy of this string with all uppercase
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letters changed to lowercase. All other characters are left unchanged.
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The definition of what an uppercase letter is depends on the current locale.
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**/
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static function lower(str:String):String;
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static function codes(str:String):String->Int->StringCodePoint;
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}
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@:multiReturn extern class StringFind {
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var begin:Int;
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var end:Int;
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}
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@:multiReturn extern class StringSub {
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var match:String;
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var count:Int;
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}
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@:multiReturn extern class StringCodePoint {
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var position:Int;
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var codepoint:Int;
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}
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