LNXSDK/leenkx/blender/lnx/props_exporter.py

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Python
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2025-01-22 16:18:30 +01:00
import os
import shutil
import stat
import subprocess
import webbrowser
import bpy
from bpy.types import Menu, Panel, UIList
from bpy.props import *
import lnx.assets as assets
import lnx.utils
import lnx.utils_vs
if lnx.is_reload(__name__):
assets = lnx.reload_module(assets)
lnx.utils = lnx.reload_module(lnx.utils)
lnx.utils_vs = lnx.reload_module(lnx.utils_vs)
else:
lnx.enable_reload(__name__)
def remove_readonly(func, path, excinfo):
os.chmod(path, stat.S_IWRITE)
func(path)
def update_gapi_custom(self, context):
bpy.data.worlds['Lnx'].lnx_recompile = True
assets.invalidate_compiled_data(self, context)
def update_gapi_win(self, context):
if os.path.isdir(lnx.utils.get_fp_build() + '/windows-build'):
shutil.rmtree(lnx.utils.get_fp_build() + '/windows-build', onerror=remove_readonly)
bpy.data.worlds['Lnx'].lnx_recompile = True
assets.invalidate_compiled_data(self, context)
def update_gapi_linux(self, context):
if os.path.isdir(lnx.utils.get_fp_build() + '/linux-build'):
shutil.rmtree(lnx.utils.get_fp_build() + '/linux-build', onerror=remove_readonly)
bpy.data.worlds['Lnx'].lnx_recompile = True
assets.invalidate_compiled_data(self, context)
def update_gapi_mac(self, context):
if os.path.isdir(lnx.utils.get_fp_build() + '/osx-build'):
shutil.rmtree(lnx.utils.get_fp_build() + '/osx-build', onerror=remove_readonly)
bpy.data.worlds['Lnx'].lnx_recompile = True
assets.invalidate_compiled_data(self, context)
def update_gapi_android(self, context):
if os.path.isdir(lnx.utils.get_fp_build() + '/android-build'):
shutil.rmtree(lnx.utils.get_fp_build() + '/android-build', onerror=remove_readonly)
bpy.data.worlds['Lnx'].lnx_recompile = True
assets.invalidate_compiled_data(self, context)
def update_gapi_ios(self, context):
if os.path.isdir(lnx.utils.get_fp_build() + '/ios-build'):
shutil.rmtree(lnx.utils.get_fp_build() + '/ios-build', onerror=remove_readonly)
bpy.data.worlds['Lnx'].lnx_recompile = True
assets.invalidate_compiled_data(self, context)
def update_gapi_html5(self, context):
bpy.data.worlds['Lnx'].lnx_recompile = True
assets.invalidate_compiled_data(self, context)
class LnxExporterListItem(bpy.types.PropertyGroup):
name: StringProperty(
name="Name",
description="A name for this item",
default="Preset")
lnx_project_rp: StringProperty(
name="Render Path",
description="A name for this item",
default="")
lnx_project_scene: PointerProperty(
name="Scene",
description="Scene to load when launching",
type=bpy.types.Scene)
lnx_project_target: EnumProperty(
items = [('html5', 'HTML5 (JS)', 'html5'),
('windows-hl', 'Windows (C)', 'windows-hl'),
('krom-windows', 'Windows (Krom)', 'krom-windows'),
('macos-hl', 'macOS (C)', 'macos-hl'),
('krom-macos', 'macOS (Krom)', 'krom-macos'),
('linux-hl', 'Linux (C)', 'linux-hl'),
('krom-linux', 'Linux (Krom)', 'krom-linux'),
('ios-hl', 'iOS (C)', 'ios-hl'),
('android-hl', 'Android (C)', 'android-hl'),
('node', 'Node (JS)', 'node'),
('custom', 'Custom', 'custom'),],
name="Target", default='html5', description='Build platform')
lnx_project_khamake: StringProperty(name="Khamake", description="Specify arguments for the 'node Kha/make' call")
lnx_gapi_custom: EnumProperty(
items = [('opengl', 'OpenGL', 'opengl'),
('vulkan', 'Vulkan', 'vulkan'),
('direct3d11', 'Direct3D11', 'direct3d11'),
('direct3d12', 'Direct3D12', 'direct3d12'),
('metal', 'Metal', 'metal')],
name="Graphics API", default='opengl', description='Based on currently selected target', update=update_gapi_custom)
lnx_gapi_win: EnumProperty(
items = [('direct3d11', 'Auto', 'direct3d11'),
('opengl', 'OpenGL', 'opengl'),
('vulkan', 'Vulkan', 'vulkan'),
('direct3d11', 'Direct3D11', 'direct3d11'),
('direct3d12', 'Direct3D12', 'direct3d12')],
name="Graphics API", default='direct3d11', description='Based on currently selected target', update=update_gapi_win)
lnx_gapi_linux: EnumProperty(
items = [('opengl', 'Auto', 'opengl'),
('opengl', 'OpenGL', 'opengl'),
('vulkan', 'Vulkan', 'vulkan')],
name="Graphics API", default='opengl', description='Based on currently selected target', update=update_gapi_linux)
lnx_gapi_android: EnumProperty(
items = [('opengl', 'Auto', 'opengl'),
('opengl', 'OpenGL', 'opengl'),
('vulkan', 'Vulkan', 'vulkan')],
name="Graphics API", default='opengl', description='Based on currently selected target', update=update_gapi_android)
lnx_gapi_mac: EnumProperty(
items = [('opengl', 'Auto', 'opengl'),
('opengl', 'OpenGL', 'opengl'),
('metal', 'Metal', 'metal')],
name="Graphics API", default='opengl', description='Based on currently selected target', update=update_gapi_mac)
lnx_gapi_ios: EnumProperty(
items = [('opengl', 'Auto', 'opengl'),
('opengl', 'OpenGL', 'opengl'),
('metal', 'Metal', 'metal')],
name="Graphics API", default='opengl', description='Based on currently selected target', update=update_gapi_ios)
lnx_gapi_html5: EnumProperty(
items = [('webgl', 'Auto', 'webgl'),
('webgl', 'WebGL2', 'webgl')],
name="Graphics API", default='webgl', description='Based on currently selected target', update=update_gapi_html5)
class LnxExporterAndroidPermissionListItem(bpy.types.PropertyGroup):
lnx_android_permissions: EnumProperty(
items = [('ACCESS_COARSE_LOCATION ', 'Access Coarse Location', 'Allows an app to access approximate location'),
('ACCESS_NETWORK_STATE', 'Access Network State', 'Allows applications to access information about networks'),
('ACCESS_FINE_LOCATION', 'Access Fine Location', 'Allows an app to access precise location'),
('ACCESS_WIFI_STATE', 'Access Wi-Fi State', 'Allows applications to access information about Wi-Fi networks'),
('BLUETOOTH', 'Bluetooth', 'Allows applications to connect to paired bluetooth devices'),
('BLUETOOTH_ADMIN', 'Bluetooth Admin', 'Allows applications to discover and pair bluetooth devices'),
('CAMERA', 'Camera', 'Required to be able to access the camera device'),
('EXPAND_STATUS_BAR', 'Expand Status Bar', 'Allows an application to expand or collapse the status bar'),
('FOREGROUND_SERVICE', 'Foreground Service', 'Allows a regular application to use Service.startForeground'),
('GET_ACCOUNTS', 'Get Accounts', 'Allows access to the list of accounts in the Accounts Service'),
('INTERNET', 'Internet', 'Allows applications to open network sockets'),
('READ_EXTERNAL_STORAGE', 'Read External Storage', 'Allows an application to read from external storage.'),
('VIBRATE', 'Vibrate', 'Allows access to the vibrator'),
('WRITE_EXTERNAL_STORAGE', 'Write External Storage', 'Allows an application to write to external storage')],
name="Permission", default='VIBRATE', description='Android Permission')
class LnxExporterAndroidAbiListItem(bpy.types.PropertyGroup):
lnx_android_abi: EnumProperty(
items = [('arm64-v8a', 'arm64-v8a', 'This ABI is for ARMv8-A based CPUs, which support the 64-bit AArch64 architecture'),
('armeabi-v7a', 'armeabi-v7a', 'This ABI is for 32-bit ARM-based CPUs'),
('x86', 'x86', 'This ABI is for CPUs supporting the instruction set commonly known as x86, i386, or IA-32'),
('x86_64', 'x86_64', 'This ABI is for CPUs supporting the instruction set commonly referred to as x86-64')],
name="Android ABI", default='arm64-v8a', description='Android ABI')
class LNX_UL_ExporterList(bpy.types.UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
# We could write some code to decide which icon to use here...
custom_icon = 'DOT'
# Make sure your code supports all 3 layout types
if self.layout_type in {'DEFAULT', 'COMPACT'}:
row = layout.row()
row.prop(item, "name", text="", emboss=False, icon=custom_icon)
col = row.column()
col.alignment = 'RIGHT'
col.label(text=item.lnx_project_target)
elif self.layout_type in {'GRID'}:
layout.alignment = 'CENTER'
layout.label(text="", icon = custom_icon)
class LNX_UL_Exporter_AndroidPermissionList(bpy.types.UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
# We could write some code to decide which icon to use here...
custom_icon = 'DOT'
# Make sure your code supports all 3 layout types
if self.layout_type in {'DEFAULT', 'COMPACT'}:
row = layout.row()
row.prop(item, "name", text="", emboss=False, icon=custom_icon)
col = row.column()
col.alignment = 'RIGHT'
col.label(text=item.lnx_android_permissions)
elif self.layout_type in {'GRID'}:
layout.alignment = 'CENTER'
layout.label(text="", icon = custom_icon)
class LNX_UL_Exporter_AndroidAbiList(bpy.types.UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
# We could write some code to decide which icon to use here...
custom_icon = 'DOT'
# Make sure your code supports all 3 layout types
if self.layout_type in {'DEFAULT', 'COMPACT'}:
row = layout.row()
row.prop(item, "name", text="", emboss=False, icon=custom_icon)
col = row.column()
col.alignment = 'RIGHT'
col.label(text=item.lnx_android_abi)
elif self.layout_type in {'GRID'}:
layout.alignment = 'CENTER'
layout.label(text="", icon = custom_icon)
class LnxExporterListNewItem(bpy.types.Operator):
# Add a new item to the list
bl_idname = "lnx_exporterlist.new_item"
bl_label = "Add a new item"
def execute(self, context):
mdata = bpy.data.worlds['Lnx']
mdata.lnx_exporterlist.add()
mdata.lnx_exporterlist_index = len(mdata.lnx_exporterlist) - 1
if len(mdata.lnx_rplist) > mdata.lnx_exporterlist_index:
mdata.lnx_exporterlist[-1].lnx_project_rp = mdata.lnx_rplist[mdata.lnx_rplist_index].name
mdata.lnx_exporterlist[-1].lnx_project_scene = context.scene
return{'FINISHED'}
class LnxExporterListDeleteItem(bpy.types.Operator):
# Delete the selected item from the list
bl_idname = "lnx_exporterlist.delete_item"
bl_label = "Deletes an item"
@classmethod
def poll(self, context):
""" Enable if there's something in the list """
mdata = bpy.data.worlds['Lnx']
return len(mdata.lnx_exporterlist) > 0
def execute(self, context):
mdata = bpy.data.worlds['Lnx']
list = mdata.lnx_exporterlist
index = mdata.lnx_exporterlist_index
list.remove(index)
if index > 0:
index = index - 1
mdata.lnx_exporterlist_index = index
return{'FINISHED'}
class LnxExporterListMoveItem(bpy.types.Operator):
# Move an item in the list
bl_idname = "lnx_exporterlist.move_item"
bl_label = "Move an item in the list"
direction: EnumProperty(
items=(
('UP', 'Up', ""),
('DOWN', 'Down', ""),))
def move_index(self):
# Move index of an item render queue while clamping it
mdata = bpy.data.worlds['Lnx']
index = mdata.lnx_exporterlist_index
list_length = len(mdata.lnx_exporterlist) - 1
new_index = 0
if self.direction == 'UP':
new_index = index - 1
elif self.direction == 'DOWN':
new_index = index + 1
new_index = max(0, min(new_index, list_length))
mdata.lnx_exporterlist.move(index, new_index)
mdata.lnx_exporterlist_index = new_index
def execute(self, context):
mdata = bpy.data.worlds['Lnx']
list = mdata.lnx_exporterlist
index = mdata.lnx_exporterlist_index
if self.direction == 'DOWN':
neighbor = index + 1
self.move_index()
elif self.direction == 'UP':
neighbor = index - 1
self.move_index()
else:
return{'CANCELLED'}
return{'FINISHED'}
class LnxExporter_AndroidPermissionListNewItem(bpy.types.Operator):
# Add a new item to the list
bl_idname = "lnx_exporter_android_permission_list.new_item"
bl_label = "Add a new item"
def execute(self, context):
mdata = bpy.data.worlds['Lnx']
mdata.lnx_exporter_android_permission_list.add()
mdata.lnx_exporter_android_permission_list_index = len(mdata.lnx_exporter_android_permission_list) - 1
return{'FINISHED'}
class LnxExporter_AndroidPermissionListDeleteItem(bpy.types.Operator):
# Delete the selected item from the list
bl_idname = "lnx_exporter_android_permission_list.delete_item"
bl_label = "Deletes an item"
@classmethod
def poll(self, context):
""" Enable if there's something in the list """
mdata = bpy.data.worlds['Lnx']
return len(mdata.lnx_exporter_android_permission_list) > 0
def execute(self, context):
mdata = bpy.data.worlds['Lnx']
list = mdata.lnx_exporter_android_permission_list
index = mdata.lnx_exporter_android_permission_list_index
list.remove(index)
if index > 0:
index = index - 1
mdata.lnx_exporter_android_permission_list_index = index
return{'FINISHED'}
class LnxExporter_AndroidAbiListNewItem(bpy.types.Operator):
# Add a new item to the list
bl_idname = "lnx_exporter_android_abi_list.new_item"
bl_label = "Add a new item"
def execute(self, context):
mdata = bpy.data.worlds['Lnx']
mdata.lnx_exporter_android_abi_list.add()
mdata.lnx_exporter_android_abi_list_index = len(mdata.lnx_exporter_android_abi_list) - 1
return{'FINISHED'}
class LnxExporter_AndroidAbiListDeleteItem(bpy.types.Operator):
# Delete the selected item from the list
bl_idname = "lnx_exporter_android_abi_list.delete_item"
bl_label = "Deletes an item"
@classmethod
def poll(self, context):
""" Enable if there's something in the list """
mdata = bpy.data.worlds['Lnx']
return len(mdata.lnx_exporter_android_abi_list) > 0
def execute(self, context):
mdata = bpy.data.worlds['Lnx']
list = mdata.lnx_exporter_android_abi_list
index = mdata.lnx_exporter_android_abi_list_index
list.remove(index)
if index > 0:
index = index - 1
mdata.lnx_exporter_android_abi_list_index = index
return{'FINISHED'}
class LnxExporterSpecialsMenu(bpy.types.Menu):
bl_label = "More"
bl_idname = "LNX_MT_ExporterListSpecials"
def draw(self, context):
layout = self.layout
layout.operator("lnx.exporter_open_folder")
layout.operator("lnx.exporter_gpuprofile")
if lnx.utils.get_os_is_windows():
layout.operator("lnx.exporter_open_vs")
class LeenkxExporterOpenFolderButton(bpy.types.Operator):
"""Open published folder"""
bl_idname = 'lnx.exporter_open_folder'
bl_label = 'Open Folder'
def execute(self, context):
wrd = bpy.data.worlds['Lnx']
if len(wrd.lnx_exporterlist) == 0:
return {'CANCELLED'}
item = wrd.lnx_exporterlist[wrd.lnx_exporterlist_index]
p = os.path.join(lnx.utils.get_fp_build(), item.lnx_project_target)
if os.path.exists(p):
webbrowser.open('file://' + p)
return{'FINISHED'}
class LnxExporterGpuProfileButton(bpy.types.Operator):
'''GPU profile'''
bl_idname = 'lnx.exporter_gpuprofile'
bl_label = 'Open in RenderDoc'
def execute(self, context):
p = lnx.utils.get_renderdoc_path()
if p == '':
self.report({'ERROR'}, 'Configure RenderDoc path in Leenkx add-on preferences')
return {'CANCELLED'}
pbin = ''
base = lnx.utils.get_fp_build()
ext1 = '/krom-windows/' + lnx.utils.safestr(bpy.data.worlds['Lnx'].lnx_project_name) + '.exe'
ext2 = '/krom-linux/' + lnx.utils.safestr(bpy.data.worlds['Lnx'].lnx_project_name)
if os.path.exists(base + ext1):
pbin = base + ext1
elif os.path.exists(base + ext2):
pbin = base + ext2
if pbin == '':
self.report({'ERROR'}, 'Publish project using Krom target first')
return {'CANCELLED'}
subprocess.Popen([p, pbin])
return{'FINISHED'}
class LNX_OT_ExporterOpenVS(bpy.types.Operator):
"""Open the generated project in Visual Studio, if installed"""
bl_idname = 'lnx.exporter_open_vs'
bl_label = 'Open in Visual Studio'
@classmethod
def poll(cls, context):
if not lnx.utils.get_os_is_windows():
cls.poll_message_set('This operator is only supported on Windows')
return False
wrd = bpy.data.worlds['Lnx']
if len(wrd.lnx_exporterlist) == 0:
cls.poll_message_set('No export configuration exists')
return False
if wrd.lnx_exporterlist[wrd.lnx_exporterlist_index].lnx_project_target != 'windows-hl':
cls.poll_message_set('This operator only works with the Windows (C) target')
return False
return True
def execute(self, context):
version_major, version_min_full, err = lnx.utils_vs.fetch_project_version()
if err is not None:
if err == 'err_file_not_found':
self.report({'ERROR'}, 'Publish project using Windows (C) target first')
elif err.startswith('err_invalid_version'):
self.report({'ERROR'}, 'Could not parse Visual Studio version, check console for details')
return {'CANCELLED'}
success = lnx.utils_vs.open_project_in_vs(version_major, version_min_full)
if not success:
self.report({'ERROR'}, 'Could not open the project in Visual Studio, check console for details')
return {'CANCELLED'}
return{'FINISHED'}
__REG_CLASSES = (
LnxExporterListItem,
LnxExporterAndroidPermissionListItem,
LnxExporterAndroidAbiListItem,
LNX_UL_ExporterList,
LNX_UL_Exporter_AndroidPermissionList,
LNX_UL_Exporter_AndroidAbiList,
LnxExporterListNewItem,
LnxExporterListDeleteItem,
LnxExporterListMoveItem,
LnxExporter_AndroidPermissionListNewItem,
LnxExporter_AndroidPermissionListDeleteItem,
LnxExporter_AndroidAbiListNewItem,
LnxExporter_AndroidAbiListDeleteItem,
LnxExporterSpecialsMenu,
LnxExporterGpuProfileButton,
LeenkxExporterOpenFolderButton,
LNX_OT_ExporterOpenVS
)
__reg_classes, __unreg_classes = bpy.utils.register_classes_factory(__REG_CLASSES)
def register():
__reg_classes()
bpy.types.World.lnx_exporterlist = CollectionProperty(type=LnxExporterListItem)
bpy.types.World.lnx_exporterlist_index = IntProperty(name="Index for my_list", default=0)
bpy.types.World.lnx_exporter_android_permission_list = CollectionProperty(type=LnxExporterAndroidPermissionListItem)
bpy.types.World.lnx_exporter_android_permission_list_index = IntProperty(name="Index for my_list", default=0)
bpy.types.World.lnx_exporter_android_abi_list = CollectionProperty(type=LnxExporterAndroidAbiListItem)
bpy.types.World.lnx_exporter_android_abi_list_index = IntProperty(name="Index for my_list", default=0)
def unregister():
__unreg_classes()