forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			43 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			43 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | #ifndef BT_DEFAULT_MOTION_STATE_H
 | ||
|  | #define BT_DEFAULT_MOTION_STATE_H
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|  | 
 | ||
|  | #include "btMotionState.h"
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|  | 
 | ||
|  | ///The btDefaultMotionState provides a common implementation to synchronize world transforms with offsets.
 | ||
|  | ATTRIBUTE_ALIGNED16(struct)	btDefaultMotionState : public btMotionState | ||
|  | { | ||
|  | 	btTransform m_graphicsWorldTrans; | ||
|  | 	btTransform	m_centerOfMassOffset; | ||
|  | 	btTransform m_startWorldTrans; | ||
|  | 	void*		m_userPointer; | ||
|  | 
 | ||
|  | 	BT_DECLARE_ALIGNED_ALLOCATOR(); | ||
|  | 
 | ||
|  | 	btDefaultMotionState(const btTransform& startTrans = btTransform::getIdentity(),const btTransform& centerOfMassOffset = btTransform::getIdentity()) | ||
|  | 		: m_graphicsWorldTrans(startTrans), | ||
|  | 		m_centerOfMassOffset(centerOfMassOffset), | ||
|  | 		m_startWorldTrans(startTrans), | ||
|  | 		m_userPointer(0) | ||
|  | 
 | ||
|  | 	{ | ||
|  | 	} | ||
|  | 
 | ||
|  | 	///synchronizes world transform from user to physics
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|  | 	virtual void	getWorldTransform(btTransform& centerOfMassWorldTrans ) const  | ||
|  | 	{ | ||
|  | 			centerOfMassWorldTrans = m_graphicsWorldTrans * m_centerOfMassOffset.inverse() ; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	///synchronizes world transform from physics to user
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|  | 	///Bullet only calls the update of worldtransform for active objects
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|  | 	virtual void	setWorldTransform(const btTransform& centerOfMassWorldTrans) | ||
|  | 	{ | ||
|  | 			m_graphicsWorldTrans = centerOfMassWorldTrans * m_centerOfMassOffset; | ||
|  | 	} | ||
|  | 
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|  | 	 | ||
|  | 
 | ||
|  | }; | ||
|  | 
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|  | #endif //BT_DEFAULT_MOTION_STATE_H
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