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LNXSDK/leenkx/Shaders/probe_cubemap/probe_cubemap.json

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{
"contexts": [
{
"name": "probe_cubemap",
"depth_write": false,
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"compare_mode": "greater",
"cull_mode": "counter_clockwise",
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"blend_source": "blend_one",
"blend_destination": "blend_one",
"blend_operation": "add",
"alpha_blend_source": "blend_one",
"alpha_blend_destination": "blend_one",
"alpha_blend_operation": "add",
"links": [
{
"name": "VWVP",
"link": "_worldViewProjectionMatrix"
},
{
"name": "invVP",
"link": "_inverseViewProjectionMatrix"
},
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{
"name": "invW",
"link": "_inverseWorldMatrix"
},
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{
"name": "probep",
"link": "_probePosition"
},
{
"name": "eye",
"link": "_cameraPosition"
}
],
"vertex_shader": "../include/pass_volume.vert.glsl",
"fragment_shader": "probe_cubemap.frag.glsl"
}
]
}