forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			11 lines
		
	
	
		
			708 B
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			11 lines
		
	
	
		
			708 B
		
	
	
	
		
			C
		
	
	
	
	
	
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								#include "rendertarget.h"
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								void kinc_g4_render_target_init(kinc_g4_render_target_t *renderTarget, int width, int height, kinc_g4_render_target_format_t format, int depthBufferBits,
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								                                int stencilBufferBits) {
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									kinc_g4_render_target_init_with_multisampling(renderTarget, width, height, format, depthBufferBits, stencilBufferBits, 1);
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								}
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								void kinc_g4_render_target_init_cube(kinc_g4_render_target_t *renderTarget, int cubeMapSize, kinc_g4_render_target_format_t format, int depthBufferBits,
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								                                     int stencilBufferBits) {
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									kinc_g4_render_target_init_cube_with_multisampling(renderTarget, cubeMapSize, format, depthBufferBits, stencilBufferBits, 1);
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								}
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