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2025-01-22 16:18:30 +01:00
package kha;
import haxe.io.Bytes;
import haxe.io.BytesData;
import kha.kore.graphics4.TextureUnit;
import kha.graphics4.TextureFormat;
import kha.graphics4.DepthStencilFormat;
import kha.graphics4.Usage;
@:headerCode("
#include <kinc/graphics4/rendertarget.h>
#include <kinc/graphics4/texture.h>
#include <kinc/graphics4/texturearray.h>
#include <kinc/video.h>
#include <assert.h>
enum KhaImageType {
KhaImageTypeNone,
KhaImageTypeTexture,
KhaImageTypeRenderTarget,
KhaImageTypeTextureArray
};
")
@:headerClassCode("
KhaImageType imageType;
int originalWidth;
int originalHeight;
uint8_t *imageData;
bool ownsImageData;
kinc_g4_texture_t texture;
kinc_g4_render_target_t renderTarget;
kinc_g4_texture_array_t textureArray;
")
class Image implements Canvas implements Resource {
var myFormat: TextureFormat;
var readable: Bool;
var graphics1: kha.graphics1.Graphics;
var graphics2: kha.graphics2.Graphics;
var graphics4: kha.graphics4.Graphics;
public static function fromVideo(video: Video): Image {
var image = new Image(false, false);
image.myFormat = RGBA32;
image.initVideo(cast(video, kha.kore.Video));
return image;
}
public static function create(width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
return _create2(width, height, format == null ? TextureFormat.RGBA32 : format, readable, false, NoDepthAndStencil, 0);
}
public static function create3D(width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
return _create3(width, height, depth, format == null ? TextureFormat.RGBA32 : format, readable, 0);
}
public static function createRenderTarget(width: Int, height: Int, format: TextureFormat = null, depthStencil: DepthStencilFormat = NoDepthAndStencil,
antiAliasingSamples: Int = 1): Image {
return _create2(width, height, format == null ? TextureFormat.RGBA32 : format, false, true, depthStencil, antiAliasingSamples);
}
/**
* The provided images need to be readable.
*/
public static function createArray(images: Array<Image>, format: TextureFormat = null): Image {
var image = new Image(false);
image.myFormat = (format == null) ? TextureFormat.RGBA32 : format;
initArrayTexture(image, images);
return image;
}
@:functionCode("
kinc_image_t *kincImages = (kinc_image_t*)malloc(sizeof(kinc_image_t) * images->length);
for (unsigned i = 0; i < images->length; ++i) {
kinc_image_init(&kincImages[i], images->__get(i).StaticCast<::kha::Image>()->imageData, images->__get(i).StaticCast<::kha::Image>()->originalWidth, images->__get(i).StaticCast<::kha::Image>()->originalHeight, (kinc_image_format_t)getTextureFormat(images->__get(i).StaticCast<::kha::Image>()->myFormat));
}
kinc_g4_texture_array_init(&source->textureArray, kincImages, images->length);
for (unsigned i = 0; i < images->length; ++i) {
kinc_image_destroy(&kincImages[i]);
}
free(kincImages);
")
static function initArrayTexture(source: Image, images: Array<Image>): Void {}
public static function fromBytes(bytes: Bytes, width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
var image = new Image(readable);
image.myFormat = format;
image.initFromBytes(bytes.getData(), width, height, getTextureFormat(format));
return image;
}
@:functionCode("
kinc_image_t image;
kinc_image_init(&image, bytes.GetPtr()->GetBase(), width, height, (kinc_image_format_t)format);
kinc_g4_texture_init_from_image(&texture, &image);
if (readable) {
imageData = (uint8_t*)image.data;
}
kinc_image_destroy(&image);
imageType = KhaImageTypeTexture;
originalWidth = width;
originalHeight = height;
")
function initFromBytes(bytes: BytesData, width: Int, height: Int, format: Int): Void {}
public static function fromBytes3D(bytes: Bytes, width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null,
readable: Bool = false): Image {
var image = new Image(readable);
image.myFormat = format;
image.initFromBytes3D(bytes.getData(), width, height, depth, getTextureFormat(format));
return image;
}
@:functionCode("
kinc_image_t image;
kinc_image_init3d(&image, bytes.GetPtr()->GetBase(), width, height, depth, (kinc_image_format_t)format);
kinc_g4_texture_init_from_image3d(&texture, &image);
if (readable) {
imageData = (uint8_t*)image.data;
}
kinc_image_destroy(&image);
imageType = KhaImageTypeTexture;
originalWidth = width;
originalHeight = height;
")
function initFromBytes3D(bytes: BytesData, width: Int, height: Int, depth: Int, format: Int): Void {}
public static function fromEncodedBytes(bytes: Bytes, format: String, doneCallback: Image->Void, errorCallback: String->Void,
readable: Bool = false): Void {
var image = new Image(readable);
var isFloat = format == "hdr" || format == "HDR";
image.myFormat = isFloat ? TextureFormat.RGBA128 : TextureFormat.RGBA32;
image.initFromEncodedBytes(bytes.getData(), format);
doneCallback(image);
}
@:functionCode("
size_t size = kinc_image_size_from_encoded_bytes(bytes.GetPtr()->GetBase(), bytes.GetPtr()->length, format.c_str());
void* data = malloc(size);
kinc_image_t image;
kinc_image_init_from_encoded_bytes(&image, data, bytes.GetPtr()->GetBase(), bytes.GetPtr()->length, format.c_str());
originalWidth = image.width;
originalHeight = image.height;
kinc_g4_texture_init_from_image(&texture, &image);
if (readable) {
imageData = (uint8_t*)image.data;
}
kinc_image_destroy(&image);
if (!readable) {
free(data);
}
imageType = KhaImageTypeTexture;
")
function initFromEncodedBytes(bytes: BytesData, format: String): Void {}
function new(readable: Bool, ?dispose = true) {
this.readable = readable;
nullify();
if (dispose) {
cpp.vm.Gc.setFinalizer(this, cpp.Function.fromStaticFunction(finalize));
}
}
@:functionCode("
imageType = KhaImageTypeNone;
originalWidth = 0;
originalHeight = 0;
imageData = NULL;
ownsImageData = false;
")
function nullify() {}
@:functionCode("
if (image->imageType != KhaImageTypeNone) {
image->unload();
}
")
@:void static function finalize(image: Image): Void {}
static function getRenderTargetFormat(format: TextureFormat): Int {
switch (format) {
case RGBA32: // Target32Bit
return 0;
case RGBA64: // Target64BitFloat
return 1;
case A32: // Target32BitRedFloat
return 2;
case RGBA128: // Target128BitFloat
return 3;
case DEPTH16: // Target16BitDepth
return 4;
case L8:
return 5; // Target8BitRed
case A16:
return 6; // Target16BitRedFloat
default:
return 0;
}
}
static function getDepthBufferBits(depthAndStencil: DepthStencilFormat): Int {
return switch (depthAndStencil) {
case NoDepthAndStencil: -1;
case DepthOnly: 24;
case DepthAutoStencilAuto: 24;
case Depth24Stencil8: 24;
case Depth32Stencil8: 32;
case Depth16: 16;
}
}
static function getStencilBufferBits(depthAndStencil: DepthStencilFormat): Int {
return switch (depthAndStencil) {
case NoDepthAndStencil: -1;
case DepthOnly: -1;
case DepthAutoStencilAuto: 8;
case Depth24Stencil8: 8;
case Depth32Stencil8: 8;
case Depth16: 0;
}
}
static function getTextureFormat(format: TextureFormat): Int {
switch (format) {
case RGBA32:
return 0;
case RGBA128:
return 3;
case RGBA64:
return 4;
case A32:
return 5;
case A16:
return 7;
default:
return 1; // Grey8
}
}
@:noCompletion
public static function _create2(width: Int, height: Int, format: TextureFormat, readable: Bool, renderTarget: Bool, depthStencil: DepthStencilFormat,
samplesPerPixel: Int): Image {
var image = new Image(readable);
image.myFormat = format;
if (renderTarget)
image.initRenderTarget(width, height, getRenderTargetFormat(format), getDepthBufferBits(depthStencil), getStencilBufferBits(depthStencil),
samplesPerPixel);
else
image.init(width, height, getTextureFormat(format));
return image;
}
@:noCompletion
public static function _create3(width: Int, height: Int, depth: Int, format: TextureFormat, readable: Bool, contextId: Int): Image {
var image = new Image(readable);
image.myFormat = format;
image.init3D(width, height, depth, getTextureFormat(format));
return image;
}
@:functionCode("
kinc_g4_render_target_init_with_multisampling(&renderTarget, width, height, (kinc_g4_render_target_format_t)format, depthBufferBits, stencilBufferBits, samplesPerPixel);
imageType = KhaImageTypeRenderTarget;
originalWidth = width;
originalHeight = height;
")
function initRenderTarget(width: Int, height: Int, format: Int, depthBufferBits: Int, stencilBufferBits: Int, samplesPerPixel: Int): Void {}
@:functionCode("
kinc_g4_texture_init(&texture, width, height, (kinc_image_format_t)format);
imageType = KhaImageTypeTexture;
originalWidth = width;
originalHeight = height;
")
function init(width: Int, height: Int, format: Int): Void {}
@:functionCode("
kinc_g4_texture_init3d(&texture, width, height, depth, (kinc_image_format_t)format);
imageType = KhaImageTypeTexture;
originalWidth = width;
originalHeight = height;
")
function init3D(width: Int, height: Int, depth: Int, format: Int): Void {}
@:functionCode("
texture = *kinc_video_current_image(&video->video);
imageType = KhaImageTypeTexture;
")
function initVideo(video: kha.kore.Video): Void {}
public static function createEmpty(readable: Bool, floatFormat: Bool): Image {
var image = new Image(readable);
image.myFormat = floatFormat ? TextureFormat.RGBA128 : TextureFormat.RGBA32;
return image;
}
/*public static function fromFile(filename: String, readable: Bool): Image {
var image = new Image(readable);
var isFloat = StringTools.endsWith(filename, ".hdr");
image.format = isFloat ? TextureFormat.RGBA128 : TextureFormat.RGBA32;
image.initFromFile(filename);
return image;
}
@:functionCode('texture = new Kore::Graphics4::Texture(filename.c_str(), readable);')
private function initFromFile(filename: String): Void {
}*/
public var g1(get, never): kha.graphics1.Graphics;
function get_g1(): kha.graphics1.Graphics {
if (graphics1 == null) {
graphics1 = new kha.graphics2.Graphics1(this);
}
return graphics1;
}
public var g2(get, never): kha.graphics2.Graphics;
function get_g2(): kha.graphics2.Graphics {
if (graphics2 == null) {
graphics2 = new kha.kore.graphics4.Graphics2(this);
}
return graphics2;
}
public var g4(get, never): kha.graphics4.Graphics;
function get_g4(): kha.graphics4.Graphics {
if (graphics4 == null) {
graphics4 = new kha.kore.graphics4.Graphics(this);
}
return graphics4;
}
public static var maxSize(get, never): Int;
static function get_maxSize(): Int {
return 4096;
}
public static var nonPow2Supported(get, never): Bool;
@:functionCode("return kinc_g4_supports_non_pow2_textures();")
static function get_nonPow2Supported(): Bool {
return false;
}
@:functionCode("return kinc_g4_render_targets_inverted_y();")
public static function renderTargetsInvertedY(): Bool {
return false;
}
public var width(get, never): Int;
@:functionCode("return originalWidth;")
function get_width(): Int {
return 0;
}
public var height(get, never): Int;
@:functionCode("return originalHeight;")
function get_height(): Int {
return 0;
}
public var depth(get, never): Int;
@:functionCode("if (imageType == KhaImageTypeTexture) return texture.tex_depth; else return 0;")
function get_depth(): Int {
return 0;
}
public var format(get, never): TextureFormat;
@:functionCode("if (imageType == KhaImageTypeTexture) return texture.format; else return 0;")
function get_format(): TextureFormat {
return TextureFormat.RGBA32;
}
public var realWidth(get, never): Int;
@:functionCode("if (imageType == KhaImageTypeTexture) return texture.tex_width; else if (imageType == KhaImageTypeRenderTarget) return renderTarget.width; else return 0;")
function get_realWidth(): Int {
return 0;
}
public var realHeight(get, never): Int;
@:functionCode("if (imageType == KhaImageTypeTexture) return texture.tex_height; else if (imageType == KhaImageTypeRenderTarget) return renderTarget.height; else return 0;")
function get_realHeight(): Int {
return 0;
}
public function isOpaque(x: Int, y: Int): Bool {
return isOpaqueInternal(x, y, getTextureFormat(myFormat));
}
@:functionCode("
kinc_image_t image;
kinc_image_init(&image, imageData, originalWidth, originalHeight, (kinc_image_format_t)format);
bool opaque = (kinc_image_at(&image, x, y) & 0xff) != 0;
kinc_image_destroy(&image);
return opaque;
")
function isOpaqueInternal(x: Int, y: Int, format: Int): Bool {
return true;
}
public inline function at(x: Int, y: Int): Color {
return Color.fromValue(atInternal(x, y, getTextureFormat(myFormat)));
}
@:functionCode("
kinc_image_t image;
kinc_image_init(&image, imageData, originalWidth, originalHeight, (kinc_image_format_t)format);
int value = kinc_image_at(&image, x, y);
kinc_image_destroy(&image);
return value;
")
function atInternal(x: Int, y: Int, format: Int): Int {
return 0;
}
@:keep
@:functionCode("
if (imageType == KhaImageTypeTexture) {
kinc_g4_texture_destroy(&texture);
}
else if (imageType == KhaImageTypeRenderTarget) {
kinc_g4_render_target_destroy(&renderTarget);
}
else if (imageType == KhaImageTypeTextureArray) {
kinc_g4_texture_array_destroy(&textureArray);
}
else {
assert(false);
}
if (ownsImageData) {
free(imageData);
}
imageData = NULL;
imageType = KhaImageTypeNone;
")
public function unload(): Void {}
var bytes: Bytes = null;
@:functionCode("
int size = kinc_image_format_sizeof(texture.format) * originalWidth * originalHeight;
this->bytes = ::haxe::io::Bytes_obj::alloc(size);
return this->bytes;
")
public function lock(level: Int = 0): Bytes {
return null;
}
@:functionCode("
uint8_t *b = bytes->b->Pointer();
uint8_t *tex = kinc_g4_texture_lock(&texture);
int size = kinc_image_format_sizeof(texture.format);
int stride = kinc_g4_texture_stride(&texture);
for (int y = 0; y < texture.tex_height; ++y) {
for (int x = 0; x < texture.tex_width; ++x) {
#ifdef KORE_DIRECT3D
if (texture.format == KINC_IMAGE_FORMAT_RGBA32) {
//RBGA->BGRA
tex[y * stride + x * size + 0] = b[(y * originalWidth + x) * size + 2];
tex[y * stride + x * size + 1] = b[(y * originalWidth + x) * size + 1];
tex[y * stride + x * size + 2] = b[(y * originalWidth + x) * size + 0];
tex[y * stride + x * size + 3] = b[(y * originalWidth + x) * size + 3];
}
else
#endif
{
for (int i = 0; i < size; ++i) {
tex[y * stride + x * size + i] = b[(y * originalWidth + x) * size + i];
}
}
}
}
kinc_g4_texture_unlock(&texture);
")
public function unlock(): Void {
bytes = null;
}
@:ifFeature("kha.Image.getPixelsInternal")
var pixels: Bytes = null;
@:ifFeature("kha.Image.getPixelsInternal")
var pixelsAllocated: Bool = false;
@:functionCode("
if (imageType != KhaImageTypeRenderTarget) return NULL;
if (!this->pixelsAllocated) {
int size = formatSize * renderTarget.width * renderTarget.height;
this->pixels = ::haxe::io::Bytes_obj::alloc(size);
this->pixelsAllocated = true;
}
uint8_t *b = this->pixels->b->Pointer();
kinc_g4_render_target_get_pixels(&renderTarget, b);
return this->pixels;
")
function getPixelsInternal(formatSize: Int): Bytes {
return null;
}
public function getPixels(): Bytes {
return getPixelsInternal(formatByteSize(myFormat));
}
static function formatByteSize(format: TextureFormat): Int {
return switch (format) {
case RGBA32: 4;
case L8: 1;
case RGBA128: 16;
case DEPTH16: 2;
case RGBA64: 8;
case A32: 4;
case A16: 2;
default: 4;
}
}
public function generateMipmaps(levels: Int): Void {
untyped __cpp__("if (imageType == KhaImageTypeTexture) kinc_g4_texture_generate_mipmaps(&texture, levels); else if (imageType == KhaImageTypeRenderTarget) kinc_g4_render_target_generate_mipmaps(&renderTarget, levels)");
}
public function setMipmaps(mipmaps: Array<Image>): Void {
for (i in 0...mipmaps.length) {
var khaImage = mipmaps[i];
var level = i + 1;
var format = getTextureFormat(this.format);
untyped __cpp__("
kinc_image_t image;
kinc_image_init(&image, {0}->imageData, {0}->originalWidth, {0}->originalHeight, (kinc_image_format_t){2});
kinc_g4_texture_set_mipmap(&texture, &image, {1});
kinc_image_destroy(&image);
", khaImage, level, format);
}
}
public function setDepthStencilFrom(image: Image): Void {
untyped __cpp__("kinc_g4_render_target_set_depth_stencil_from(&renderTarget, &image->renderTarget)");
}
@:functionCode("if (imageType == KhaImageTypeTexture) kinc_g4_texture_clear(&texture, x, y, z, width, height, depth, color);")
public function clear(x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, color: Color): Void {}
public var stride(get, never): Int;
@:functionCode("if (imageType == KhaImageTypeTexture) return kinc_g4_texture_stride(&texture); else if (imageType == KhaImageTypeRenderTarget) return formatByteSize(myFormat) * renderTarget.width; else return 0;")
function get_stride(): Int {
return 0;
}
}