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2025-01-22 16:18:30 +01:00
package iron.data;
import haxe.Json;
import iron.data.SceneFormat;
import iron.system.LnxPack;
import iron.system.Lz4;
using StringTools;
// Global data list and asynchronous data loading
class Data {
public static var cachedSceneRaws: Map<String, TSceneFormat> = new Map();
public static var cachedMeshes: Map<String, MeshData> = new Map();
public static var cachedLights: Map<String, LightData> = new Map();
public static var cachedCameras: Map<String, CameraData> = new Map();
public static var cachedMaterials: Map<String, MaterialData> = new Map();
public static var cachedParticles: Map<String, ParticleData> = new Map();
public static var cachedWorlds: Map<String, WorldData> = new Map();
public static var cachedShaders: Map<String, ShaderData> = new Map();
#if rp_probes
public static var cachedProbes: Map<String, ProbeData> = new Map();
#end
public static var cachedBlobs: Map<String, kha.Blob> = new Map();
public static var cachedImages: Map<String, kha.Image> = new Map();
#if lnx_audio
public static var cachedSounds: Map<String, kha.Sound> = new Map();
#end
public static var cachedVideos: Map<String, kha.Video> = new Map();
public static var cachedFonts: Map<String, kha.Font> = new Map();
public static var assetsLoaded = 0;
static var loadingMeshes: Map<String, Array<MeshData->Void>> = new Map();
static var loadingLights: Map<String, Array<LightData->Void>> = new Map();
static var loadingCameras: Map<String, Array<CameraData->Void>> = new Map();
static var loadingMaterials: Map<String, Array<MaterialData->Void>> = new Map();
static var loadingParticles: Map<String, Array<ParticleData->Void>> = new Map();
static var loadingWorlds: Map<String, Array<WorldData->Void>> = new Map();
static var loadingShaders: Map<String, Array<ShaderData->Void>> = new Map();
static var loadingSceneRaws: Map<String, Array<TSceneFormat->Void>> = new Map();
#if rp_probes
static var loadingProbes: Map<String, Array<ProbeData->Void>> = new Map();
#end
static var loadingBlobs: Map<String, Array<kha.Blob->Void>> = new Map();
static var loadingImages: Map<String, Array<kha.Image->Void>> = new Map();
#if lnx_audio
static var loadingSounds: Map<String, Array<kha.Sound->Void>> = new Map();
#end
static var loadingVideos: Map<String, Array<kha.Video->Void>> = new Map();
static var loadingFonts: Map<String, Array<kha.Font->Void>> = new Map();
#if krom_windows
public static inline var sep = "\\";
#else
public static inline var sep = "/";
#end
#if lnx_data_dir
#if krom_android
public static var dataPath = "data" + sep;
#else
public static var dataPath = "." + sep + "data" + sep;
#end
#else
public static var dataPath = "";
#end
public function new() {}
public static function deleteAll() {
for (c in cachedMeshes) c.delete();
cachedMeshes = new Map();
for (c in cachedShaders) c.delete();
cachedShaders = new Map();
cachedSceneRaws = new Map();
cachedLights = new Map();
cachedCameras = new Map();
cachedMaterials = new Map();
cachedParticles = new Map();
cachedWorlds = new Map();
if (RenderPath.active != null) RenderPath.active.unload();
for (c in cachedBlobs) c.unload();
cachedBlobs = new Map();
for (c in cachedImages) c.unload();
cachedImages = new Map();
#if lnx_audio
for (c in cachedSounds) c.unload();
cachedSounds = new Map();
#end
for (c in cachedVideos) c.unload();
cachedVideos = new Map();
for (c in cachedFonts) c.unload();
cachedFonts = new Map();
}
public static function getMesh(file: String, name: String, done: MeshData->Void) {
var handle = file + name;
var cached = cachedMeshes.get(handle);
if (cached != null) {
done(cached);
return;
}
var loading = loadingMeshes.get(handle);
if (loading != null) {
loading.push(done);
return;
}
loadingMeshes.set(handle, [done]);
MeshData.parse(file, name, function(b: MeshData) {
cachedMeshes.set(handle, b);
b.handle = handle;
for (f in loadingMeshes.get(handle)) f(b);
loadingMeshes.remove(handle);
});
}
public static function deleteMesh(handle: String) {
// Remove cached mesh
var mesh = cachedMeshes.get(handle);
if (mesh == null) return;
mesh.delete();
cachedMeshes.remove(handle);
}
public static function getLight(file: String, name: String, done: LightData->Void) {
var handle = file + name;
var cached = cachedLights.get(handle);
if (cached != null) {
done(cached);
return;
}
var loading = loadingLights.get(handle);
if (loading != null) {
loading.push(done);
return;
}
loadingLights.set(handle, [done]);
LightData.parse(file, name, function(b: LightData) {
cachedLights.set(handle, b);
for (f in loadingLights.get(handle)) f(b);
loadingLights.remove(handle);
});
}
#if rp_probes
public static function getProbe(file: String, name: String, done: ProbeData->Void) {
var handle = file + name;
var cached = cachedProbes.get(handle);
if (cached != null) {
done(cached);
return;
}
var loading = loadingProbes.get(handle);
if (loading != null) {
loading.push(done);
return;
}
loadingProbes.set(handle, [done]);
ProbeData.parse(file, name, function(b: ProbeData) {
cachedProbes.set(handle, b);
for (f in loadingProbes.get(handle)) f(b);
loadingProbes.remove(handle);
});
}
#end
public static function getCamera(file: String, name: String, done: CameraData->Void) {
var handle = file + name;
var cached = cachedCameras.get(handle);
if (cached != null) {
done(cached);
return;
}
var loading = loadingCameras.get(handle);
if (loading != null) {
loading.push(done);
return;
}
loadingCameras.set(handle, [done]);
CameraData.parse(file, name, function(b: CameraData) {
cachedCameras.set(handle, b);
for (f in loadingCameras.get(handle)) f(b);
loadingCameras.remove(handle);
});
}
public static function getMaterial(file: String, name: String, done: MaterialData->Void) {
var handle = file + name;
var cached = cachedMaterials.get(handle);
if (cached != null) {
done(cached);
return;
}
var loading = loadingMaterials.get(handle);
if (loading != null) {
loading.push(done);
return;
}
loadingMaterials.set(handle, [done]);
MaterialData.parse(file, name, function(b: MaterialData) {
cachedMaterials.set(handle, b);
for (f in loadingMaterials.get(handle)) f(b);
loadingMaterials.remove(handle);
});
}
public static function getParticle(file: String, name: String, done: ParticleData->Void) {
var handle = file + name;
var cached = cachedParticles.get(handle);
if (cached != null) {
done(cached);
return;
}
var loading = loadingParticles.get(handle);
if (loading != null) {
loading.push(done);
return;
}
loadingParticles.set(handle, [done]);
ParticleData.parse(file, name, function(b: ParticleData) {
cachedParticles.set(handle, b);
for (f in loadingParticles.get(handle)) f(b);
loadingParticles.remove(handle);
});
}
public static function getWorld(file: String, name: String, done: WorldData->Void) {
if (name == null) { // No world defined in scene
done(null);
return;
}
var handle = file + name;
var cached = cachedWorlds.get(handle);
if (cached != null) {
done(cached);
return;
}
var loading = loadingWorlds.get(handle);
if (loading != null) {
loading.push(done);
return;
}
loadingWorlds.set(handle, [done]);
WorldData.parse(file, name, function(b: WorldData) {
cachedWorlds.set(handle, b);
for (f in loadingWorlds.get(handle)) f(b);
loadingWorlds.remove(handle);
});
}
public static function getShader(file: String, name: String, done: ShaderData->Void, overrideContext: TShaderOverride = null) {
// Only one context override per shader data for now
var cacheName = name;
if (overrideContext != null) cacheName += "2";
var cached = cachedShaders.get(cacheName); // Shader must have unique name
if (cached != null) {
done(cached);
return;
}
var loading = loadingShaders.get(cacheName);
if (loading != null) {
loading.push(done);
return;
}
loadingShaders.set(cacheName, [done]);
ShaderData.parse(file, name, function(b: ShaderData) {
cachedShaders.set(cacheName, b);
for (f in loadingShaders.get(cacheName)) f(b);
loadingShaders.remove(cacheName);
}, overrideContext);
}
public static function getSceneRaw(file: String, done: TSceneFormat->Void) {
var cached = cachedSceneRaws.get(file);
if (cached != null) {
done(cached);
return;
}
var loading = loadingSceneRaws.get(file);
if (loading != null) {
loading.push(done);
return;
}
loadingSceneRaws.set(file, [done]);
// If no extension specified, set to .arm
var compressed = file.endsWith(".lz4");
var isJson = file.endsWith(".json");
var ext = (compressed || isJson || file.endsWith(".lnx")) ? "" : ".lnx";
getBlob(file + ext, function(b: kha.Blob) {
var parsed: TSceneFormat = null;
#if lnx_compress
if (compressed) {
var bytes = b.toBytes();
// First 8 bytes contain data size for decoding
var packedSize = haxe.Int64.toInt(bytes.getInt64(0));
parsed = LnxPack.decode(Lz4.decode(bytes.sub(8, bytes.length - 8), packedSize));
}
else #end if (isJson) {
var s = b.toString();
parsed = s.charAt(0) == "{" ? Json.parse(s) : LnxPack.decode(b.toBytes());
}
else {
parsed = LnxPack.decode(b.toBytes());
}
returnSceneRaw(file, parsed);
});
}
static function returnSceneRaw(file: String, parsed: TSceneFormat) {
cachedSceneRaws.set(file, parsed);
for (f in loadingSceneRaws.get(file)) f(parsed);
loadingSceneRaws.remove(file);
}
public static function getMeshRawByName(datas: Array<TMeshData>, name: String): TMeshData {
if (name == "") return datas[0];
for (dat in datas) if (dat.name == name) return dat;
return null;
}
public static function getLightRawByName(datas: Array<TLightData>, name: String): TLightData {
if (name == "") return datas[0];
for (dat in datas) if (dat.name == name) return dat;
return null;
}
#if rp_probes
public static function getProbeRawByName(datas: Array<TProbeData>, name: String): TProbeData {
if (name == "") return datas[0];
for (dat in datas) if (dat.name == name) return dat;
return null;
}
#end
public static function getCameraRawByName(datas: Array<TCameraData>, name: String): TCameraData {
if (name == "") return datas[0];
for (dat in datas) if (dat.name == name) return dat;
return null;
}
public static function getMaterialRawByName(datas: Array<TMaterialData>, name: String): TMaterialData {
if (name == "") return datas[0];
for (dat in datas) if (dat.name == name) return dat;
return null;
}
public static function getParticleRawByName(datas: Array<TParticleData>, name: String): TParticleData {
if (name == "") return datas[0];
for (dat in datas) if (dat.name == name) return dat;
return null;
}
public static function getWorldRawByName(datas: Array<TWorldData>, name: String): TWorldData {
if (name == "") return datas[0];
for (dat in datas) if (dat.name == name) return dat;
return null;
}
public static function getShaderRawByName(datas: Array<TShaderData>, name: String): TShaderData {
if (name == "") return datas[0];
for (dat in datas) if (dat.name == name) return dat;
return null;
}
#if lnx_audio
public static function getSpeakerRawByName(datas: Array<TSpeakerData>, name: String): TSpeakerData {
if (name == "") return datas[0];
for (dat in datas) if (dat.name == name) return dat;
return null;
}
#end
// Raw assets
public static function getBlob(file: String, done: kha.Blob->Void) {
var cached = cachedBlobs.get(file); // Is already cached
if (cached != null) {
done(cached);
return;
}
var loading = loadingBlobs.get(file); // Is already being loaded
if (loading != null) {
loading.push(done);
return;
}
loadingBlobs.set(file, [done]); // Start loading
kha.Assets.loadBlobFromPath(resolvePath(file), function(b: kha.Blob) {
cachedBlobs.set(file, b);
for (f in loadingBlobs.get(file)) f(b);
loadingBlobs.remove(file);
assetsLoaded++;
});
}
public static function deleteBlob(handle: String) {
var blob = cachedBlobs.get(handle);
if (blob == null) return;
blob.unload();
cachedBlobs.remove(handle);
}
public static function getImage(file: String, done: kha.Image->Void, readable = false, format = "RGBA32") {
#if (cpp || hl || lnx_use_k_images)
if (!file.endsWith(".k")) {
file = file.substring(0, file.length - 4) + ".k";
}
#end
var cached = cachedImages.get(file);
if (cached != null) {
done(cached);
return;
}
var loading = loadingImages.get(file);
if (loading != null) {
loading.push(done);
return;
}
loadingImages.set(file, [done]);
#if lnx_image_embed
var imageBlob = cachedBlobs.get(file);
if (imageBlob != null) {
kha.Image.fromEncodedBytes(imageBlob.bytes, ".k", function(b: kha.Image) {
cachedImages.set(file, b);
for (f in loadingImages.get(file)) f(b);
loadingImages.remove(file);
assetsLoaded++;
}, null, readable);
return;
}
#end
kha.Assets.loadImageFromPath(resolvePath(file), readable, function(b: kha.Image) {
cachedImages.set(file, b);
for (f in loadingImages.get(file)) f(b);
loadingImages.remove(file);
assetsLoaded++;
});
}
public static function deleteImage(handle: String) {
var image = cachedImages.get(handle);
if (image == null) return;
image.unload();
cachedImages.remove(handle);
}
/**
Load sound file from disk into ram.
@param file A String matching the file name of the sound file on disk.
@param done Completion handler function to do something after the sound is loaded.
*/
#if lnx_audio
public static function getSound(file: String, done: kha.Sound->Void) {
#if lnx_soundcompress
if (file.endsWith(".wav")) file = file.substring(0, file.length - 4) + ".ogg";
#end
var cached = cachedSounds.get(file);
if (cached != null) {
done(cached);
return;
}
var loading = loadingSounds.get(file);
if (loading != null) {
loading.push(done);
return;
}
loadingSounds.set(file, [done]);
kha.Assets.loadSoundFromPath(resolvePath(file), function(b: kha.Sound) {
#if lnx_soundcompress
b.uncompress(function () {
#end
cachedSounds.set(file, b);
for (f in loadingSounds.get(file)) f(b);
loadingSounds.remove(file);
assetsLoaded++;
#if lnx_soundcompress
});
#end
});
}
public static function deleteSound(handle: String) {
var sound = cachedSounds.get(handle);
if (sound == null) return;
sound.unload();
cachedSounds.remove(handle);
}
#end // lnx_audio
public static function getVideo(file: String, done: kha.Video->Void) {
#if (cpp || hl)
file = file.substring(0, file.length - 4) + ".avi";
#elseif krom
file = file.substring(0, file.length - 4) + ".webm";
#end
var cached = cachedVideos.get(file);
if (cached != null) {
done(cached);
return;
}
var loading = loadingVideos.get(file);
if (loading != null) {
loading.push(done);
return;
}
loadingVideos.set(file, [done]);
kha.Assets.loadVideoFromPath(resolvePath(file), function(b: kha.Video) {
cachedVideos.set(file, b);
for (f in loadingVideos.get(file)) f(b);
loadingVideos.remove(file);
assetsLoaded++;
});
}
public static function deleteVideo(handle: String) {
var video = cachedVideos.get(handle);
if (video == null) return;
video.unload();
cachedVideos.remove(handle);
}
public static function getFont(file: String, done: kha.Font->Void) {
var cached = cachedFonts.get(file);
if (cached != null) {
done(cached);
return;
}
var loading = loadingFonts.get(file);
if (loading != null) {
loading.push(done);
return;
}
loadingFonts.set(file, [done]);
kha.Assets.loadFontFromPath(resolvePath(file), function(b: kha.Font) {
cachedFonts.set(file, b);
for (f in loadingFonts.get(file)) f(b);
loadingFonts.remove(file);
assetsLoaded++;
});
}
public static function deleteFont(handle: String) {
var font = cachedFonts.get(handle);
if (font == null) return;
font.unload();
cachedFonts.remove(handle);
}
public static function isAbsolute(file: String): Bool {
return file.charAt(0) == "/" || file.charAt(1) == ":" || file.charAt(4) == ":" || (file.charAt(0) == "\\" && file.charAt(1) == "\\");
}
static inline function isUp(file: String): Bool {
return file.charAt(0) == "." && file.charAt(1) == ".";
}
/**
Extract filename from path.
*/
static inline function baseName(path: String): String {
var slash = path.lastIndexOf(sep);
return slash >= 0 ? path.substr(slash + 1) : path;
}
static inline function resolvePath(file: String): String {
if (isAbsolute(file) || isUp(file)) return file;
#if lnx_data_dir
return dataPath + file;
#else
return baseName(file);
#end
}
}