forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			42 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			42 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|  | from lnx.logicnode.lnx_nodes import * | ||
|  | 
 | ||
|  | 
 | ||
|  | class VectorClampToSizeNode(LnxLogicTreeNode): | ||
|  |     """Clamp the vector's value inside the given range and return the result as a new vector.
 | ||
|  | 
 | ||
|  |     @option Clamping Mode: Whether to clamp the length of the vector | ||
|  |         or the value of each individual component. | ||
|  |     """
 | ||
|  |     bl_idname = 'LNVectorClampToSizeNode' | ||
|  |     bl_label = 'Vector Clamp' | ||
|  |     lnx_section = 'vector' | ||
|  |     lnx_version = 2 | ||
|  | 
 | ||
|  |     property0: HaxeEnumProperty( | ||
|  |         'property0', | ||
|  |         name='Clamping Mode', default='length', | ||
|  |         description='Whether to clamp the length of the vector or the value of each individual component', | ||
|  |         items=[ | ||
|  |             ('length', 'Length', 'Clamp the length (magnitude) of the vector'), | ||
|  |             ('components', 'Components', 'Clamp the individual components of the vector'), | ||
|  |         ] | ||
|  |     ) | ||
|  | 
 | ||
|  |     def draw_buttons(self, context, layout): | ||
|  |         col = layout.column() | ||
|  |         col.label(text="Clamping Mode:") | ||
|  |         col.prop(self, 'property0', expand=True) | ||
|  | 
 | ||
|  |     def lnx_init(self, context): | ||
|  |         self.add_input('LnxVectorSocket', 'Vector In', default_value=[0.0, 0.0, 0.0]) | ||
|  |         self.add_input('LnxFloatSocket', 'Min') | ||
|  |         self.add_input('LnxFloatSocket', 'Max') | ||
|  | 
 | ||
|  |         self.add_output('LnxVectorSocket', 'Vector Out') | ||
|  | 
 | ||
|  |     def get_replacement_node(self, node_tree: bpy.types.NodeTree): | ||
|  |         if self.lnx_version not in (0, 1): | ||
|  |             raise LookupError() | ||
|  | 
 | ||
|  |         return NodeReplacement.Identity(self) |