forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			45 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			45 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
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								/*
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								 * Copyright (C)2005-2019 Haxe Foundation
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining a
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								 * copy of this software and associated documentation files (the "Software"),
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								 * to deal in the Software without restriction, including without limitation
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								 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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								 * and/or sell copies of the Software, and to permit persons to whom the
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								 * Software is furnished to do so, subject to the following conditions:
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								 *
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								 * The above copyright notice and this permission notice shall be included in
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								 * all copies or substantial portions of the Software.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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								 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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								 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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								 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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								 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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								 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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								 * DEALINGS IN THE SOFTWARE.
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								 */
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								package python.lib.threading;
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								typedef ThreadOptions = {
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									var ?group:Dynamic;
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									var ?target:Dynamic;
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									var ?name:String;
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									var ?args:Tuple<Dynamic>;
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									var ?kwargs:Dict<String, Dynamic>;
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									var ?daemon:Dynamic;
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								}
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								@:pythonImport("threading", "Thread")
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								extern class Thread {
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									var name:String;
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									var ident:Int;
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									var daemon:Bool;
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									function new(?options:KwArgs<ThreadOptions>):Void;
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									function start():Void;
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									function run():Void;
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									function join(?timeout:Float):Void;
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									function is_alive():Bool;
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								}
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