forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			105 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			105 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | 
 | ||
|  | */ | ||
|  | 
 | ||
|  | #ifndef BT_COMPOUND_COLLISION_ALGORITHM_H
 | ||
|  | #define BT_COMPOUND_COLLISION_ALGORITHM_H
 | ||
|  | 
 | ||
|  | #include "btActivatingCollisionAlgorithm.h"
 | ||
|  | #include "BulletCollision/BroadphaseCollision/btDispatcher.h"
 | ||
|  | #include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
 | ||
|  | 
 | ||
|  | #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
 | ||
|  | class btDispatcher; | ||
|  | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
 | ||
|  | #include "btCollisionCreateFunc.h"
 | ||
|  | #include "LinearMath/btAlignedObjectArray.h"
 | ||
|  | #include "BulletCollision/BroadphaseCollision/btDbvt.h"
 | ||
|  | class btDispatcher; | ||
|  | class btCollisionObject; | ||
|  | 
 | ||
|  | class btCollisionShape; | ||
|  | typedef bool (*btShapePairCallback)(const btCollisionShape* pShape0, const btCollisionShape* pShape1); | ||
|  | extern btShapePairCallback gCompoundChildShapePairCallback; | ||
|  | 
 | ||
|  | /// btCompoundCollisionAlgorithm  supports collision between CompoundCollisionShapes and other collision shapes
 | ||
|  | class btCompoundCollisionAlgorithm  : public btActivatingCollisionAlgorithm | ||
|  | { | ||
|  | 	btNodeStack stack2; | ||
|  | 	btManifoldArray manifoldArray; | ||
|  | 
 | ||
|  | protected: | ||
|  | 	btAlignedObjectArray<btCollisionAlgorithm*> m_childCollisionAlgorithms; | ||
|  | 	bool m_isSwapped; | ||
|  | 
 | ||
|  | 	class btPersistentManifold*	m_sharedManifold; | ||
|  | 	bool					m_ownsManifold; | ||
|  | 
 | ||
|  | 
 | ||
|  | 	int	m_compoundShapeRevision;//to keep track of changes, so that childAlgorithm array can be updated
 | ||
|  | 	 | ||
|  | 	void	removeChildAlgorithms(); | ||
|  | 	 | ||
|  | 	void	preallocateChildAlgorithms(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap); | ||
|  | 
 | ||
|  | public: | ||
|  | 
 | ||
|  | 	btCompoundCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,bool isSwapped); | ||
|  | 
 | ||
|  | 	virtual ~btCompoundCollisionAlgorithm(); | ||
|  | 
 | ||
|  | 	btCollisionAlgorithm* getChildAlgorithm (int n) const | ||
|  | 	{ | ||
|  | 		return m_childCollisionAlgorithms[n]; | ||
|  | 	} | ||
|  | 
 | ||
|  | 
 | ||
|  | 	virtual void processCollision (const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); | ||
|  | 
 | ||
|  | 	btScalar	calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); | ||
|  | 
 | ||
|  | 	virtual	void	getAllContactManifolds(btManifoldArray&	manifoldArray) | ||
|  | 	{ | ||
|  | 		int i; | ||
|  | 		for (i=0;i<m_childCollisionAlgorithms.size();i++) | ||
|  | 		{ | ||
|  | 			if (m_childCollisionAlgorithms[i]) | ||
|  | 				m_childCollisionAlgorithms[i]->getAllContactManifolds(manifoldArray); | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	 | ||
|  | 	struct CreateFunc :public 	btCollisionAlgorithmCreateFunc | ||
|  | 	{ | ||
|  | 		virtual	btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap) | ||
|  | 		{ | ||
|  | 			void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCollisionAlgorithm)); | ||
|  | 			return new(mem) btCompoundCollisionAlgorithm(ci,body0Wrap,body1Wrap,false); | ||
|  | 		} | ||
|  | 	}; | ||
|  | 
 | ||
|  | 	struct SwappedCreateFunc :public 	btCollisionAlgorithmCreateFunc | ||
|  | 	{ | ||
|  | 		virtual	btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap) | ||
|  | 		{ | ||
|  | 			void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCollisionAlgorithm)); | ||
|  | 			return new(mem) btCompoundCollisionAlgorithm(ci,body0Wrap,body1Wrap,true); | ||
|  | 		} | ||
|  | 	}; | ||
|  | 
 | ||
|  | }; | ||
|  | 
 | ||
|  | #endif //BT_COMPOUND_COLLISION_ALGORITHM_H
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