forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			88 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			88 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2003-2013 Erwin Coumans  http://bulletphysics.org
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | 
 | ||
|  | */ | ||
|  | 
 | ||
|  | #ifndef BT_COMPOUND_COMPOUND_COLLISION_ALGORITHM_H
 | ||
|  | #define BT_COMPOUND_COMPOUND_COLLISION_ALGORITHM_H
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|  | 
 | ||
|  | #include "btCompoundCollisionAlgorithm.h"
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|  | 
 | ||
|  | #include "BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h"
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|  | #include "BulletCollision/BroadphaseCollision/btDispatcher.h"
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|  | #include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
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|  | 
 | ||
|  | #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
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|  | class btDispatcher; | ||
|  | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
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|  | #include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
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|  | #include "LinearMath/btAlignedObjectArray.h"
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|  | #include "BulletCollision/CollisionDispatch/btHashedSimplePairCache.h"
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|  | class btDispatcher; | ||
|  | class btCollisionObject; | ||
|  | 
 | ||
|  | class btCollisionShape; | ||
|  | 
 | ||
|  | /// btCompoundCompoundCollisionAlgorithm  supports collision between two btCompoundCollisionShape shapes
 | ||
|  | class btCompoundCompoundCollisionAlgorithm  : public btCompoundCollisionAlgorithm | ||
|  | { | ||
|  | 
 | ||
|  | 	class btHashedSimplePairCache*	m_childCollisionAlgorithmCache; | ||
|  | 	btSimplePairArray m_removePairs; | ||
|  | 
 | ||
|  | 
 | ||
|  | 	int	m_compoundShapeRevision0;//to keep track of changes, so that childAlgorithm array can be updated
 | ||
|  | 	int	m_compoundShapeRevision1; | ||
|  | 	 | ||
|  | 	void	removeChildAlgorithms(); | ||
|  | 	 | ||
|  | //	void	preallocateChildAlgorithms(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap);
 | ||
|  | 
 | ||
|  | public: | ||
|  | 
 | ||
|  | 	btCompoundCompoundCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,bool isSwapped); | ||
|  | 
 | ||
|  | 	virtual ~btCompoundCompoundCollisionAlgorithm(); | ||
|  | 
 | ||
|  | 	 | ||
|  | 
 | ||
|  | 	virtual void processCollision (const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); | ||
|  | 
 | ||
|  | 	btScalar	calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); | ||
|  | 
 | ||
|  | 	virtual	void	getAllContactManifolds(btManifoldArray&	manifoldArray); | ||
|  | 	 | ||
|  | 	 | ||
|  | 	struct CreateFunc :public 	btCollisionAlgorithmCreateFunc | ||
|  | 	{ | ||
|  | 		virtual	btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap) | ||
|  | 		{ | ||
|  | 			void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCompoundCollisionAlgorithm)); | ||
|  | 			return new(mem) btCompoundCompoundCollisionAlgorithm(ci,body0Wrap,body1Wrap,false); | ||
|  | 		} | ||
|  | 	}; | ||
|  | 
 | ||
|  | 	struct SwappedCreateFunc :public 	btCollisionAlgorithmCreateFunc | ||
|  | 	{ | ||
|  | 		virtual	btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap) | ||
|  | 		{ | ||
|  | 			void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCompoundCollisionAlgorithm)); | ||
|  | 			return new(mem) btCompoundCompoundCollisionAlgorithm(ci,body0Wrap,body1Wrap,true); | ||
|  | 		} | ||
|  | 	}; | ||
|  | 
 | ||
|  | }; | ||
|  | 
 | ||
|  | #endif //BT_COMPOUND_COMPOUND_COLLISION_ALGORITHM_H
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