forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			24 lines
		
	
	
		
			621 B
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			24 lines
		
	
	
		
			621 B
		
	
	
	
		
			C
		
	
	
	
	
	
|  | #pragma once
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|  | 
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|  | #include <IOKit/IOKitLib.h>
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|  | #include <IOKit/hid/IOHIDKeys.h>
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|  | #include <IOKit/hid/IOHIDManager.h>
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|  | 
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|  | struct HIDGamepad { | ||
|  | 	int padIndex; | ||
|  | 	IOHIDDeviceRef hidDeviceRef; | ||
|  | 	IOHIDQueueRef hidQueueRef; | ||
|  | 	int hidDeviceVendorID; | ||
|  | 	int hidDeviceProductID; | ||
|  | 	char hidDeviceVendor[64]; | ||
|  | 	char hidDeviceProduct[64]; | ||
|  | 
 | ||
|  | 	IOHIDElementCookie axis[6]; | ||
|  | 	IOHIDElementCookie buttons[15]; | ||
|  | }; | ||
|  | 
 | ||
|  | void HIDGamepad_init(struct HIDGamepad *gamepad); | ||
|  | void HIDGamepad_destroy(struct HIDGamepad *gamepad); | ||
|  | void HIDGamepad_bind(struct HIDGamepad *gamepad, IOHIDDeviceRef deviceRef, int padIndex); | ||
|  | void HIDGamepad_unbind(struct HIDGamepad *gamepad); |