forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			60 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			60 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | //
 | ||
|  | // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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|  | //
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|  | // This software is provided 'as-is', without any express or implied
 | ||
|  | // warranty.  In no event will the authors be held liable for any damages
 | ||
|  | // arising from the use of this software.
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|  | // Permission is granted to anyone to use this software for any purpose,
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|  | // including commercial applications, and to alter it and redistribute it
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|  | // freely, subject to the following restrictions:
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|  | // 1. The origin of this software must not be misrepresented; you must not
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|  | //    claim that you wrote the original software. If you use this software
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|  | //    in a product, an acknowledgment in the product documentation would be
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|  | //    appreciated but is not required.
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|  | // 2. Altered source versions must be plainly marked as such, and must not be
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|  | //    misrepresented as being the original software.
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|  | // 3. This notice may not be removed or altered from any source distribution.
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|  | //
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|  | 
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|  | #ifndef CHUNKYTRIMESH_H
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|  | #define CHUNKYTRIMESH_H
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|  | 
 | ||
|  | struct rcChunkyTriMeshNode | ||
|  | { | ||
|  | 	float bmin[2]; | ||
|  | 	float bmax[2]; | ||
|  | 	int i; | ||
|  | 	int n; | ||
|  | }; | ||
|  | 
 | ||
|  | struct rcChunkyTriMesh | ||
|  | { | ||
|  | 	inline rcChunkyTriMesh() : nodes(0), nnodes(0), tris(0), ntris(0), maxTrisPerChunk(0) {}; | ||
|  | 	inline ~rcChunkyTriMesh() { delete [] nodes; delete [] tris; } | ||
|  | 
 | ||
|  | 	rcChunkyTriMeshNode* nodes; | ||
|  | 	int nnodes; | ||
|  | 	int* tris; | ||
|  | 	int ntris; | ||
|  | 	int maxTrisPerChunk; | ||
|  | 
 | ||
|  | private: | ||
|  | 	// Explicitly disabled copy constructor and copy assignment operator.
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|  | 	rcChunkyTriMesh(const rcChunkyTriMesh&); | ||
|  | 	rcChunkyTriMesh& operator=(const rcChunkyTriMesh&); | ||
|  | }; | ||
|  | 
 | ||
|  | /// Creates partitioned triangle mesh (AABB tree),
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|  | /// where each node contains at max trisPerChunk triangles.
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|  | bool rcCreateChunkyTriMesh(const float* verts, const int* tris, int ntris, | ||
|  | 						   int trisPerChunk, rcChunkyTriMesh* cm); | ||
|  | 
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|  | /// Returns the chunk indices which overlap the input rectable.
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|  | int rcGetChunksOverlappingRect(const rcChunkyTriMesh* cm, float bmin[2], float bmax[2], int* ids, const int maxIds); | ||
|  | 
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|  | /// Returns the chunk indices which overlap the input segment.
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|  | int rcGetChunksOverlappingSegment(const rcChunkyTriMesh* cm, float p[2], float q[2], int* ids, const int maxIds); | ||
|  | 
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|  | 
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|  | #endif // CHUNKYTRIMESH_H
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