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LNXSDK/lib/haxejolt/JoltPhysics/Jolt/Compute/VK/ComputeSystemVKWithAllocator.cpp

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2026-03-04 00:50:15 -08:00
// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2025 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#include <Jolt/Jolt.h>
#ifdef JPH_USE_VK
#include <Jolt/Compute/VK/ComputeSystemVKWithAllocator.h>
#include <Jolt/Compute/VK/ComputeShaderVK.h>
#include <Jolt/Compute/VK/ComputeBufferVK.h>
#include <Jolt/Compute/VK/ComputeQueueVK.h>
JPH_NAMESPACE_BEGIN
JPH_IMPLEMENT_RTTI_VIRTUAL(ComputeSystemVKWithAllocator)
{
JPH_ADD_BASE_CLASS(ComputeSystemVKWithAllocator, ComputeSystemVK)
}
bool ComputeSystemVKWithAllocator::InitializeMemory()
{
// Get memory properties
vkGetPhysicalDeviceMemoryProperties(mPhysicalDevice, &mMemoryProperties);
return true;
}
void ComputeSystemVKWithAllocator::ShutdownMemory()
{
// Free all memory
for (const MemoryCache::value_type &mc : mMemoryCache)
for (const Memory &m : mc.second)
if (m.mOffset == 0)
FreeMemory(*m.mMemory);
mMemoryCache.clear();
}
uint32 ComputeSystemVKWithAllocator::FindMemoryType(uint32 inTypeFilter, VkMemoryPropertyFlags inProperties) const
{
for (uint32 i = 0; i < mMemoryProperties.memoryTypeCount; i++)
if ((inTypeFilter & (1 << i))
&& (mMemoryProperties.memoryTypes[i].propertyFlags & inProperties) == inProperties)
return i;
JPH_ASSERT(false, "Failed to find memory type!");
return 0;
}
void ComputeSystemVKWithAllocator::AllocateMemory(VkDeviceSize inSize, uint32 inMemoryTypeBits, VkMemoryPropertyFlags inProperties, MemoryVK &ioMemory)
{
JPH_ASSERT(ioMemory.mMemory == VK_NULL_HANDLE);
ioMemory.mSize = inSize;
ioMemory.mProperties = inProperties;
VkMemoryAllocateInfo alloc_info = {};
alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
alloc_info.allocationSize = inSize;
alloc_info.memoryTypeIndex = FindMemoryType(inMemoryTypeBits, inProperties);
vkAllocateMemory(mDevice, &alloc_info, nullptr, &ioMemory.mMemory);
}
void ComputeSystemVKWithAllocator::FreeMemory(MemoryVK &ioMemory)
{
vkFreeMemory(mDevice, ioMemory.mMemory, nullptr);
ioMemory.mMemory = VK_NULL_HANDLE;
}
bool ComputeSystemVKWithAllocator::CreateBuffer(VkDeviceSize inSize, VkBufferUsageFlags inUsage, VkMemoryPropertyFlags inProperties, BufferVK &outBuffer)
{
// Create a new buffer
outBuffer.mSize = inSize;
VkBufferCreateInfo create_info = {};
create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
create_info.size = inSize;
create_info.usage = inUsage;
create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
if (VKFailed(vkCreateBuffer(mDevice, &create_info, nullptr, &outBuffer.mBuffer)))
{
outBuffer.mBuffer = VK_NULL_HANDLE;
return false;
}
VkMemoryRequirements mem_requirements;
vkGetBufferMemoryRequirements(mDevice, outBuffer.mBuffer, &mem_requirements);
if (mem_requirements.size > cMaxAllocSize)
{
// Allocate block directly
Ref<MemoryVK> memory_vk = new MemoryVK();
memory_vk->mBufferSize = mem_requirements.size;
AllocateMemory(mem_requirements.size, mem_requirements.memoryTypeBits, inProperties, *memory_vk);
outBuffer.mMemory = memory_vk;
outBuffer.mOffset = 0;
}
else
{
// Round allocation to the next power of 2 so that we can use a simple block based allocator
VkDeviceSize buffer_size = max(VkDeviceSize(GetNextPowerOf2(uint32(mem_requirements.size))), cMinAllocSize);
// Ensure that we have memory available from the right pool
Array<Memory> &mem_array = mMemoryCache[{ buffer_size, inProperties }];
if (mem_array.empty())
{
// Allocate a bigger block
Ref<MemoryVK> memory_vk = new MemoryVK();
memory_vk->mBufferSize = buffer_size;
AllocateMemory(cBlockSize, mem_requirements.memoryTypeBits, inProperties, *memory_vk);
// Divide into sub blocks
for (VkDeviceSize offset = 0; offset < cBlockSize; offset += buffer_size)
mem_array.push_back({ memory_vk, offset });
}
// Claim memory from the pool
Memory &memory = mem_array.back();
outBuffer.mMemory = memory.mMemory;
outBuffer.mOffset = memory.mOffset;
mem_array.pop_back();
}
// Bind the memory to the buffer
vkBindBufferMemory(mDevice, outBuffer.mBuffer, outBuffer.mMemory->mMemory, outBuffer.mOffset);
return true;
}
void ComputeSystemVKWithAllocator::FreeBuffer(BufferVK &ioBuffer)
{
if (ioBuffer.mBuffer != VK_NULL_HANDLE)
{
// Destroy the buffer
vkDestroyBuffer(mDevice, ioBuffer.mBuffer, nullptr);
ioBuffer.mBuffer = VK_NULL_HANDLE;
// Hand the memory back to the cache
VkDeviceSize buffer_size = ioBuffer.mMemory->mBufferSize;
if (buffer_size > cMaxAllocSize)
FreeMemory(*ioBuffer.mMemory);
else
mMemoryCache[{ buffer_size, ioBuffer.mMemory->mProperties }].push_back({ ioBuffer.mMemory, ioBuffer.mOffset });
ioBuffer = BufferVK();
}
}
void *ComputeSystemVKWithAllocator::MapBuffer(BufferVK& ioBuffer)
{
if (++ioBuffer.mMemory->mMappedCount == 1
&& VKFailed(vkMapMemory(mDevice, ioBuffer.mMemory->mMemory, 0, VK_WHOLE_SIZE, 0, &ioBuffer.mMemory->mMappedPtr)))
{
ioBuffer.mMemory->mMappedCount = 0;
return nullptr;
}
return static_cast<uint8 *>(ioBuffer.mMemory->mMappedPtr) + ioBuffer.mOffset;
}
void ComputeSystemVKWithAllocator::UnmapBuffer(BufferVK& ioBuffer)
{
JPH_ASSERT(ioBuffer.mMemory->mMappedCount > 0);
if (--ioBuffer.mMemory->mMappedCount == 0)
{
vkUnmapMemory(mDevice, ioBuffer.mMemory->mMemory);
ioBuffer.mMemory->mMappedPtr = nullptr;
}
}
JPH_NAMESPACE_END
#endif // JPH_USE_VK