forked from LeenkxTeam/LNXSDK
173 lines
5.2 KiB
C++
173 lines
5.2 KiB
C++
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2025 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#include <Jolt/Jolt.h>
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#ifdef JPH_USE_VK
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#include <Jolt/Compute/VK/ComputeSystemVKWithAllocator.h>
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#include <Jolt/Compute/VK/ComputeShaderVK.h>
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#include <Jolt/Compute/VK/ComputeBufferVK.h>
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#include <Jolt/Compute/VK/ComputeQueueVK.h>
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JPH_NAMESPACE_BEGIN
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JPH_IMPLEMENT_RTTI_VIRTUAL(ComputeSystemVKWithAllocator)
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{
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JPH_ADD_BASE_CLASS(ComputeSystemVKWithAllocator, ComputeSystemVK)
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}
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bool ComputeSystemVKWithAllocator::InitializeMemory()
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{
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// Get memory properties
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vkGetPhysicalDeviceMemoryProperties(mPhysicalDevice, &mMemoryProperties);
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return true;
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}
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void ComputeSystemVKWithAllocator::ShutdownMemory()
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{
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// Free all memory
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for (const MemoryCache::value_type &mc : mMemoryCache)
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for (const Memory &m : mc.second)
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if (m.mOffset == 0)
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FreeMemory(*m.mMemory);
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mMemoryCache.clear();
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}
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uint32 ComputeSystemVKWithAllocator::FindMemoryType(uint32 inTypeFilter, VkMemoryPropertyFlags inProperties) const
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{
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for (uint32 i = 0; i < mMemoryProperties.memoryTypeCount; i++)
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if ((inTypeFilter & (1 << i))
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&& (mMemoryProperties.memoryTypes[i].propertyFlags & inProperties) == inProperties)
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return i;
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JPH_ASSERT(false, "Failed to find memory type!");
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return 0;
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}
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void ComputeSystemVKWithAllocator::AllocateMemory(VkDeviceSize inSize, uint32 inMemoryTypeBits, VkMemoryPropertyFlags inProperties, MemoryVK &ioMemory)
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{
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JPH_ASSERT(ioMemory.mMemory == VK_NULL_HANDLE);
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ioMemory.mSize = inSize;
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ioMemory.mProperties = inProperties;
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VkMemoryAllocateInfo alloc_info = {};
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alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
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alloc_info.allocationSize = inSize;
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alloc_info.memoryTypeIndex = FindMemoryType(inMemoryTypeBits, inProperties);
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vkAllocateMemory(mDevice, &alloc_info, nullptr, &ioMemory.mMemory);
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}
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void ComputeSystemVKWithAllocator::FreeMemory(MemoryVK &ioMemory)
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{
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vkFreeMemory(mDevice, ioMemory.mMemory, nullptr);
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ioMemory.mMemory = VK_NULL_HANDLE;
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}
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bool ComputeSystemVKWithAllocator::CreateBuffer(VkDeviceSize inSize, VkBufferUsageFlags inUsage, VkMemoryPropertyFlags inProperties, BufferVK &outBuffer)
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{
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// Create a new buffer
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outBuffer.mSize = inSize;
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VkBufferCreateInfo create_info = {};
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create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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create_info.size = inSize;
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create_info.usage = inUsage;
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create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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if (VKFailed(vkCreateBuffer(mDevice, &create_info, nullptr, &outBuffer.mBuffer)))
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{
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outBuffer.mBuffer = VK_NULL_HANDLE;
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return false;
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}
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VkMemoryRequirements mem_requirements;
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vkGetBufferMemoryRequirements(mDevice, outBuffer.mBuffer, &mem_requirements);
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if (mem_requirements.size > cMaxAllocSize)
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{
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// Allocate block directly
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Ref<MemoryVK> memory_vk = new MemoryVK();
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memory_vk->mBufferSize = mem_requirements.size;
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AllocateMemory(mem_requirements.size, mem_requirements.memoryTypeBits, inProperties, *memory_vk);
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outBuffer.mMemory = memory_vk;
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outBuffer.mOffset = 0;
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}
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else
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{
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// Round allocation to the next power of 2 so that we can use a simple block based allocator
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VkDeviceSize buffer_size = max(VkDeviceSize(GetNextPowerOf2(uint32(mem_requirements.size))), cMinAllocSize);
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// Ensure that we have memory available from the right pool
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Array<Memory> &mem_array = mMemoryCache[{ buffer_size, inProperties }];
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if (mem_array.empty())
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{
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// Allocate a bigger block
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Ref<MemoryVK> memory_vk = new MemoryVK();
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memory_vk->mBufferSize = buffer_size;
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AllocateMemory(cBlockSize, mem_requirements.memoryTypeBits, inProperties, *memory_vk);
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// Divide into sub blocks
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for (VkDeviceSize offset = 0; offset < cBlockSize; offset += buffer_size)
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mem_array.push_back({ memory_vk, offset });
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}
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// Claim memory from the pool
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Memory &memory = mem_array.back();
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outBuffer.mMemory = memory.mMemory;
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outBuffer.mOffset = memory.mOffset;
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mem_array.pop_back();
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}
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// Bind the memory to the buffer
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vkBindBufferMemory(mDevice, outBuffer.mBuffer, outBuffer.mMemory->mMemory, outBuffer.mOffset);
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return true;
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}
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void ComputeSystemVKWithAllocator::FreeBuffer(BufferVK &ioBuffer)
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{
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if (ioBuffer.mBuffer != VK_NULL_HANDLE)
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{
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// Destroy the buffer
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vkDestroyBuffer(mDevice, ioBuffer.mBuffer, nullptr);
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ioBuffer.mBuffer = VK_NULL_HANDLE;
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// Hand the memory back to the cache
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VkDeviceSize buffer_size = ioBuffer.mMemory->mBufferSize;
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if (buffer_size > cMaxAllocSize)
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FreeMemory(*ioBuffer.mMemory);
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else
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mMemoryCache[{ buffer_size, ioBuffer.mMemory->mProperties }].push_back({ ioBuffer.mMemory, ioBuffer.mOffset });
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ioBuffer = BufferVK();
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}
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}
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void *ComputeSystemVKWithAllocator::MapBuffer(BufferVK& ioBuffer)
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{
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if (++ioBuffer.mMemory->mMappedCount == 1
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&& VKFailed(vkMapMemory(mDevice, ioBuffer.mMemory->mMemory, 0, VK_WHOLE_SIZE, 0, &ioBuffer.mMemory->mMappedPtr)))
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{
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ioBuffer.mMemory->mMappedCount = 0;
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return nullptr;
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}
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return static_cast<uint8 *>(ioBuffer.mMemory->mMappedPtr) + ioBuffer.mOffset;
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}
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void ComputeSystemVKWithAllocator::UnmapBuffer(BufferVK& ioBuffer)
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{
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JPH_ASSERT(ioBuffer.mMemory->mMappedCount > 0);
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if (--ioBuffer.mMemory->mMappedCount == 0)
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{
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vkUnmapMemory(mDevice, ioBuffer.mMemory->mMemory);
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ioBuffer.mMemory->mMappedPtr = nullptr;
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}
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}
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JPH_NAMESPACE_END
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#endif // JPH_USE_VK
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