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LNXSDK/lib/haxejolt/README.md

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2026-03-04 00:50:15 -08:00
# HaxeJolt - Jolt Physics Bindings for Haxe and Leenkx SDK
Haxe bindings for [Jolt Physics](https://github.com/jrouwe/JoltPhysics), a multi-core friendly rigid body physics and collision detection library.
## Targets
- **HashLink (HL)**: Native C++ bindings via `hl/jolt.cpp`
- **JavaScript/HTML5**: Uses [JoltPhysics.js](https://github.com/jrouwe/JoltPhysics.js) (WASM)
- **RunT**: Direct C++ integration
## Usage
```haxe
import jolt.Jt;
var system = new Jt.PhysicsSystem();
system.Init(1024, 0, 1024, 1024, broadPhaseLayer, objectVsBroadPhase, objectLayerPair);
var shape = new Jt.BoxShape(new Jt.Vec3(1, 1, 1));
var settings = new Jt.BodyCreationSettings(shape, new Jt.Vec3(0, 10, 0), Jt.Quat.sIdentity(), EMotionType_Dynamic, 1);
var body = system.GetBodyInterface().CreateBody(settings);
```
## License
MIT License - Same as Jolt Physics