forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			85 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			85 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
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								/*
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								 * Copyright (C)2014-2020 Haxe Foundation
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining a
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								 * copy of this software and associated documentation files (the "Software"),
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								 * to deal in the Software without restriction, including without limitation
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								 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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								 * and/or sell copies of the Software, and to permit persons to whom the
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								 * Software is furnished to do so, subject to the following conditions:
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								 *
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								 * The above copyright notice and this permission notice shall be included in
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								 * all copies or substantial portions of the Software.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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								 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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								 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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								 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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								 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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								 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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								 * DEALINGS IN THE SOFTWARE.
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								 */
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								package js.node.crypto;
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								import js.node.Buffer;
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								/**
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									Class for encrypting data.
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									Returned by `Crypto.createCipher` and `Crypto.createCipheriv`.
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									Cipher objects are streams that are both readable and writable.
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									The written plain text data is used to produce the encrypted data on the readable side.
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									The legacy `update` and `final` methods are also supported.
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								**/
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								extern class Cipher extends js.node.stream.Transform<Cipher> {
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									/**
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										Updates the cipher with `data`, the encoding of which is given in `input_encoding`
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										and can be 'utf8', 'ascii' or 'binary'. If no encoding is provided, then a buffer is expected.
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										If data is a Buffer then `input_encoding` is ignored.
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										The `output_encoding` specifies the output format of the enciphered data,
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										and can be 'binary', 'base64' or 'hex'. If no encoding is provided, then a buffer is returned.
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										Returns the enciphered contents, and can be called many times with new data as it is streamed.
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									**/
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									@:overload(function(data:Buffer):Buffer {})
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									@:overload(function(data:String, input_encoding:String):Buffer {})
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									function update(data:String, input_encoding:String, output_encoding:String):String;
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									/**
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										Returns any remaining enciphered contents, with `output_encoding` being one of: 'binary', 'base64' or 'hex'.
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										If no encoding is provided, then a buffer is returned.
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										Note: cipher object can not be used after `final` method has been called.
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									**/
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									@:native("final") @:overload(function():Buffer {})
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									function finalContents(output_encoding:String):String;
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									/**
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										You can disable automatic padding of the input data to block size.
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										If `auto_padding` is false, the length of the entire input data
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										must be a multiple of the cipher's block size or `final` will fail.
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										Useful for non-standard padding, e.g. using 0x0 instead of PKCS padding.
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										You must call this before `final`.
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									**/
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									@:overload(function():Void {})
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									function setAutoPadding(auto_padding:Bool):Void;
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									/**
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										For authenticated encryption modes (currently supported: GCM), this method returns a `Buffer`
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										that represents the authentication tag that has been computed from the given data.
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										Should be called after encryption has been completed using the `final` method!
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									**/
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									function getAuthTag():Buffer;
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									/**
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										For authenticated encryption modes (currently supported: GCM), this method sets the value
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										used for the additional authenticated data (AAD) input parameter.
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									**/
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									function setAAD(buffer:Buffer):Void;
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								}
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