forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			464 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			464 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
|  | package kha; | ||
|  | 
 | ||
|  | import haxe.io.Bytes; | ||
|  | import haxe.io.BytesData; | ||
|  | import kha.korehl.graphics4.TextureUnit; | ||
|  | import kha.graphics4.TextureFormat; | ||
|  | import kha.graphics4.DepthStencilFormat; | ||
|  | import kha.graphics4.Usage; | ||
|  | 
 | ||
|  | class Image implements Canvas implements Resource { | ||
|  | 	public var _texture: Pointer; | ||
|  | 	public var _renderTarget: Pointer; | ||
|  | 	public var _textureArray: Pointer; | ||
|  | 	public var _textureArrayTextures: Pointer; | ||
|  | 
 | ||
|  | 	var myFormat: TextureFormat; | ||
|  | 	var readable: Bool; | ||
|  | 
 | ||
|  | 	var graphics1: kha.graphics1.Graphics; | ||
|  | 	var graphics2: kha.graphics2.Graphics; | ||
|  | 	var graphics4: kha.graphics4.Graphics; | ||
|  | 
 | ||
|  | 	public static function fromVideo(video: Video): Image { | ||
|  | 		var image = new Image(false); | ||
|  | 		image.myFormat = TextureFormat.RGBA32; | ||
|  | 		image.initVideo(cast(video, kha.korehl.Video)); | ||
|  | 		return image; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function create(width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { | ||
|  | 		return create2(width, height, format == null ? TextureFormat.RGBA32 : format, readable, false, NoDepthAndStencil); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function create3D(width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { | ||
|  | 		return create3(width, height, depth, format == null ? TextureFormat.RGBA32 : format, readable, 0); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function createRenderTarget(width: Int, height: Int, format: TextureFormat = null, depthStencil: DepthStencilFormat = NoDepthAndStencil, | ||
|  | 			antiAliasingSamples: Int = 1): Image { | ||
|  | 		return create2(width, height, format == null ? TextureFormat.RGBA32 : format, false, true, depthStencil); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// public static function createArray(images: Array<Image>, format: TextureFormat = null): Image { | ||
|  | 	// var image = new Image(false); | ||
|  | 	// image.myFormat = (format == null) ? TextureFormat.RGBA32 : format; | ||
|  | 	// initArrayTexture(image, images); | ||
|  | 	// return image; | ||
|  | 	// } | ||
|  | 
 | ||
|  | 	public static function fromBytes(bytes: Bytes, width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { | ||
|  | 		var image = new Image(readable); | ||
|  | 		image.myFormat = format; | ||
|  | 		image.initFromBytes(bytes.getData(), width, height, getTextureFormat(format)); | ||
|  | 		return image; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function initFromBytes(bytes: BytesData, width: Int, height: Int, format: Int): Void { | ||
|  | 		_texture = kinc_texture_from_bytes(bytes.bytes, width, height, format, readable); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function fromBytes3D(bytes: Bytes, width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, | ||
|  | 			readable: Bool = false): Image { | ||
|  | 		var image = new Image(readable); | ||
|  | 		image.myFormat = format; | ||
|  | 		image.initFromBytes3D(bytes.getData(), width, height, depth, getTextureFormat(format)); | ||
|  | 		return image; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function initFromBytes3D(bytes: BytesData, width: Int, height: Int, depth: Int, format: Int): Void { | ||
|  | 		_texture = kinc_texture_from_bytes3d(bytes.bytes, width, height, depth, format, readable); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function fromEncodedBytes(bytes: Bytes, format: String, doneCallback: Image->Void, errorCallback: String->Void, | ||
|  | 			readable: Bool = false): Void { | ||
|  | 		var image = new Image(readable); | ||
|  | 		var isFloat = format == "hdr" || format == "HDR"; | ||
|  | 		image.myFormat = isFloat ? TextureFormat.RGBA128 : TextureFormat.RGBA32; | ||
|  | 		image.initFromEncodedBytes(bytes.getData(), format); | ||
|  | 		doneCallback(image); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function initFromEncodedBytes(bytes: BytesData, format: String): Void { | ||
|  | 		_texture = kinc_texture_from_encoded_bytes(bytes.bytes, bytes.length, StringHelper.convert(format), readable); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function new(readable: Bool) { | ||
|  | 		this.readable = readable; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	static function getRenderTargetFormat(format: TextureFormat): Int { | ||
|  | 		switch (format) { | ||
|  | 			case RGBA32: // Target32Bit | ||
|  | 				return 0; | ||
|  | 			case RGBA64: // Target64BitFloat | ||
|  | 				return 1; | ||
|  | 			case RGBA128: // Target128BitFloat | ||
|  | 				return 3; | ||
|  | 			case DEPTH16: // Target16BitDepth | ||
|  | 				return 4; | ||
|  | 			default: | ||
|  | 				return 0; | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	static function getDepthBufferBits(depthAndStencil: DepthStencilFormat): Int { | ||
|  | 		return switch (depthAndStencil) { | ||
|  | 			case NoDepthAndStencil: -1; | ||
|  | 			case DepthOnly: 24; | ||
|  | 			case DepthAutoStencilAuto: 24; | ||
|  | 			case Depth24Stencil8: 24; | ||
|  | 			case Depth32Stencil8: 32; | ||
|  | 			case Depth16: 16; | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	static function getStencilBufferBits(depthAndStencil: DepthStencilFormat): Int { | ||
|  | 		return switch (depthAndStencil) { | ||
|  | 			case NoDepthAndStencil: -1; | ||
|  | 			case DepthOnly: -1; | ||
|  | 			case DepthAutoStencilAuto: 8; | ||
|  | 			case Depth24Stencil8: 8; | ||
|  | 			case Depth32Stencil8: 8; | ||
|  | 			case Depth16: 0; | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	static function getTextureFormat(format: TextureFormat): Int { | ||
|  | 		switch (format) { | ||
|  | 			case RGBA32: | ||
|  | 				return 0; | ||
|  | 			case RGBA128: | ||
|  | 				return 3; | ||
|  | 			case RGBA64: | ||
|  | 				return 4; | ||
|  | 			case A32: | ||
|  | 				return 5; | ||
|  | 			case A16: | ||
|  | 				return 7; | ||
|  | 			default: | ||
|  | 				return 1; // Grey8 | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function create2(width: Int, height: Int, format: TextureFormat, readable: Bool, renderTarget: Bool, | ||
|  | 			depthStencil: DepthStencilFormat): Image { | ||
|  | 		var image = new Image(readable); | ||
|  | 		image.myFormat = format; | ||
|  | 		if (renderTarget) | ||
|  | 			image.initRenderTarget(width, height, getDepthBufferBits(depthStencil), getRenderTargetFormat(format), getStencilBufferBits(depthStencil)); | ||
|  | 		else | ||
|  | 			image.init(width, height, format); | ||
|  | 		return image; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function create3(width: Int, height: Int, depth: Int, format: TextureFormat, readable: Bool, contextId: Int): Image { | ||
|  | 		var image = new Image(readable); | ||
|  | 		image.myFormat = format; | ||
|  | 		image.init3D(width, height, depth, getTextureFormat(format)); | ||
|  | 		return image; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function initRenderTarget(width: Int, height: Int, depthBufferBits: Int, format: Int, stencilBufferBits: Int): Void { | ||
|  | 		_renderTarget = kinc_render_target_create(width, height, depthBufferBits, format, stencilBufferBits); | ||
|  | 		_texture = null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function init(width: Int, height: Int, format: Int): Void { | ||
|  | 		_texture = kinc_texture_create(width, height, format, readable); | ||
|  | 		_renderTarget = null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function init3D(width: Int, height: Int, depth: Int, format: Int): Void { | ||
|  | 		_texture = kinc_texture_create3d(width, height, depth, format, readable); | ||
|  | 		_renderTarget = null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function initVideo(video: kha.korehl.Video): Void { | ||
|  | 		_texture = kinc_video_get_current_image(video._video); | ||
|  | 		_renderTarget = null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function fromFile(filename: String, readable: Bool): Image { | ||
|  | 		var image = new Image(readable); | ||
|  | 		var isFloat = StringTools.endsWith(filename, ".hdr"); | ||
|  | 		image.myFormat = isFloat ? TextureFormat.RGBA128 : TextureFormat.RGBA32; | ||
|  | 		image.initFromFile(filename); | ||
|  | 		if (image._texture == null) { | ||
|  | 			return null; | ||
|  | 		} | ||
|  | 		return image; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function initFromFile(filename: String): Void { | ||
|  | 		_texture = kinc_texture_create_from_file(StringHelper.convert(filename), readable); | ||
|  | 		_renderTarget = null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var g1(get, never): kha.graphics1.Graphics; | ||
|  | 
 | ||
|  | 	function get_g1(): kha.graphics1.Graphics { | ||
|  | 		if (graphics1 == null) { | ||
|  | 			graphics1 = new kha.graphics2.Graphics1(this); | ||
|  | 		} | ||
|  | 		return graphics1; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var g2(get, never): kha.graphics2.Graphics; | ||
|  | 
 | ||
|  | 	function get_g2(): kha.graphics2.Graphics { | ||
|  | 		if (graphics2 == null) { | ||
|  | 			graphics2 = new kha.korehl.graphics4.Graphics2(this); | ||
|  | 		} | ||
|  | 		return graphics2; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var g4(get, never): kha.graphics4.Graphics; | ||
|  | 
 | ||
|  | 	function get_g4(): kha.graphics4.Graphics { | ||
|  | 		if (graphics4 == null) { | ||
|  | 			graphics4 = new kha.korehl.graphics4.Graphics(this); | ||
|  | 		} | ||
|  | 		return graphics4; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static var maxSize(get, never): Int; | ||
|  | 
 | ||
|  | 	static function get_maxSize(): Int { | ||
|  | 		return 4096; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static var nonPow2Supported(get, never): Bool; | ||
|  | 
 | ||
|  | 	static function get_nonPow2Supported(): Bool { | ||
|  | 		return kinc_non_pow2_textures_supported(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function renderTargetsInvertedY(): Bool { | ||
|  | 		return kinc_graphics_render_targets_inverted_y(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var width(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_width(): Int { | ||
|  | 		return _texture != null ? kinc_texture_get_width(_texture) : kinc_render_target_get_width(_renderTarget); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var height(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_height(): Int { | ||
|  | 		return _texture != null ? kinc_texture_get_height(_texture) : kinc_render_target_get_height(_renderTarget); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var depth(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_depth(): Int { | ||
|  | 		return 1; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var format(get, never): TextureFormat; | ||
|  | 
 | ||
|  | 	function get_format(): TextureFormat { | ||
|  | 		return myFormat; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var realWidth(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_realWidth(): Int { | ||
|  | 		return _texture != null ? kinc_texture_get_real_width(_texture) : kinc_render_target_get_real_width(_renderTarget); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var realHeight(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_realHeight(): Int { | ||
|  | 		return _texture != null ? kinc_texture_get_real_height(_texture) : kinc_render_target_get_real_height(_renderTarget); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var stride(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_stride(): Int { | ||
|  | 		return _texture != null ? kinc_texture_get_stride(_texture) : (formatByteSize(myFormat) * width); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function isOpaque(x: Int, y: Int): Bool { | ||
|  | 		return atInternal(x, y) & 0xff != 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function atInternal(x: Int, y: Int): Int { | ||
|  | 		return kinc_texture_at(_texture, x, y); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public inline function at(x: Int, y: Int): Color { | ||
|  | 		return Color.fromValue(atInternal(x, y)); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function unload(): Void { | ||
|  | 		_texture != null ? kinc_texture_unload(_texture) : kinc_render_target_unload(_renderTarget); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	var bytes: Bytes = null; | ||
|  | 
 | ||
|  | 	public function lock(level: Int = 0): Bytes { | ||
|  | 		bytes = Bytes.alloc(formatByteSize(myFormat) * width * height); | ||
|  | 		return bytes; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function unlock(): Void { | ||
|  | 		kinc_texture_unlock(_texture, bytes.getData().bytes); | ||
|  | 		bytes = null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	var pixels: Bytes = null; | ||
|  | 
 | ||
|  | 	public function getPixels(): Bytes { | ||
|  | 		if (_renderTarget == null) | ||
|  | 			return null; | ||
|  | 		if (pixels == null) { | ||
|  | 			var size = formatByteSize(myFormat) * width * height; | ||
|  | 			pixels = Bytes.alloc(size); | ||
|  | 		} | ||
|  | 		kinc_render_target_get_pixels(_renderTarget, pixels.getData().bytes); | ||
|  | 		return pixels; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	static function formatByteSize(format: TextureFormat): Int { | ||
|  | 		return switch (format) { | ||
|  | 			case RGBA32: 4; | ||
|  | 			case L8: 1; | ||
|  | 			case RGBA128: 16; | ||
|  | 			case DEPTH16: 2; | ||
|  | 			case RGBA64: 8; | ||
|  | 			case A32: 4; | ||
|  | 			case A16: 2; | ||
|  | 			default: 4; | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function generateMipmaps(levels: Int): Void { | ||
|  | 		_texture != null ? kinc_generate_mipmaps_texture(_texture, levels) : kinc_generate_mipmaps_target(_renderTarget, levels); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function setMipmaps(mipmaps: Array<Image>): Void { | ||
|  | 		for (i in 0...mipmaps.length) { | ||
|  | 			var image = mipmaps[i]; | ||
|  | 			var level = i + 1; | ||
|  | 			kinc_set_mipmap_texture(_texture, image._texture, level); | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function setDepthStencilFrom(image: Image): Void { | ||
|  | 		kinc_render_target_set_depth_stencil_from(_renderTarget, image._renderTarget); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function clear(x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, color: Color): Void { | ||
|  | 		kinc_texture_clear(_texture, x, y, z, width, height, depth, color); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_texture_create") static function kinc_texture_create(width: Int, height: Int, format: Int, readable: Bool): Pointer { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_texture_create_from_file") static function kinc_texture_create_from_file(filename: hl.Bytes, readable: Bool): Pointer { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_texture_create3d") static function kinc_texture_create3d(width: Int, height: Int, depth: Int, format: Int, | ||
|  | 			readable: Bool): Pointer { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_video_get_current_image") static function kinc_video_get_current_image(video: Pointer): Pointer { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_texture_from_bytes") static function kinc_texture_from_bytes(bytes: Pointer, width: Int, height: Int, format: Int, | ||
|  | 			readable: Bool): Pointer { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_texture_from_bytes3d") static function kinc_texture_from_bytes3d(bytes: Pointer, width: Int, height: Int, depth: Int, format: Int, | ||
|  | 			readable: Bool): Pointer { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_texture_from_encoded_bytes") static function kinc_texture_from_encoded_bytes(bytes: Pointer, length: Int, format: hl.Bytes, | ||
|  | 			readable: Bool): Pointer { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_non_pow2_textures_supported") static function kinc_non_pow2_textures_supported(): Bool { | ||
|  | 		return false; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_graphics_render_targets_inverted_y") static function kinc_graphics_render_targets_inverted_y(): Bool { | ||
|  | 		return false; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_texture_get_width") static function kinc_texture_get_width(texture: Pointer): Int { | ||
|  | 		return 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_texture_get_height") static function kinc_texture_get_height(texture: Pointer): Int { | ||
|  | 		return 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_texture_get_real_width") static function kinc_texture_get_real_width(texture: Pointer): Int { | ||
|  | 		return 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_texture_get_real_height") static function kinc_texture_get_real_height(texture: Pointer): Int { | ||
|  | 		return 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_texture_get_stride") static function kinc_texture_get_stride(texture: Pointer): Int { | ||
|  | 		return 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_texture_at") static function kinc_texture_at(texture: Pointer, x: Int, y: Int): Int { | ||
|  | 		return 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_texture_unload") static function kinc_texture_unload(texture: Pointer): Void {} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_render_target_unload") static function kinc_render_target_unload(renderTarget: Pointer): Void {} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_render_target_create") static function kinc_render_target_create(width: Int, height: Int, depthBufferBits: Int, format: Int, | ||
|  | 			stencilBufferBits: Int): Pointer { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_render_target_get_width") static function kinc_render_target_get_width(renderTarget: Pointer): Int { | ||
|  | 		return 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_render_target_get_height") static function kinc_render_target_get_height(renderTarget: Pointer): Int { | ||
|  | 		return 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_render_target_get_real_width") static function kinc_render_target_get_real_width(renderTarget: Pointer): Int { | ||
|  | 		return 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_render_target_get_real_height") static function kinc_render_target_get_real_height(renderTarget: Pointer): Int { | ||
|  | 		return 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_texture_unlock") static function kinc_texture_unlock(texture: Pointer, bytes: Pointer): Void {} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_render_target_get_pixels") static function kinc_render_target_get_pixels(renderTarget: Pointer, pixels: Pointer): Void {} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_generate_mipmaps_texture") static function kinc_generate_mipmaps_texture(texture: Pointer, levels: Int): Void {} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_generate_mipmaps_target") static function kinc_generate_mipmaps_target(renderTarget: Pointer, levels: Int): Void {} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_set_mipmap_texture") static function kinc_set_mipmap_texture(texture: Pointer, mipmap: Pointer, level: Int): Void {} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_render_target_set_depth_stencil_from") static function kinc_render_target_set_depth_stencil_from(renderTarget: Pointer, | ||
|  | 			from: Pointer): Int { | ||
|  | 		return 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	@:hlNative("std", "kinc_texture_clear") static function kinc_texture_clear(texture: Pointer, x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, | ||
|  | 		color: Color): Void {} | ||
|  | } |