LNXSDK/Kha/Sources/haxe/Timer.hx

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2025-01-22 16:18:30 +01:00
/*
* Copyright (C)2005-2017 Haxe Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
package haxe;
/**
The Timer class allows you to create asynchronous timers on platforms that
support events.
The intended usage is to create an instance of the Timer class with a given
interval, set its run() method to a custom function to be invoked and
eventually call stop() to stop the Timer.
Note that a running Timer may or may not prevent the program to exit
automatically when main() returns.
It is also possible to extend this class and override its run() method in
the child class.
**/
class Timer {
#if macro
var event: MainLoop.MainEvent;
#else
var id: Null<Int>;
#end
/**
Creates a new timer that will run every `time_ms` milliseconds.
After creating the Timer instance, it calls `this.run` repeatedly,
with delays of `time_ms` milliseconds, until `this.stop` is called.
The first invocation occurs after `time_ms` milliseconds, not
immediately.
The accuracy of this may be platform-dependent.
**/
public function new(time_ms: Int) {
var me = this;
#if macro
var dt = time_ms / 1000;
event = MainLoop.add(function() {
@:privateAccess event.nextRun += dt;
run();
});
event.delay(dt);
#else
id = kha.Scheduler.addTimeTask(function() me.run(), time_ms / 1000, time_ms / 1000);
#end
}
/**
Stops `this` Timer.
After calling this method, no additional invocations of `this.run`
will occur.
It is not possible to restart `this` Timer once stopped.
**/
public function stop() {
#if macro
if (event != null) {
event.stop();
event = null;
}
#else
if (id == null)
return;
kha.Scheduler.removeTimeTask(id);
id = null;
#end
}
/**
This method is invoked repeatedly on `this` Timer.
It can be overridden in a subclass, or rebound directly to a custom
function:
var timer = new haxe.Timer(1000); // 1000ms delay
timer.run = function() { ... }
Once bound, it can still be rebound to different functions until `this`
Timer is stopped through a call to `this.stop`.
**/
public dynamic function run() {}
/**
Invokes `f` after `time_ms` milliseconds.
This is a convenience function for creating a new Timer instance with
`time_ms` as argument, binding its run() method to `f` and then stopping
`this` Timer upon the first invocation.
If `f` is null, the result is unspecified.
**/
public static function delay(f: Void->Void, time_ms: Int) {
var t = new haxe.Timer(time_ms);
t.run = function() {
t.stop();
f();
};
return t;
}
/**
Measures the time it takes to execute `f`, in seconds with fractions.
This is a convenience function for calculating the difference between
Timer.stamp() before and after the invocation of `f`.
The difference is passed as argument to Log.trace(), with "s" appended
to denote the unit. The optional `pos` argument is passed through.
If `f` is null, the result is unspecified.
**/
public static function measure<T>(f: Void->T, ?pos: PosInfos): T {
var t0 = stamp();
var r = f();
Log.trace((stamp() - t0) + "s", pos);
return r;
}
/**
Returns a timestamp, in seconds with fractions.
The value itself might differ depending on platforms, only differences
between two values make sense.
**/
public static inline function stamp(): Float {
#if macro
return Sys.time();
#else
return kha.Scheduler.realTime();
#end
}
}